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Bug 1228211 (part 1) - Rearrange nsDisplayCanvasBackgroundImage::Paint(). r=dholbert.
This patch rearranges Paint() so that the next nsRenderingContext is created via the one-arg constructor rather than via the zero-arg constructor + Init(). This means the SetLineWidth(1.0) call in Init() no longer occurs but that's ok; it was redundant because 1.0 is the default line width in a new gfxContext.
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@ -271,6 +271,7 @@ nsDisplayCanvasBackgroundColor::WriteDebugInfo(std::stringstream& aStream)
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}
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#endif
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#ifndef MOZ_GFX_OPTIMIZE_MOBILE
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static void BlitSurface(DrawTarget* aDest, const gfxRect& aRect, DrawTarget* aSource)
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{
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RefPtr<SourceSurface> source = aSource->Snapshot();
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@ -278,6 +279,7 @@ static void BlitSurface(DrawTarget* aDest, const gfxRect& aRect, DrawTarget* aSo
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Rect(aRect.x, aRect.y, aRect.width, aRect.height),
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Rect(0, 0, aRect.width, aRect.height));
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}
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#endif
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void
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nsDisplayCanvasBackgroundImage::Paint(nsDisplayListBuilder* aBuilder,
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@ -287,42 +289,40 @@ nsDisplayCanvasBackgroundImage::Paint(nsDisplayListBuilder* aBuilder,
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nsPoint offset = ToReferenceFrame();
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nsRect bgClipRect = frame->CanvasArea() + offset;
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nsRenderingContext context;
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RefPtr<gfxContext> dest = aCtx->ThebesContext();
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RefPtr<DrawTarget> dt;
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gfxRect destRect;
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#ifndef MOZ_GFX_OPTIMIZE_MOBILE
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RefPtr<gfxContext> dest = aCtx->ThebesContext();
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gfxRect destRect;
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if (IsSingleFixedPositionImage(aBuilder, bgClipRect, &destRect) &&
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aBuilder->IsPaintingToWindow() && !aBuilder->IsCompositingCheap() &&
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!dest->CurrentMatrix().HasNonIntegerTranslation()) {
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// Snap image rectangle to nearest pixel boundaries. This is the right way
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// to snap for this context, because we checked HasNonIntegerTranslation above.
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// to snap for this context, because we checked HasNonIntegerTranslation
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// above.
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destRect.Round();
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dt = static_cast<DrawTarget*>(Frame()->Properties().Get(nsIFrame::CachedBackgroundImageDT()));
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RefPtr<DrawTarget> dt = static_cast<DrawTarget*>(
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Frame()->Properties().Get(nsIFrame::CachedBackgroundImageDT()));
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DrawTarget* destDT = dest->GetDrawTarget();
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if (dt) {
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BlitSurface(destDT, destRect, dt);
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return;
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}
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dt = destDT->CreateSimilarDrawTarget(IntSize(ceil(destRect.width), ceil(destRect.height)), SurfaceFormat::B8G8R8A8);
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dt = destDT->CreateSimilarDrawTarget(IntSize(ceil(destRect.width),
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ceil(destRect.height)),
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SurfaceFormat::B8G8R8A8);
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if (dt) {
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RefPtr<gfxContext> ctx = new gfxContext(dt);
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ctx->SetMatrix(
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ctx->CurrentMatrix().Translate(-destRect.x, -destRect.y));
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context.Init(ctx);
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ctx->SetMatrix(ctx->CurrentMatrix().Translate(-destRect.x, -destRect.y));
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nsRenderingContext context(ctx);
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PaintInternal(aBuilder, &context, bgClipRect, &bgClipRect);
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BlitSurface(dest->GetDrawTarget(), destRect, dt);
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frame->Properties().Set(nsIFrame::CachedBackgroundImageDT(),
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dt.forget().take());
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return;
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}
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}
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#endif
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PaintInternal(aBuilder,
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dt ? &context : aCtx,
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dt ? bgClipRect: mVisibleRect,
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&bgClipRect);
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if (dt) {
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BlitSurface(dest->GetDrawTarget(), destRect, dt);
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frame->Properties().Set(nsIFrame::CachedBackgroundImageDT(), dt.forget().take());
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}
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PaintInternal(aBuilder, aCtx, mVisibleRect, &bgClipRect);
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}
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void
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