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Remove unused static function that causes non-unified build to fail - trivial, no review, no bug
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@ -2212,15 +2212,6 @@ ColorComponentAtPoint(const uint8_t *aData, int32_t aStride, Float x, Float y, s
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(clu * tlx + cuu * tux) * tuy + f * f / 2) / (f * f);
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}
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static inline uint32_t
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ColorAtPoint(const uint8_t *aData, int32_t aStride, Float x, Float y)
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{
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return ColorComponentAtPoint(aData, aStride, x, y, 4, 0) |
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(ColorComponentAtPoint(aData, aStride, x, y, 4, 1) << 8) |
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(ColorComponentAtPoint(aData, aStride, x, y, 4, 2) << 16) |
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(ColorComponentAtPoint(aData, aStride, x, y, 4, 3) << 24);
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}
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static int32_t
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ClampToNonZero(int32_t a)
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{
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