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Bug 598339 - Simplying GPU Accelerated Window message in case no window is GPU Accelerated. r=joedrew
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@ -354,9 +354,9 @@ function populateGraphicsSection() {
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}
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}
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let msg = acceleratedWindows + "/" + totalWindows;
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let msg = acceleratedWindows;
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if (acceleratedWindows) {
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msg += " " + mgrType;
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msg += "/" + totalWindows + " " + mgrType;
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} else {
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#ifdef XP_WIN
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var feature = gfxInfo.FEATURE_DIRECT3D_9_LAYERS;
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