+ Temporarily added a bunch of logging for debugging purposes (commented out)

+ Fixed a bug with iQ.fn.one that caused it to not properly set "this"
+ Temporarily disabled TabMirror.pausePainting, which is causing problems at the moment (will fix soon)
This commit is contained in:
Ian Gilman 2010-06-04 16:39:33 -07:00
parent 3ef71a6c03
commit d60e607125

View File

@ -584,19 +584,41 @@ iQ.fn = iQ.prototype = {
animate: function(css, duration, callback) {
Utils.assert('does not yet support multi-objects (or null objects)', this.length == 1);
try {
/*
this.css({
'-moz-transition-property': 'all',
'-moz-transition-duration': '0.3s',
'-moz-transition-timing-function': 'cubic-bezier(0.0, 0.35, .6, 1.4)'
});
*/
this.addClass(duration);
iQ.animationCount++;
var self = this;
var cleanedUp = false;
this.one('transitionend', function() {
try {
/* Utils.log('transition ended'); */
if(!cleanedUp) {
iQ.animationCount--;
/*
iQ(this).css({
'-moz-transition-property': '',
'-moz-transition-duration': '',
'-moz-transition-timing-function': ''
});
*/
self.removeClass(duration);
cleanedUp = true;
if(iQ.isFunction(callback))
callback.apply(this);
}
} catch(e) {
Utils.log(e);
}
});
this.css(css);
@ -690,7 +712,7 @@ iQ.fn = iQ.prototype = {
var handler = function(e) {
iQ(this).unbind(type, handler);
return func(e);
return func.apply(this, [e]);
};
return this.bind(type, handler);