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Bug 1116853 - Use Object.assign instead of DevToolsUtils.update. r=jlongster
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@ -341,30 +341,6 @@ exports.dbg_assert = function dbg_assert(cond, e) {
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};
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/**
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* Utility function for updating an object with the properties of
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* other objects.
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*
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* @param aTarget Object
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* The object being updated.
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* @param aNewAttrs Object
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* The rest params are objects to update aTarget with. You
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* can pass as many as you like.
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*/
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exports.update = function update(aTarget, ...aArgs) {
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for (let attrs of aArgs) {
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for (let key in attrs) {
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let desc = Object.getOwnPropertyDescriptor(attrs, key);
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if (desc) {
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Object.defineProperty(aTarget, key, desc);
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}
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}
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}
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return aTarget;
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}
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/**
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* Utility function for getting the values from an object as an array
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*
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@ -11,7 +11,7 @@ const { Cc, Ci, Cu, components, ChromeWorker } = require("chrome");
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const { ActorPool, getOffsetColumn } = require("devtools/server/actors/common");
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const { DebuggerServer } = require("devtools/server/main");
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const DevToolsUtils = require("devtools/toolkit/DevToolsUtils");
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const { dbg_assert, dumpn, update, fetch } = DevToolsUtils;
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const { dbg_assert, dumpn, fetch } = DevToolsUtils;
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const { dirname, joinURI } = require("devtools/toolkit/path");
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const { SourceMapConsumer, SourceMapGenerator } = require("source-map");
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const promise = require("promise");
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@ -653,7 +653,7 @@ ThreadActor.prototype = {
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this._state = "attached";
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update(this._options, aRequest.options || {});
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Object.assign(this._options, aRequest.options || {});
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// Initialize an event loop stack. This can't be done in the constructor,
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// because this.conn is not yet initialized by the actor pool at that time.
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@ -707,7 +707,7 @@ ThreadActor.prototype = {
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return { error: "wrongState" };
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}
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update(this._options, aRequest.options || {});
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Object.assign(this._options, aRequest.options || {});
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// Clear existing sources, so they can be recreated on next access.
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this._sources = null;
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@ -4420,9 +4420,9 @@ function PauseScopedObjectActor()
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PauseScopedObjectActor.prototype = Object.create(PauseScopedActor.prototype);
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update(PauseScopedObjectActor.prototype, ObjectActor.prototype);
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Object.assign(PauseScopedObjectActor.prototype, ObjectActor.prototype);
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update(PauseScopedObjectActor.prototype, {
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Object.assign(PauseScopedObjectActor.prototype, {
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constructor: PauseScopedObjectActor,
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actorPrefix: "pausedobj",
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@ -4471,7 +4471,7 @@ update(PauseScopedObjectActor.prototype, {
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}),
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});
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update(PauseScopedObjectActor.prototype.requestTypes, {
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Object.assign(PauseScopedObjectActor.prototype.requestTypes, {
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"threadGrip": PauseScopedObjectActor.prototype.onThreadGrip,
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});
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@ -4765,7 +4765,9 @@ BreakpointActor.prototype = {
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onDelete: function (aRequest) {
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// Remove from the breakpoint store.
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this.threadActor.breakpointActorMap.deleteActor(
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update({}, this.location, { source: this.location.sourceActor.form() })
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Object.assign({},
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this.location,
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{ source: this.location.sourceActor.form() })
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);
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this.threadActor.threadLifetimePool.removeActor(this);
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// Remove the actual breakpoint from the associated scripts.
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@ -5039,7 +5041,7 @@ function ChromeDebuggerActor(aConnection, aParent)
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ChromeDebuggerActor.prototype = Object.create(ThreadActor.prototype);
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update(ChromeDebuggerActor.prototype, {
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Object.assign(ChromeDebuggerActor.prototype, {
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constructor: ChromeDebuggerActor,
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// A constant prefix that will be used to form the actor ID by the server.
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@ -5067,7 +5069,7 @@ function AddonThreadActor(aConnect, aParent) {
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AddonThreadActor.prototype = Object.create(ThreadActor.prototype);
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update(AddonThreadActor.prototype, {
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Object.assign(AddonThreadActor.prototype, {
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constructor: AddonThreadActor,
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// A constant prefix that will be used to form the actor ID by the server.
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@ -9,7 +9,6 @@
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const { Cc, Ci, Cu } = require("chrome");
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const { DebuggerServer, ActorPool } = require("devtools/server/main");
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const { EnvironmentActor, LongStringActor, ObjectActor, ThreadActor } = require("devtools/server/actors/script");
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const { update } = require("devtools/toolkit/DevToolsUtils");
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Cu.import("resource://gre/modules/XPCOMUtils.jsm");
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@ -1536,7 +1535,7 @@ function AddonConsoleActor(aAddon, aConnection, aParentActor)
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AddonConsoleActor.prototype = Object.create(WebConsoleActor.prototype);
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update(AddonConsoleActor.prototype, {
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Object.assign(AddonConsoleActor.prototype, {
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constructor: AddonConsoleActor,
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actorPrefix: "addonConsole",
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