Forward declare gfxMatrix as a struct, no bug

This commit is contained in:
Ehsan Akhgari 2013-09-28 18:20:45 -04:00
parent f47373cfc5
commit cca7c5a263
2 changed files with 2 additions and 2 deletions

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@ -26,7 +26,7 @@
* layer manager fall back on full GPU composition.
*/
class gfxMatrix;
struct gfxMatrix;
namespace mozilla {
namespace layers {

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@ -11,7 +11,7 @@
#include <gfxPointH3D.h>
#include <gfxQuad.h>
class gfxMatrix;
struct gfxMatrix;
/**
* This class represents a 3D transformation. The matrix is laid