Bug 771042, part 2 - Fix bug in reftests/svg/smil/motion/animateMotion-rotate-2.svg. r=me.

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Jonathan Watt 2012-07-09 18:41:14 +01:00
parent 9eeaa6feea
commit da072672f8

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@ -14,11 +14,13 @@
</style> </style>
<defs> <defs>
<!-- A 'pin' marker, just offscreen, pointing directly down at 0,0 --> <!-- A 'pin' marker, just offscreen, pointing directly down at 0,0 -->
<!-- NOTE: The lime 2px-wide stroke is a hack to get around "seams" in <!-- NOTE: The lime 2.83px-wide stroke is a hack to get around "seams" in
SVG when redrawing the same non-pixel-aligned shape on top of itself SVG when redrawing the same non-pixel-aligned shape on top of itself
in different colors. --> in different colors. 2.83 is just over 2*sqrt(2), sqrt(2) being the
maximum distance from a path that antialiasing of square pixels can
cause the path to affect. -->
<path id="marker" d="m0,0 l-10,-30 c-5,-20 25,-20 20,0 z" <path id="marker" d="m0,0 l-10,-30 c-5,-20 25,-20 20,0 z"
style="fill: currentColor; stroke: lime; stroke-width: 2px"/> style="fill: currentColor; stroke: lime; stroke-width: 2.83px"/>
</defs> </defs>
<script xlink:href="../smil-util.js" type="text/javascript"/> <script xlink:href="../smil-util.js" type="text/javascript"/>
<script type="text/javascript"> <script type="text/javascript">

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