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Bug 790138 - raise WebGL context limits on desktop - r=jgilbert
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@ -612,8 +612,8 @@ void WebGLContext::LoseOldestWebGLContextIfLimitExceeded()
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const size_t kMaxWebGLContextsPerPrincipal = 2;
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const size_t kMaxWebGLContexts = 4;
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#else
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const size_t kMaxWebGLContextsPerPrincipal = 8;
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const size_t kMaxWebGLContexts = 16;
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const size_t kMaxWebGLContextsPerPrincipal = 16;
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const size_t kMaxWebGLContexts = 32;
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#endif
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MOZ_ASSERT(kMaxWebGLContextsPerPrincipal < kMaxWebGLContexts);
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