Bug 761326 - test_2d.path.arc.scale.1 assumes unrealistic 0.098 tolerance or luck - r=jrmuizel

This commit is contained in:
Benoit Jacob 2012-06-08 13:41:39 -04:00
parent dcfba92e05
commit cd3c551e46

View File

@ -11138,7 +11138,10 @@ ctx.fillRect(0, 0, 100, 50);
ctx.scale(2, 0.5);
ctx.fillStyle = '#0f0';
ctx.beginPath();
ctx.arc(25, 50, 56, 0, 2*Math.PI, false);
var hypothenuse = Math.sqrt(50 * 50 + 25 * 25);
var tolerance = 0.5;
var radius = hypothenuse + tolerance;
ctx.arc(25, 50, radius, 0, 2*Math.PI, false);
ctx.fill();
ctx.fillStyle = '#f00';
ctx.beginPath();