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Bug 1139173 - ipc/chromium: Remove unused functions from file_util. r=froydnj
CLOSED TREE
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831e921809
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@ -139,12 +139,6 @@ void AppendToPath(std::wstring* path, const std::wstring& new_ending) {
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path->push_back(FilePath::kSeparators[0]);
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path->append(new_ending);
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}
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bool CopyDirectory(const std::wstring& from_path, const std::wstring& to_path,
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bool recursive) {
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return CopyDirectory(FilePath::FromWStringHack(from_path),
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FilePath::FromWStringHack(to_path),
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recursive);
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}
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bool CopyFile(const std::wstring& from_path, const std::wstring& to_path) {
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return CopyFile(FilePath::FromWStringHack(from_path),
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FilePath::FromWStringHack(to_path));
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@ -172,8 +166,8 @@ bool CreateTemporaryFileName(std::wstring* temp_file) {
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*temp_file = temp_file_path.ToWStringHack();
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return true;
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}
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bool Delete(const std::wstring& path, bool recursive) {
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return Delete(FilePath::FromWStringHack(path), recursive);
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bool Delete(const std::wstring& path) {
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return Delete(FilePath::FromWStringHack(path));
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}
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bool DirectoryExists(const std::wstring& path) {
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return DirectoryExists(FilePath::FromWStringHack(path));
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@ -16,7 +16,6 @@
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#include <sys/stat.h>
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#elif defined(OS_POSIX)
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#include <sys/types.h>
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#include <fts.h>
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#include <sys/stat.h>
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#endif
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@ -87,34 +86,17 @@ void ReplaceExtension(std::wstring* file_name, const std::wstring& extension);
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// Deletes the given path, whether it's a file or a directory.
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// If it's a directory, it's perfectly happy to delete all of the
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// directory's contents. Passing true to recursive deletes
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// subdirectories and their contents as well.
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// directory's contents.
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// Returns true if successful, false otherwise.
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//
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// WARNING: USING THIS WITH recursive==true IS EQUIVALENT
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// TO "rm -rf", SO USE WITH CAUTION.
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bool Delete(const FilePath& path, bool recursive);
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bool Delete(const FilePath& path);
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// Deprecated temporary compatibility function.
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bool Delete(const std::wstring& path, bool recursive);
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bool Delete(const std::wstring& path);
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// Copies a single file. Use CopyDirectory to copy directories.
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bool CopyFile(const FilePath& from_path, const FilePath& to_path);
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// Deprecated temporary compatibility function.
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bool CopyFile(const std::wstring& from_path, const std::wstring& to_path);
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// Copies the given path, and optionally all subdirectories and their contents
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// as well.
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// If there are files existing under to_path, always overwrite.
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// Returns true if successful, false otherwise.
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// Dont't use wildcards on the names, it may stop working without notice.
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//
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// If you only need to copy a file use CopyFile, it's faster.
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bool CopyDirectory(const FilePath& from_path, const FilePath& to_path,
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bool recursive);
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// Deprecated temporary compatibility function.
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bool CopyDirectory(const std::wstring& from_path, const std::wstring& to_path,
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bool recursive);
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// Returns true if the given path exists on the local filesystem,
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// false otherwise.
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bool PathExists(const FilePath& path);
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@ -8,9 +8,6 @@
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#include <errno.h>
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#include <fcntl.h>
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#include <fnmatch.h>
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#ifndef ANDROID
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#include <fts.h>
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#endif
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#include <libgen.h>
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#include <stdio.h>
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#include <string.h>
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@ -53,7 +50,7 @@ bool AbsolutePath(FilePath* path) {
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// which works both with and without the recursive flag. I'm not sure we need
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// that functionality. If not, remove from file_util_win.cc, otherwise add it
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// here.
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bool Delete(const FilePath& path, bool recursive) {
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bool Delete(const FilePath& path) {
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const char* path_str = path.value().c_str();
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struct stat file_info;
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int test = stat(path_str, &file_info);
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@ -64,174 +61,8 @@ bool Delete(const FilePath& path, bool recursive) {
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}
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if (!S_ISDIR(file_info.st_mode))
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return (unlink(path_str) == 0);
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if (!recursive)
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return (rmdir(path_str) == 0);
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#ifdef ANDROID
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// XXX Need ftsless impl for bionic
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return false;
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#else
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bool success = true;
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int ftsflags = FTS_PHYSICAL | FTS_NOSTAT;
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char top_dir[PATH_MAX];
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if (base::strlcpy(top_dir, path_str,
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arraysize(top_dir)) >= arraysize(top_dir)) {
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return false;
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}
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char* dir_list[2] = { top_dir, NULL };
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FTS* fts = fts_open(dir_list, ftsflags, NULL);
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if (fts) {
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FTSENT* fts_ent = fts_read(fts);
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while (success && fts_ent != NULL) {
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switch (fts_ent->fts_info) {
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case FTS_DNR:
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case FTS_ERR:
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// log error
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success = false;
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continue;
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break;
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case FTS_DP:
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success = (rmdir(fts_ent->fts_accpath) == 0);
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break;
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case FTS_D:
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break;
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case FTS_NSOK:
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case FTS_F:
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case FTS_SL:
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case FTS_SLNONE:
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success = (unlink(fts_ent->fts_accpath) == 0);
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break;
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default:
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DCHECK(false);
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break;
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}
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fts_ent = fts_read(fts);
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}
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fts_close(fts);
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}
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return success;
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#endif
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}
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bool Move(const FilePath& from_path, const FilePath& to_path) {
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if (rename(from_path.value().c_str(), to_path.value().c_str()) == 0)
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return true;
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if (!CopyDirectory(from_path, to_path, true))
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return false;
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Delete(from_path, true);
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return true;
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}
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bool CopyDirectory(const FilePath& from_path,
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const FilePath& to_path,
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bool recursive) {
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// Some old callers of CopyDirectory want it to support wildcards.
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// After some discussion, we decided to fix those callers.
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// Break loudly here if anyone tries to do this.
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// TODO(evanm): remove this once we're sure it's ok.
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DCHECK(to_path.value().find('*') == std::string::npos);
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DCHECK(from_path.value().find('*') == std::string::npos);
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char top_dir[PATH_MAX];
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if (base::strlcpy(top_dir, from_path.value().c_str(),
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arraysize(top_dir)) >= arraysize(top_dir)) {
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return false;
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}
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#ifdef ANDROID
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// XXX Need ftsless impl for bionic
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return false;
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#else
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char* dir_list[] = { top_dir, NULL };
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FTS* fts = fts_open(dir_list, FTS_PHYSICAL | FTS_NOSTAT, NULL);
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if (!fts) {
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CHROMIUM_LOG(ERROR) << "fts_open failed: " << strerror(errno);
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return false;
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}
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int error = 0;
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FTSENT* ent;
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while (!error && (ent = fts_read(fts)) != NULL) {
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// ent->fts_path is the source path, including from_path, so paste
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// the suffix after from_path onto to_path to create the target_path.
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std::string suffix(&ent->fts_path[from_path.value().size()]);
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// Strip the leading '/' (if any).
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if (!suffix.empty()) {
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DCHECK_EQ('/', suffix[0]);
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suffix.erase(0, 1);
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}
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const FilePath target_path = to_path.Append(suffix);
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switch (ent->fts_info) {
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case FTS_D: // Preorder directory.
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// If we encounter a subdirectory in a non-recursive copy, prune it
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// from the traversal.
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if (!recursive && ent->fts_level > 0) {
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if (fts_set(fts, ent, FTS_SKIP) != 0)
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error = errno;
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continue;
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}
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// Try creating the target dir, continuing on it if it exists already.
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// Rely on the user's umask to produce correct permissions.
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if (mkdir(target_path.value().c_str(), 0777) != 0) {
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if (errno != EEXIST)
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error = errno;
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}
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break;
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case FTS_F: // Regular file.
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case FTS_NSOK: // File, no stat info requested.
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errno = 0;
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if (!CopyFile(FilePath(ent->fts_path), target_path))
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error = errno ? errno : EINVAL;
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break;
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case FTS_DP: // Postorder directory.
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case FTS_DOT: // "." or ".."
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// Skip it.
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continue;
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case FTS_DC: // Directory causing a cycle.
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// Skip this branch.
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if (fts_set(fts, ent, FTS_SKIP) != 0)
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error = errno;
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break;
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case FTS_DNR: // Directory cannot be read.
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case FTS_ERR: // Error.
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case FTS_NS: // Stat failed.
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// Abort with the error.
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error = ent->fts_errno;
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break;
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case FTS_SL: // Symlink.
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case FTS_SLNONE: // Symlink with broken target.
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CHROMIUM_LOG(WARNING) << "CopyDirectory() skipping symbolic link: " <<
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ent->fts_path;
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continue;
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case FTS_DEFAULT: // Some other sort of file.
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CHROMIUM_LOG(WARNING) << "CopyDirectory() skipping file of unknown type: " <<
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ent->fts_path;
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continue;
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default:
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NOTREACHED();
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continue; // Hope for the best!
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}
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}
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// fts_read may have returned NULL and set errno to indicate an error.
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if (!error && errno != 0)
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error = errno;
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if (!fts_close(fts)) {
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// If we already have an error, let's use that error instead of the error
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// fts_close set.
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if (!error)
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error = errno;
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}
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if (error) {
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CHROMIUM_LOG(ERROR) << "CopyDirectory(): " << strerror(error);
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return false;
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}
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return true;
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#endif
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return (rmdir(path_str) == 0);
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}
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bool PathExists(const FilePath& path) {
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@ -27,14 +27,14 @@ bool AbsolutePath(FilePath* path) {
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return true;
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}
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bool Delete(const FilePath& path, bool recursive) {
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bool Delete(const FilePath& path) {
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if (path.value().length() >= MAX_PATH)
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return false;
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// If we're not recursing use DeleteFile; it should be faster. DeleteFile
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// Use DeleteFile; it should be faster. DeleteFile
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// fails if passed a directory though, which is why we fall through on
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// failure to the SHFileOperation.
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if (!recursive && DeleteFile(path.value().c_str()) != 0)
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if (DeleteFile(path.value().c_str()) != 0)
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return true;
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// SHFILEOPSTRUCT wants the path to be terminated with two NULLs,
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@ -48,8 +48,7 @@ bool Delete(const FilePath& path, bool recursive) {
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file_operation.wFunc = FO_DELETE;
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file_operation.pFrom = double_terminated_path;
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file_operation.fFlags = FOF_NOERRORUI | FOF_SILENT | FOF_NOCONFIRMATION;
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if (!recursive)
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file_operation.fFlags |= FOF_NORECURSION | FOF_FILESONLY;
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file_operation.fFlags |= FOF_NORECURSION | FOF_FILESONLY;
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int err = SHFileOperation(&file_operation);
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// Some versions of Windows return ERROR_FILE_NOT_FOUND when
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// deleting an empty directory.
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@ -98,26 +97,6 @@ bool ShellCopy(const FilePath& from_path, const FilePath& to_path,
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return (SHFileOperation(&file_operation) == 0);
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}
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bool CopyDirectory(const FilePath& from_path, const FilePath& to_path,
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bool recursive) {
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if (recursive)
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return ShellCopy(from_path, to_path, true);
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// Instead of creating a new directory, we copy the old one to include the
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// security information of the folder as part of the copy.
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if (!PathExists(to_path)) {
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// Except that Vista fails to do that, and instead do a recursive copy if
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// the target directory doesn't exist.
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if (win_util::GetWinVersion() >= win_util::WINVERSION_VISTA)
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CreateDirectory(to_path);
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else
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ShellCopy(from_path, to_path, false);
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}
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FilePath directory = from_path.Append(L"*.*");
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return ShellCopy(directory, to_path, false);
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}
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bool PathExists(const FilePath& path) {
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return (GetFileAttributes(path.value().c_str()) != INVALID_FILE_ATTRIBUTES);
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}
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@ -93,7 +93,7 @@ bool SharedMemory::Delete(const std::wstring& name) {
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FilePath path(WideToUTF8(mem_filename));
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if (file_util::PathExists(path)) {
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return file_util::Delete(path, false);
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return file_util::Delete(path);
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}
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// Doesn't exist, so success.
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@ -170,7 +170,7 @@ bool SharedMemory::CreateOrOpen(const std::wstring &name,
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// Deleting the file prevents anyone else from mapping it in
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// (making it private), and prevents the need for cleanup (once
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// the last fd is closed, it is truly freed).
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file_util::Delete(path, false);
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file_util::Delete(path);
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} else {
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std::wstring mem_filename;
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if (FilenameForMemoryName(name, &mem_filename) == false)
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