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Bug 857217 - Don't move focus to the layerview if joystick input events are in the dead zones. r=Cwiiis
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@ -12,6 +12,7 @@ import org.mozilla.gecko.Tabs;
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import org.mozilla.gecko.ZoomConstraints;
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import org.mozilla.gecko.util.EventDispatcher;
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import org.mozilla.gecko.util.FloatUtils;
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import org.mozilla.gecko.util.GamepadUtils;
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import org.mozilla.gecko.util.GeckoEventListener;
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import org.mozilla.gecko.util.ThreadUtils;
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@ -510,34 +511,25 @@ class JavaPanZoomController
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return false;
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}
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private float filterDeadZone(float value, InputDevice.MotionRange range) {
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// The 1e-2 here should really be range.getFlat() + range.getFuzz() but the
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// values those functions return on the Ouya are zero so we're just hard-coding
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// it for now.
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if (Math.abs(value) < 1e-2) {
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return 0;
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}
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return value;
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private float filterDeadZone(MotionEvent event, int axis) {
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return (GamepadUtils.isValueInDeadZone(event, axis) ? 0 : event.getAxisValue(axis));
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}
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private float normalizeJoystickScroll(float value, InputDevice.MotionRange range) {
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return filterDeadZone(value, range) * MAX_SCROLL;
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private float normalizeJoystickScroll(MotionEvent event, int axis) {
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return filterDeadZone(event, axis) * MAX_SCROLL;
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}
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private float normalizeJoystickZoom(float value, InputDevice.MotionRange range) {
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private float normalizeJoystickZoom(MotionEvent event, int axis) {
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// negate MAX_ZOOM_DELTA so that pushing up on the stick zooms in
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return filterDeadZone(value, range) * -MAX_ZOOM_DELTA;
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return filterDeadZone(event, axis) * -MAX_ZOOM_DELTA;
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}
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// Since this event is a position-based event rather than a motion-based event, we need to
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// set up an AUTONAV animation to keep scrolling even while we don't get events.
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private boolean handleJoystickNav(MotionEvent event) {
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float velocityX = normalizeJoystickScroll(event.getAxisValue(MotionEvent.AXIS_X),
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event.getDevice().getMotionRange(MotionEvent.AXIS_X));
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float velocityY = normalizeJoystickScroll(event.getAxisValue(MotionEvent.AXIS_Y),
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event.getDevice().getMotionRange(MotionEvent.AXIS_Y));
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float zoomDelta = normalizeJoystickZoom(event.getAxisValue(MotionEvent.AXIS_RZ),
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event.getDevice().getMotionRange(MotionEvent.AXIS_RZ));
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float velocityX = normalizeJoystickScroll(event, MotionEvent.AXIS_X);
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float velocityY = normalizeJoystickScroll(event, MotionEvent.AXIS_Y);
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float zoomDelta = normalizeJoystickZoom(event, MotionEvent.AXIS_RZ);
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if (velocityX == 0 && velocityY == 0 && zoomDelta == 0) {
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if (mState == PanZoomState.AUTONAV) {
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@ -39,11 +39,28 @@ public final class GamepadUtils {
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return (isGamepadKey(event) && (event.getKeyCode() == KeyEvent.KEYCODE_BUTTON_B));
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}
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public static boolean isValueInDeadZone(MotionEvent event, int axis) {
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float value = event.getAxisValue(axis);
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// The 1e-2 here should really be range.getFlat() + range.getFuzz() (where range is
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// event.getDevice().getMotionRange(axis)), but the values those functions return
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// on the Ouya are zero so we're just hard-coding it for now.
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return (Math.abs(value) < 1e-2);
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}
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public static boolean isPanningControl(MotionEvent event) {
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if (Build.VERSION.SDK_INT >= 12) {
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return (event.getSource() & InputDevice.SOURCE_CLASS_MASK) == InputDevice.SOURCE_CLASS_JOYSTICK;
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if (Build.VERSION.SDK_INT < 12) {
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return false;
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}
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return false;
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if ((event.getSource() & InputDevice.SOURCE_CLASS_MASK) != InputDevice.SOURCE_CLASS_JOYSTICK) {
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return false;
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}
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if (isValueInDeadZone(event, MotionEvent.AXIS_X)
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&& isValueInDeadZone(event, MotionEvent.AXIS_Y)
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&& isValueInDeadZone(event, MotionEvent.AXIS_Z)
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&& isValueInDeadZone(event, MotionEvent.AXIS_RZ)) {
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return false;
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}
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return true;
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}
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public static View.OnKeyListener getClickDispatcher() {
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