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Bug 783179 - Remove unused mCbCrSize and mCbCrBuffer members from nsBuiltinDecoderStateMachine. r=doublec
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@ -380,7 +380,6 @@ nsBuiltinDecoderStateMachine::nsBuiltinDecoderStateMachine(nsBuiltinDecoder* aDe
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bool aRealTime) :
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mDecoder(aDecoder),
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mState(DECODER_STATE_DECODING_METADATA),
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mCbCrSize(0),
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mPlayDuration(0),
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mStartTime(-1),
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mEndTime(-1),
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@ -468,13 +468,6 @@ protected:
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// Accessed on state machine, audio, main, and AV thread.
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State mState;
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// The size of the decoded YCbCr frame.
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// Accessed on state machine thread.
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PRUint32 mCbCrSize;
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// Accessed on state machine thread.
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nsAutoArrayPtr<unsigned char> mCbCrBuffer;
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// Thread for pushing audio onto the audio hardware.
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// The "audio push thread".
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nsCOMPtr<nsIThread> mAudioThread;
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@ -566,6 +559,11 @@ protected:
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// Time at which we started decoding. Synchronised via decoder monitor.
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TimeStamp mDecodeStartTime;
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// The maximum number of second we spend buffering when we are short on
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// unbuffered data.
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PRUint32 mBufferingWait;
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PRInt64 mLowDataThresholdUsecs;
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// True if we shouldn't play our audio (but still write it to any capturing
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// streams).
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bool mAudioCaptured;
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@ -647,11 +645,6 @@ protected:
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// created. Synchronized by the decoder monitor.
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bool mRequestedNewDecodeThread;
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// The maximum number of second we spend buffering when we are short on
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// unbuffered data.
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PRUint32 mBufferingWait;
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PRInt64 mLowDataThresholdUsecs;
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private:
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// Manager for queuing and dispatching MozAudioAvailable events. The
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// event manager is accessed from the state machine and audio threads,
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