diff --git a/content/html/content/src/HTMLMediaElement.cpp b/content/html/content/src/HTMLMediaElement.cpp
index 2c33af0fb72..2cca0a19732 100644
--- a/content/html/content/src/HTMLMediaElement.cpp
+++ b/content/html/content/src/HTMLMediaElement.cpp
@@ -2158,7 +2158,7 @@ bool HTMLMediaElement::ParseAttribute(int32_t aNamespaceID,
bool HTMLMediaElement::CheckAudioChannelPermissions(const nsAString& aString)
{
-#ifdef MOZ_B2G
+#ifdef ANDROID
// Only normal channel doesn't need permission.
if (!aString.EqualsASCII("normal")) {
nsCOMPtr permissionManager =
@@ -3213,7 +3213,7 @@ void HTMLMediaElement::SuspendOrResumeElement(bool aPauseElement, bool aSuspendE
void HTMLMediaElement::NotifyOwnerDocumentActivityChanged()
{
nsIDocument* ownerDoc = OwnerDoc();
-#ifdef MOZ_B2G
+#ifdef ANDROID
nsCOMPtr domDoc = do_QueryInterface(OwnerDoc());
if (domDoc) {
bool hidden = false;
@@ -3653,7 +3653,7 @@ nsresult HTMLMediaElement::UpdateChannelMuteState(bool aCanPlay)
{
// Only on B2G we mute the HTMLMediaElement following the rules of
// AudioChannelService.
-#ifdef MOZ_B2G
+#ifdef ANDROID
// We have to mute this channel:
if (!aCanPlay && !mChannelSuspended) {
mChannelSuspended = true;
@@ -3672,7 +3672,7 @@ nsresult HTMLMediaElement::UpdateChannelMuteState(bool aCanPlay)
void HTMLMediaElement::UpdateAudioChannelPlayingState()
{
// The HTMLMediaElement is registered to the AudioChannelService only on B2G.
-#ifdef MOZ_B2G
+#ifdef ANDROID
bool playingThroughTheAudioChannel =
(!mPaused &&
(HasAttr(kNameSpaceID_None, nsGkAtoms::loop) ||
diff --git a/media/libcubeb/src/cubeb_audiotrack.c b/media/libcubeb/src/cubeb_audiotrack.c
index 723dc947e37..f5e6efcaa5c 100644
--- a/media/libcubeb/src/cubeb_audiotrack.c
+++ b/media/libcubeb/src/cubeb_audiotrack.c
@@ -146,17 +146,17 @@ audiotrack_get_min_frame_count(cubeb * ctx, cubeb_stream_params * params, int *
/* Recent Android have a getMinFrameCount method. On Froyo, we have to compute it by hand. */
if (audiotrack_version_is_froyo(ctx)) {
int samplerate, frame_count, latency, min_buffer_count;
- status = ctx->klass.get_output_frame_count(&frame_count, AUDIO_STREAM_TYPE_MUSIC);
+ status = ctx->klass.get_output_frame_count(&frame_count, params->stream_type);
if (status) {
ALOG("error getting the output frame count.");
return CUBEB_ERROR;
}
- status = ctx->klass.get_output_latency((uint32_t*)&latency, AUDIO_STREAM_TYPE_MUSIC);
+ status = ctx->klass.get_output_latency((uint32_t*)&latency, params->stream_type);
if (status) {
ALOG("error getting the output frame count.");
return CUBEB_ERROR;
}
- status = ctx->klass.get_output_samplingrate(&samplerate, AUDIO_STREAM_TYPE_MUSIC);
+ status = ctx->klass.get_output_samplingrate(&samplerate, params->stream_type);
if (status) {
ALOG("error getting the output frame count.");
return CUBEB_ERROR;
@@ -173,7 +173,7 @@ audiotrack_get_min_frame_count(cubeb * ctx, cubeb_stream_params * params, int *
return CUBEB_OK;
}
/* Recent Android have a getMinFrameCount method. */
- status = ctx->klass.get_min_frame_count(min_frame_count, AUDIO_STREAM_TYPE_MUSIC, params->rate);
+ status = ctx->klass.get_min_frame_count(min_frame_count, params->stream_type, params->rate);
if (status != 0) {
ALOG("error getting the min frame count");
return CUBEB_ERROR;
@@ -308,7 +308,7 @@ audiotrack_stream_init(cubeb * ctx, cubeb_stream ** stream, char const * stream_
if (audiotrack_version_is_froyo(ctx)) {
ctx->klass.ctor_froyo(stm->instance,
- AUDIO_STREAM_TYPE_MUSIC,
+ stm->params.stream_type,
stm->params.rate,
AUDIO_FORMAT_PCM_16_BIT,
channels,
@@ -319,7 +319,7 @@ audiotrack_stream_init(cubeb * ctx, cubeb_stream ** stream, char const * stream_
0);
} else {
ctx->klass.ctor(stm->instance,
- AUDIO_STREAM_TYPE_MUSIC,
+ stm->params.stream_type,
stm->params.rate,
AUDIO_FORMAT_PCM_16_BIT,
channels,