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Bug 1123084 - Always deallocate SharedSurface on the client r=jgilbert
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@ -908,6 +908,7 @@ SharedSurfaceTextureClient::SharedSurfaceTextureClient(ISurfaceAllocator* aAlloc
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, mSurf(surf)
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, mGL(mSurf->mGL)
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{
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AddFlags(TextureFlags::DEALLOCATE_CLIENT);
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}
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SharedSurfaceTextureClient::~SharedSurfaceTextureClient()
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