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Backed out changeset 3a61a6eb04d6 (bug 1055821) for build failures
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6545e10830
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c52d58f374
@ -1320,13 +1320,6 @@ Layer::Dump(std::stringstream& aStream, const char* aPrefix, bool aDumpHtml)
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mask->Dump(aStream, pfx.get(), aDumpHtml);
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}
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#ifdef MOZ_DUMP_PAINTING
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for (size_t i = 0; i < mExtraDumpInfo.Length(); i++) {
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const nsCString& str = mExtraDumpInfo[i];
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aStream << aPrefix << " Info:\n" << str.get();
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}
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#endif
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if (Layer* kid = GetFirstChild()) {
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nsAutoCString pfx(aPrefix);
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pfx += " ";
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@ -1504,26 +1504,6 @@ public:
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RenderTargetRect TransformRectToRenderTarget(const LayerIntRect& aRect);
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/**
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* Add debugging information to the layer dump.
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*/
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void AddExtraDumpInfo(const nsACString& aStr)
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{
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#ifdef MOZ_DUMP_PAINTING
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mExtraDumpInfo.AppendElement(aStr);
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#endif
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}
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/**
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* Clear debugging information. Useful for recycling.
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*/
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void ClearExtraDumpInfo()
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{
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#ifdef MOZ_DUMP_PAINTING
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mExtraDumpInfo.Clear();
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#endif
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}
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protected:
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Layer(LayerManager* aManager, void* aImplData);
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@ -1626,9 +1606,6 @@ protected:
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// This is empty unless this is a scrollable ContainerLayer and the
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// apz.printtree pref is turned on.
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std::string mContentDescription;
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#ifdef MOZ_DUMP_PAINTING
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nsTArray<nsCString> mExtraDumpInfo;
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#endif
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};
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/**
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@ -370,20 +370,6 @@ public:
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return mFixedPosFrameForLayerData != nullptr;
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}
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#ifdef MOZ_DUMP_PAINTING
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/**
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* Keep track of important decisions for debugging.
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*/
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nsAutoCString mLog;
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#define FLB_LOG_THEBES_DECISION(tld, ...) \
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tld->mLog.AppendPrintf("\t\t\t\t"); \
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tld->mLog.AppendPrintf(__VA_ARGS__);
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#else
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#define FLB_LOG_THEBES_DECISION(...)
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#endif
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/**
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* The region of visible content in the layer, relative to the
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* container layer (which is at the snapped top-left of the display
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@ -515,7 +501,6 @@ private:
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* as infinite, and all display items should be considered 'above' this layer.
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*/
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bool mAllDrawingAbove;
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};
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struct NewLayerEntry {
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@ -1470,7 +1455,6 @@ ContainerState::CreateOrRecycleColorLayer(ThebesLayer *aThebes)
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nsRefPtr<ColorLayer> layer = data->mColorLayer;
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if (layer) {
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layer->SetMaskLayer(nullptr);
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layer->ClearExtraDumpInfo();
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} else {
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// Create a new layer
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layer = mManager->CreateColorLayer();
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@ -1494,7 +1478,6 @@ ContainerState::CreateOrRecycleImageLayer(ThebesLayer *aThebes)
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nsRefPtr<ImageLayer> layer = data->mImageLayer;
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if (layer) {
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layer->SetMaskLayer(nullptr);
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layer->ClearExtraDumpInfo();
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} else {
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// Create a new layer
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layer = mManager->CreateImageLayer();
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@ -1516,7 +1499,6 @@ ContainerState::CreateOrRecycleMaskImageLayerFor(Layer* aLayer)
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nsRefPtr<ImageLayer> result = mRecycledMaskImageLayers.Get(aLayer);
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if (result) {
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mRecycledMaskImageLayers.Remove(aLayer);
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aLayer->ClearExtraDumpInfo();
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// XXX if we use clip on mask layers, null it out here
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} else {
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// Create a new layer
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@ -1619,7 +1601,6 @@ ContainerState::CreateOrRecycleThebesLayer(const nsIFrame* aAnimatedGeometryRoot
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// Clear clip rect and mask layer so we don't accidentally stay clipped.
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// We will reapply any necessary clipping.
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layer->SetMaskLayer(nullptr);
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layer->ClearExtraDumpInfo();
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data = static_cast<ThebesDisplayItemLayerUserData*>
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(layer->GetUserData(&gThebesDisplayItemLayerUserData));
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@ -2067,12 +2048,6 @@ ContainerState::PopThebesLayerData()
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NewLayerEntry* newLayerEntry = &mNewChildLayers[data->mNewChildLayersIndex];
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nsRefPtr<Layer> layer;
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nsRefPtr<ImageContainer> imageContainer = data->CanOptimizeImageLayer(mBuilder);
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FLB_LOG_THEBES_DECISION(data, "Selecting layer for tld=%p\n", data);
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FLB_LOG_THEBES_DECISION(data, " Solid=%i, hasImage=%i, canOptimizeAwayThebes=%i\n",
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data->mIsSolidColorInVisibleRegion, !!imageContainer,
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CanOptimizeAwayThebesLayer(data, mLayerBuilder));
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if ((data->mIsSolidColorInVisibleRegion || imageContainer) &&
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CanOptimizeAwayThebesLayer(data, mLayerBuilder)) {
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NS_ASSERTION(!(data->mIsSolidColorInVisibleRegion && imageContainer),
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@ -2093,7 +2068,6 @@ ContainerState::PopThebesLayerData()
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layer = imageLayer;
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mLayerBuilder->StoreOptimizedLayerForFrame(data->mImage,
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imageLayer);
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FLB_LOG_THEBES_DECISION(data, " Selected image layer=%p\n", layer.get());
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} else {
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nsRefPtr<ColorLayer> colorLayer = CreateOrRecycleColorLayer(data->mLayer);
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colorLayer->SetColor(data->mSolidColor);
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@ -2107,7 +2081,6 @@ ContainerState::PopThebesLayerData()
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colorLayer->SetBounds(visibleRect);
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layer = colorLayer;
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FLB_LOG_THEBES_DECISION(data, " Selected color layer=%p\n", layer.get());
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}
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NS_ASSERTION(FindIndexOfLayerIn(mNewChildLayers, layer) < 0,
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@ -2132,7 +2105,6 @@ ContainerState::PopThebesLayerData()
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layer = data->mLayer;
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imageContainer = nullptr;
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layer->SetClipRect(nullptr);
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FLB_LOG_THEBES_DECISION(data, " Selected thebes layer=%p\n", layer.get());
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}
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if (mLayerBuilder->IsBuildingRetainedLayers()) {
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@ -2149,8 +2121,6 @@ ContainerState::PopThebesLayerData()
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SetOuterVisibleRegionForLayer(layer, data->mVisibleRegion);
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}
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layer->AddExtraDumpInfo(nsCString(data->mLog));
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nsIntRegion transparentRegion;
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transparentRegion.Sub(data->mVisibleRegion, data->mOpaqueRegion);
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bool isOpaque = transparentRegion.IsEmpty();
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@ -2305,8 +2275,6 @@ ThebesLayerData::Accumulate(ContainerState* aState,
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const nsIntRect& aDrawRect,
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const DisplayItemClip& aClip)
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{
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FLB_LOG_THEBES_DECISION(this, "Accumulating dp=%s(%p), f=%p against tld=%p\n", aItem->Name(), aItem, aItem->Frame(), this);
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if (aState->mBuilder->NeedToForceTransparentSurfaceForItem(aItem)) {
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mForceTransparentSurface = true;
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}
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@ -2323,9 +2291,7 @@ ThebesLayerData::Accumulate(ContainerState* aState,
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if (mVisibleRegion.IsEmpty() &&
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aItem->SupportsOptimizingToImage()) {
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mImage = static_cast<nsDisplayImageContainer*>(aItem);
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FLB_LOG_THEBES_DECISION(this, " Tracking image\n");
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} else if (mImage) {
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FLB_LOG_THEBES_DECISION(this, " No longer tracking image\n");
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} else {
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mImage = nullptr;
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}
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bool clipMatches = mItemClip == aClip;
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@ -2360,7 +2326,6 @@ ThebesLayerData::Accumulate(ContainerState* aState,
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nsRect bounds = aItem->GetBounds(aState->mBuilder, &snap);
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if (!aState->ScaleToInsidePixels(bounds, snap).Contains(aVisibleRect)) {
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isUniform = false;
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FLB_LOG_THEBES_DECISION(this, " Display item does not cover the visible rect\n");
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}
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}
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if (isUniform) {
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@ -2374,11 +2339,9 @@ ThebesLayerData::Accumulate(ContainerState* aState,
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// we can just blend the colors together
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mSolidColor = NS_ComposeColors(mSolidColor, uniformColor);
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} else {
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FLB_LOG_THEBES_DECISION(this, " Layer not a solid color: Can't blend colors togethers\n");
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mIsSolidColorInVisibleRegion = false;
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}
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} else {
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FLB_LOG_THEBES_DECISION(this, " Layer is not a solid color: Display item is not uniform over the visible bound\n");
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mIsSolidColorInVisibleRegion = false;
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}
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