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UIClass.resize now triggers Item.snap on each resized item. But in general, UIClass.resize/Item.squish/unsquish logic is crazy, should be rewritten.
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@ -841,9 +841,16 @@ UIClass.prototype = {
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return;
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}
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}
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var oldPageBounds = new Rect(this.pageBounds);
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var newPageBounds = Items.getPageBounds();
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if (newPageBounds.equals(oldPageBounds))
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return;
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var items = Items.getTopLevelItems();
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var itemBounds = new Rect(this.pageBounds);
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// compute itemBounds: the union of all the top-level items' bounds.
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var itemBounds = new Rect(this.pageBounds); // why do we start with pageBounds?
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itemBounds.width = 1;
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itemBounds.height = 1;
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iQ.each(items, function(index, item) {
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@ -853,25 +860,19 @@ UIClass.prototype = {
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var bounds = item.getBounds();
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itemBounds = (itemBounds ? itemBounds.union(bounds) : new Rect(bounds));
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});
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var oldPageBounds = new Rect(this.pageBounds);
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var newPageBounds = Items.getPageBounds();
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if(newPageBounds.equals(oldPageBounds))
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return;
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Groups.repositionNewTabGroup(); // TODO:
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if(newPageBounds.width < this.pageBounds.width && newPageBounds.width > itemBounds.width)
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if (newPageBounds.width < this.pageBounds.width && newPageBounds.width > itemBounds.width)
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newPageBounds.width = this.pageBounds.width;
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if(newPageBounds.height < this.pageBounds.height && newPageBounds.height > itemBounds.height)
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if (newPageBounds.height < this.pageBounds.height && newPageBounds.height > itemBounds.height)
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newPageBounds.height = this.pageBounds.height;
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var wScale;
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var hScale;
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if(Math.abs(newPageBounds.width - this.pageBounds.width)
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> Math.abs(newPageBounds.height - this.pageBounds.height)) {
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if ( Math.abs(newPageBounds.width - this.pageBounds.width)
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> Math.abs(newPageBounds.height - this.pageBounds.height) ) {
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wScale = newPageBounds.width / this.pageBounds.width;
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hScale = newPageBounds.height / itemBounds.height;
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} else {
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@ -906,6 +907,7 @@ UIClass.prototype = {
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iQ.each(pairs, function(index, pair) {
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pair.item.setBounds(pair.bounds, true);
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pair.item.snap();
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});
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this.pageBounds = Items.getPageBounds();
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