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Bug 828731 - Wait for the framebuffer to become ready before trying to open it. r=mwu
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@ -24,8 +24,9 @@
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#include <sys/mman.h>
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#include <sys/stat.h>
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#include <vector>
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#include "mozilla/Util.h"
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#include "mozilla/FileUtils.h"
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#include "mozilla/NullPtr.h"
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#include "mozilla/Util.h"
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#include "png.h"
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#include "android/log.h"
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@ -628,6 +629,21 @@ NativeWindow()
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// statements.
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set_screen_state(1);
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// For some devices, it takes a while for the framebuffer to become
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// usable. So we wait until the framebuffer has woken up before we
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// try to open it.
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{
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char buf;
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int len = 0;
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ScopedClose fd(open("/sys/power/wait_for_fb_wake", O_RDONLY, 0));
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do {
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len = read(fd.get(), &buf, 1);
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} while (len < 0 && errno == EINTR);
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if (len < 0) {
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LOGE("BootAnimation: wait_for_fb_sleep failed errno: %d", errno);
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}
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}
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// We (apparently) don't have a way to tell if allocating the
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// fbs succeeded or failed.
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gNativeWindow = new FramebufferNativeWindow();
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