Bug 931864 - remove the activeGCInAtomsZone limitation in JS::CanCompileOffThread (r=billm)

--HG--
extra : rebase_source : d0652c47ca940810ad32e4f34aa23a032f585479
This commit is contained in:
Luke Wagner 2013-11-22 15:45:18 -06:00
parent 1fad0c2df0
commit ea95f526af
6 changed files with 108 additions and 41 deletions

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@ -35,8 +35,10 @@ support-files =
[browser_styleeditor_new.js]
[browser_styleeditor_nostyle.js]
[browser_styleeditor_pretty.js]
# Disabled because of intermittent failures - See Bug 942473
skip-if = true
[browser_styleeditor_private_perwindowpb.js]
[browser_styleeditor_reload.js]
[browser_styleeditor_sv_keynav.js]
[browser_styleeditor_sv_resize.js]
[browser_styleeditor_selectstylesheet.js]
[browser_styleeditor_selectstylesheet.js]

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@ -4501,17 +4501,7 @@ JS::Compile(JSContext *cx, HandleObject obj, const ReadOnlyCompileOptions &optio
JS_PUBLIC_API(bool)
JS::CanCompileOffThread(JSContext *cx, const ReadOnlyCompileOptions &options)
{
if (!cx->runtime()->canUseParallelParsing())
return false;
// Off thread compilation can't occur during incremental collections on the
// atoms compartment, to avoid triggering barriers. Outside the atoms
// compartment, the compilation will use a new zone which doesn't require
// barriers itself.
if (cx->runtime()->activeGCInAtomsZone())
return false;
return true;
return cx->runtime()->canUseParallelParsing();
}
JS_PUBLIC_API(bool)

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@ -4946,6 +4946,12 @@ Collect(JSRuntime *rt, bool incremental, int64_t budget,
*/
repeat = (rt->gcPoke && rt->gcShouldCleanUpEverything) || wasReset;
} while (repeat);
if (rt->gcIncrementalState == NO_INCREMENTAL) {
#ifdef JS_WORKER_THREADS
EnqueuePendingParseTasksAfterGC(rt);
#endif
}
}
void
@ -5406,6 +5412,23 @@ js::PurgeJITCaches(Zone *zone)
#endif
}
void
ArenaLists::normalizeBackgroundFinalizeState(AllocKind thingKind)
{
volatile uintptr_t *bfs = &backgroundFinalizeState[thingKind];
switch (*bfs) {
case BFS_DONE:
break;
case BFS_JUST_FINISHED:
// No allocations between end of last sweep and now.
// Transfering over arenas is a kind of allocation.
*bfs = BFS_DONE;
break;
default:
JS_ASSERT(!"Background finalization in progress, but it should not be.");
break;
}
}
void
ArenaLists::adoptArenas(JSRuntime *rt, ArenaLists *fromArenaLists)
@ -5422,21 +5445,9 @@ ArenaLists::adoptArenas(JSRuntime *rt, ArenaLists *fromArenaLists)
// When we enter a parallel section, we join the background
// thread, and we do not run GC while in the parallel section,
// so no finalizer should be active!
volatile uintptr_t *bfs = &backgroundFinalizeState[thingKind];
switch (*bfs) {
case BFS_DONE:
break;
case BFS_JUST_FINISHED:
// No allocations between end of last sweep and now.
// Transfering over arenas is a kind of allocation.
*bfs = BFS_DONE;
break;
default:
JS_ASSERT(!"Background finalization in progress, but it should not be.");
break;
}
#endif /* JS_THREADSAFE */
normalizeBackgroundFinalizeState(AllocKind(thingKind));
fromArenaLists->normalizeBackgroundFinalizeState(AllocKind(thingKind));
#endif
ArenaList *fromList = &fromArenaLists->arenaLists[thingKind];
ArenaList *toList = &arenaLists[thingKind];
while (fromList->head != nullptr) {

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@ -616,6 +616,8 @@ class ArenaLists
void *allocateFromArena(JS::Zone *zone, AllocKind thingKind);
inline void *allocateFromArenaInline(JS::Zone *zone, AllocKind thingKind);
inline void normalizeBackgroundFinalizeState(AllocKind thingKind);
friend class js::Nursery;
};

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@ -176,18 +176,20 @@ static const JSClass workerGlobalClass = {
JS_ConvertStub, nullptr
};
ParseTask::ParseTask(ExclusiveContext *cx, JSContext *initCx,
ParseTask::ParseTask(ExclusiveContext *cx, JSObject *exclusiveContextGlobal, JSContext *initCx,
const jschar *chars, size_t length, JSObject *scopeChain,
JS::OffThreadCompileCallback callback, void *callbackData)
: cx(cx), options(initCx), chars(chars), length(length),
alloc(JSRuntime::TEMP_LIFO_ALLOC_PRIMARY_CHUNK_SIZE), scopeChain(scopeChain),
callback(callback), callbackData(callbackData), script(nullptr),
errors(cx), overRecursed(false)
exclusiveContextGlobal(exclusiveContextGlobal), callback(callback),
callbackData(callbackData), script(nullptr), errors(cx), overRecursed(false)
{
JSRuntime *rt = scopeChain->runtimeFromMainThread();
if (!AddObjectRoot(rt, &this->scopeChain, "ParseTask::scopeChain"))
MOZ_CRASH();
if (!AddObjectRoot(rt, &this->exclusiveContextGlobal, "ParseTask::exclusiveContextGlobal"))
MOZ_CRASH();
}
bool
@ -196,11 +198,19 @@ ParseTask::init(JSContext *cx, const ReadOnlyCompileOptions &options)
return this->options.copy(cx, options);
}
void
ParseTask::activate(JSRuntime *rt)
{
rt->setUsedByExclusiveThread(exclusiveContextGlobal->zone());
cx->enterCompartment(exclusiveContextGlobal->compartment());
}
ParseTask::~ParseTask()
{
JSRuntime *rt = scopeChain->runtimeFromMainThread();
JS_RemoveObjectRootRT(rt, &scopeChain);
JS_RemoveObjectRootRT(rt, &exclusiveContextGlobal);
// ParseTask takes over ownership of its input exclusive context.
js_delete(cx);
@ -257,38 +267,75 @@ js::StartOffThreadParseScript(JSContext *cx, const ReadOnlyCompileOptions &optio
}
}
cx->runtime()->setUsedByExclusiveThread(global->zone());
ScopedJSDeletePtr<ExclusiveContext> workercx(
cx->new_<ExclusiveContext>(cx->runtime(), (PerThreadData *) nullptr,
ThreadSafeContext::Context_Exclusive));
if (!workercx)
return false;
workercx->enterCompartment(global->compartment());
ScopedJSDeletePtr<ParseTask> task(
cx->new_<ParseTask>(workercx.get(), cx, chars, length,
cx->new_<ParseTask>(workercx.get(), global, cx, chars, length,
scopeChain, callback, callbackData));
if (!task || !task->init(cx, options))
if (!task)
return false;
workercx.forget();
if (!task->init(cx, options))
return false;
WorkerThreadState &state = *cx->runtime()->workerThreadState;
JS_ASSERT(state.numThreads);
AutoLockWorkerThreadState lock(state);
// Off thread parsing can't occur during incremental collections on the
// atoms compartment, to avoid triggering barriers. (Outside the atoms
// compartment, the compilation will use a new zone which doesn't require
// barriers itself.) If an atoms-zone GC is in progress, hold off on
// executing the parse task until the atoms-zone GC completes (see
// EnqueuePendingParseTasksAfterGC).
if (cx->runtime()->activeGCInAtomsZone()) {
if (!state.parseWaitingOnGC.append(task.get()))
return false;
} else {
task->activate(cx->runtime());
if (!state.parseWorklist.append(task.get()))
return false;
AutoLockWorkerThreadState lock(state);
if (!state.parseWorklist.append(task.get()))
return false;
state.notifyAll(WorkerThreadState::PRODUCER);
}
task.forget();
state.notifyAll(WorkerThreadState::PRODUCER);
return true;
}
void
js::EnqueuePendingParseTasksAfterGC(JSRuntime *rt)
{
JS_ASSERT(!rt->activeGCInAtomsZone());
if (!rt->workerThreadState || rt->workerThreadState->parseWaitingOnGC.empty())
return;
// This logic should mirror the contents of the !activeGCInAtomsZone()
// branch in StartOffThreadParseScript:
WorkerThreadState &state = *rt->workerThreadState;
for (size_t i = 0; i < state.parseWaitingOnGC.length(); i++)
state.parseWaitingOnGC[i]->activate(rt);
AutoLockWorkerThreadState lock(state);
JS_ASSERT(state.parseWorklist.empty());
state.parseWorklist.swap(state.parseWaitingOnGC);
state.notifyAll(WorkerThreadState::PRODUCER);
}
void
js::WaitForOffThreadParsingToFinish(JSRuntime *rt)
{

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@ -71,6 +71,9 @@ class WorkerThreadState
/* Shared worklist for parsing/emitting scripts on worker threads. */
Vector<ParseTask*, 0, SystemAllocPolicy> parseWorklist, parseFinishedList;
/* Main-thread-only list of parse tasks waiting for an atoms-zone GC to complete. */
Vector<ParseTask*, 0, SystemAllocPolicy> parseWaitingOnGC;
/* Worklist for source compression worker threads. */
Vector<SourceCompressionTask *, 0, SystemAllocPolicy> compressionWorklist;
@ -230,6 +233,13 @@ StartOffThreadParseScript(JSContext *cx, const ReadOnlyCompileOptions &options,
const jschar *chars, size_t length, HandleObject scopeChain,
JS::OffThreadCompileCallback callback, void *callbackData);
/*
* Called at the end of GC to enqueue any Parse tasks that were waiting on an
* atoms-zone GC to finish.
*/
void
EnqueuePendingParseTasksAfterGC(JSRuntime *rt);
/* Block until in progress and pending off thread parse jobs have finished. */
void
WaitForOffThreadParsingToFinish(JSRuntime *rt);
@ -329,6 +339,9 @@ struct ParseTask
// main thread.
JSObject *scopeChain;
// Rooted pointer to the global object used by 'cx'.
JSObject *exclusiveContextGlobal;
// Callback invoked off the main thread when the parse finishes.
JS::OffThreadCompileCallback callback;
void *callbackData;
@ -343,11 +356,13 @@ struct ParseTask
Vector<frontend::CompileError *> errors;
bool overRecursed;
ParseTask(ExclusiveContext *cx, JSContext *initCx,
ParseTask(ExclusiveContext *cx, JSObject *exclusiveContextGlobal, JSContext *initCx,
const jschar *chars, size_t length, JSObject *scopeChain,
JS::OffThreadCompileCallback callback, void *callbackData);
bool init(JSContext *cx, const ReadOnlyCompileOptions &options);
void activate(JSRuntime *rt);
~ParseTask();
};