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Bug 1184412. Part 1 - remove dependency on MDSM::OnAudioEndTimeUpdate from DecodedStream. r=roc.
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@ -628,13 +628,18 @@ DecodedStream::SendData(double aVolume, bool aIsSameOrigin)
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return finished;
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}
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CheckedInt64
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int64_t
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DecodedStream::AudioEndTime() const
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{
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ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
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MOZ_ASSERT(mStartTime.isSome(), "Must be called after StartPlayback()");
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return mStartTime.ref() +
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FramesToUsecs(mData->mAudioFramesWritten, mInfo.mAudio.mRate);
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if (mStartTime.isSome() && mInfo.HasAudio()) {
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CheckedInt64 t = mStartTime.ref() +
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FramesToUsecs(mData->mAudioFramesWritten, mInfo.mAudio.mRate);
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if (t.isValid()) {
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return t.value();
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}
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}
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return -1;
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}
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int64_t
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@ -111,7 +111,7 @@ public:
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void Connect(ProcessedMediaStream* aStream, bool aFinishWhenEnded);
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void Remove(MediaStream* aStream);
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void SetPlaying(bool aPlaying);
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CheckedInt64 AudioEndTime() const;
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int64_t AudioEndTime() const;
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int64_t GetPosition() const;
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bool IsFinished() const;
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@ -372,13 +372,6 @@ void MediaDecoderStateMachine::SendStreamData()
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bool finished = mDecodedStream->SendData(mVolume, mDecoder->IsSameOriginMedia());
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if (mInfo.HasAudio()) {
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CheckedInt64 playedUsecs = mDecodedStream->AudioEndTime();
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if (playedUsecs.isValid()) {
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OnAudioEndTimeUpdate(playedUsecs.value());
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}
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}
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const auto clockTime = GetClock();
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while (true) {
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const AudioData* a = AudioQueue().PeekFront();
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@ -3080,11 +3073,14 @@ MediaDecoderStateMachine::AudioEndTime() const
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AssertCurrentThreadInMonitor();
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if (mAudioSink) {
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return mAudioSink->GetEndTime();
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} else if (mAudioCaptured) {
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return mDecodedStream->AudioEndTime();
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}
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// Don't call this after mAudioSink becomes null since we can't distinguish
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// "before StartAudioThread" and "after StopAudioThread".
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MOZ_ASSERT(mAudioCaptured || !mAudioCompleted);
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return mAudioEndTime;
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// "before StartAudioThread" and "after StopAudioThread" where mAudioSink
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// is null in both cases.
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MOZ_ASSERT(!mAudioCompleted);
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return -1;
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}
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void MediaDecoderStateMachine::OnAudioEndTimeUpdate(int64_t aAudioEndTime)
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