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Bug 771042, part 2 - Fix bug in reftests/svg/smil/motion/animateMotion-rotate-2.svg. r=me.
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@ -14,11 +14,13 @@
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</style>
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</style>
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<defs>
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<defs>
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<!-- A 'pin' marker, just offscreen, pointing directly down at 0,0 -->
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<!-- A 'pin' marker, just offscreen, pointing directly down at 0,0 -->
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<!-- NOTE: The lime 2px-wide stroke is a hack to get around "seams" in
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<!-- NOTE: The lime 2.83px-wide stroke is a hack to get around "seams" in
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SVG when redrawing the same non-pixel-aligned shape on top of itself
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SVG when redrawing the same non-pixel-aligned shape on top of itself
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in different colors. -->
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in different colors. 2.83 is just over 2*sqrt(2), sqrt(2) being the
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maximum distance from a path that antialiasing of square pixels can
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cause the path to affect. -->
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<path id="marker" d="m0,0 l-10,-30 c-5,-20 25,-20 20,0 z"
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<path id="marker" d="m0,0 l-10,-30 c-5,-20 25,-20 20,0 z"
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style="fill: currentColor; stroke: lime; stroke-width: 2px"/>
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style="fill: currentColor; stroke: lime; stroke-width: 2.83px"/>
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</defs>
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</defs>
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<script xlink:href="../smil-util.js" type="text/javascript"/>
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<script xlink:href="../smil-util.js" type="text/javascript"/>
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<script type="text/javascript">
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<script type="text/javascript">
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Before Width: | Height: | Size: 2.0 KiB After Width: | Height: | Size: 2.1 KiB |
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