Remove unused static function that causes non-unified build to fail - trivial, no review, no bug

This commit is contained in:
Benoit Jacob 2014-06-23 11:50:43 -04:00
parent c7ab92d1ad
commit c590a87a46

View File

@ -2212,15 +2212,6 @@ ColorComponentAtPoint(const uint8_t *aData, int32_t aStride, Float x, Float y, s
(clu * tlx + cuu * tux) * tuy + f * f / 2) / (f * f);
}
static inline uint32_t
ColorAtPoint(const uint8_t *aData, int32_t aStride, Float x, Float y)
{
return ColorComponentAtPoint(aData, aStride, x, y, 4, 0) |
(ColorComponentAtPoint(aData, aStride, x, y, 4, 1) << 8) |
(ColorComponentAtPoint(aData, aStride, x, y, 4, 2) << 16) |
(ColorComponentAtPoint(aData, aStride, x, y, 4, 3) << 24);
}
static int32_t
ClampToNonZero(int32_t a)
{