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Bug 883004 - GCC bustage fix
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@ -168,8 +168,9 @@ DrawTargetD2D1::MaskSurface(const Pattern &aSource,
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const DrawOptions &aOptions)
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{
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RefPtr<ID2D1Bitmap> bitmap;
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Matrix mat;
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RefPtr<ID2D1Image> image = GetImageForSurface(aMask, Matrix(), EXTEND_CLAMP);
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RefPtr<ID2D1Image> image = GetImageForSurface(aMask, mat, EXTEND_CLAMP);
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PrepareForDrawing(aOptions.mCompositionOp, aSource);
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