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Bug 1191114 (Part 1) - Always detect HAS_TRANSPARENCY during the metadata decode. r=tn
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@ -369,6 +369,15 @@ nsBMPDecoder::WriteInternal(const char* aBuffer, uint32_t aCount)
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return;
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}
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// We treat BMPs as transparent if they're 32bpp and alpha is enabled, but
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// also if they use RLE encoding, because the 'delta' mode can skip pixels
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// and cause implicit transparency.
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if ((mBIH.compression == BMPINFOHEADER::RLE8) ||
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(mBIH.compression == BMPINFOHEADER::RLE4) ||
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(mBIH.bpp == 32 && mUseAlphaData)) {
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PostHasTransparency();
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}
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// We have the size. If we're doing a metadata decode, we're done.
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if (IsMetadataDecode()) {
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return;
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@ -50,6 +50,8 @@ mailing address.
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#include <algorithm>
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#include "mozilla/Telemetry.h"
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using namespace mozilla::gfx;
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namespace mozilla {
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namespace image {
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@ -161,6 +163,27 @@ nsGIFDecoder2::BeginGIF()
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PostSize(mGIFStruct.screen_width, mGIFStruct.screen_height);
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}
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void
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nsGIFDecoder2::CheckForTransparency(IntRect aFrameRect)
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{
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// Check if the image has a transparent color in its palette.
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if (mGIFStruct.is_transparent) {
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PostHasTransparency();
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return;
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}
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if (mGIFStruct.images_decoded > 0) {
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return; // We only care about first frame padding below.
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}
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// If we need padding on the first frame, that means we don't draw into part
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// of the image at all. Report that as transparency.
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IntRect imageRect(0, 0, mGIFStruct.screen_width, mGIFStruct.screen_height);
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if (!imageRect.IsEqualEdges(aFrameRect)) {
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PostHasTransparency();
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}
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}
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//******************************************************************************
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nsresult
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nsGIFDecoder2::BeginImageFrame(uint16_t aDepth)
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@ -170,13 +193,14 @@ nsGIFDecoder2::BeginImageFrame(uint16_t aDepth)
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gfx::SurfaceFormat format;
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if (mGIFStruct.is_transparent) {
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format = gfx::SurfaceFormat::B8G8R8A8;
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PostHasTransparency();
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} else {
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format = gfx::SurfaceFormat::B8G8R8X8;
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}
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nsIntRect frameRect(mGIFStruct.x_offset, mGIFStruct.y_offset,
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mGIFStruct.width, mGIFStruct.height);
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IntRect frameRect(mGIFStruct.x_offset, mGIFStruct.y_offset,
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mGIFStruct.width, mGIFStruct.height);
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CheckForTransparency(frameRect);
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// Use correct format, RGB for first frame, PAL for following frames
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// and include transparency to allow for optimization of opaque images
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@ -186,12 +210,6 @@ nsGIFDecoder2::BeginImageFrame(uint16_t aDepth)
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rv = AllocateFrame(mGIFStruct.images_decoded, GetSize(),
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frameRect, format, aDepth);
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} else {
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if (!nsIntRect(nsIntPoint(), GetSize()).IsEqualEdges(frameRect)) {
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// We need padding on the first frame, which means that we don't draw into
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// part of the image at all. Report that as transparency.
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PostHasTransparency();
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}
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// Regardless of depth of input, the first frame is decoded into 24bit RGB.
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rv = AllocateFrame(mGIFStruct.images_decoded, GetSize(),
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frameRect, format);
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@ -689,12 +707,6 @@ nsGIFDecoder2::WriteInternal(const char* aBuffer, uint32_t aCount)
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mGIFStruct.screen_height = GETINT16(q + 2);
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mGIFStruct.global_colormap_depth = (q[4]&0x07) + 1;
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if (IsMetadataDecode()) {
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MOZ_ASSERT(!mGIFOpen, "Gif should not be open at this point");
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PostSize(mGIFStruct.screen_width, mGIFStruct.screen_height);
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return;
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}
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// screen_bgcolor is not used
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//mGIFStruct.screen_bgcolor = q[5];
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// q[6] = Pixel Aspect Ratio
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@ -731,6 +743,9 @@ nsGIFDecoder2::WriteInternal(const char* aBuffer, uint32_t aCount)
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case gif_image_start:
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switch (*q) {
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case GIF_TRAILER:
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if (IsMetadataDecode()) {
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return;
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}
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mGIFStruct.state = gif_done;
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break;
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@ -943,6 +958,9 @@ nsGIFDecoder2::WriteInternal(const char* aBuffer, uint32_t aCount)
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// If we were doing a metadata decode, we're done.
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if (IsMetadataDecode()) {
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IntRect frameRect(mGIFStruct.x_offset, mGIFStruct.y_offset,
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mGIFStruct.width, mGIFStruct.height);
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CheckForTransparency(frameRect);
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return;
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}
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}
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@ -47,6 +47,7 @@ private:
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bool DoLzw(const uint8_t* q);
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bool SetHold(const uint8_t* buf, uint32_t count,
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const uint8_t* buf2 = nullptr, uint32_t count2 = 0);
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void CheckForTransparency(gfx::IntRect aFrameRect);
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inline int ClearCode() const { return 1 << mGIFStruct.datasize; }
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@ -19,6 +19,8 @@
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#include <algorithm>
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using namespace mozilla::gfx;
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namespace mozilla {
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namespace image {
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@ -136,6 +138,20 @@ nsPNGDecoder::~nsPNGDecoder()
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}
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}
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void
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nsPNGDecoder::CheckForTransparency(SurfaceFormat aFormat,
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const IntRect& aFrameRect)
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{
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// Check if the image has a transparent color in its palette.
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if (aFormat == SurfaceFormat::B8G8R8A8) {
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PostHasTransparency();
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}
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// PNGs shouldn't have first-frame padding.
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MOZ_ASSERT_IF(mNumFrames == 0,
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IntRect(IntPoint(), GetSize()).IsEqualEdges(aFrameRect));
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}
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// CreateFrame() is used for both simple and animated images
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nsresult
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nsPNGDecoder::CreateFrame(png_uint_32 aXOffset, png_uint_32 aYOffset,
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@ -145,17 +161,8 @@ nsPNGDecoder::CreateFrame(png_uint_32 aXOffset, png_uint_32 aYOffset,
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MOZ_ASSERT(HasSize());
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MOZ_ASSERT(!IsMetadataDecode());
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if (aFormat == gfx::SurfaceFormat::B8G8R8A8) {
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PostHasTransparency();
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}
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nsIntRect frameRect(aXOffset, aYOffset, aWidth, aHeight);
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if (mNumFrames == 0 &&
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!nsIntRect(nsIntPoint(), GetSize()).IsEqualEdges(frameRect)) {
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// We need padding on the first frame, which means that we don't draw into
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// part of the image at all. Report that as transparency.
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PostHasTransparency();
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}
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IntRect frameRect(aXOffset, aYOffset, aWidth, aHeight);
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CheckForTransparency(aFormat, frameRect);
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// XXX(seth): Some tests depend on the first frame of PNGs being B8G8R8A8.
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// This is something we should fix.
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@ -268,7 +275,7 @@ nsPNGDecoder::InitInternal()
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#ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
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// Ignore unused chunks
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if (mCMSMode == eCMSMode_Off) {
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if (mCMSMode == eCMSMode_Off || IsMetadataDecode()) {
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png_set_keep_unknown_chunks(mPNG, 1, color_chunks, 2);
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}
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@ -486,12 +493,6 @@ nsPNGDecoder::info_callback(png_structp png_ptr, png_infop info_ptr)
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png_longjmp(decoder->mPNG, 1);
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}
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if (decoder->IsMetadataDecode()) {
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// We have the size, so we don't need to decode any further.
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decoder->mSuccessfulEarlyFinish = true;
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png_longjmp(decoder->mPNG, 1);
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}
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if (color_type == PNG_COLOR_TYPE_PALETTE) {
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png_set_expand(png_ptr);
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}
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@ -594,6 +595,16 @@ nsPNGDecoder::info_callback(png_structp png_ptr, png_infop info_ptr)
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png_longjmp(decoder->mPNG, 1); // invalid number of channels
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}
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if (decoder->IsMetadataDecode()) {
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decoder->CheckForTransparency(decoder->format,
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IntRect(0, 0, width, height));
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// We have the size and transparency information we're looking for, so we
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// don't need to decode any further.
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decoder->mSuccessfulEarlyFinish = true;
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png_longjmp(decoder->mPNG, 1);
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}
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#ifdef PNG_APNG_SUPPORTED
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if (png_get_valid(png_ptr, info_ptr, PNG_INFO_acTL)) {
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png_set_progressive_frame_fn(png_ptr, nsPNGDecoder::frame_info_callback,
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@ -35,6 +35,9 @@ public:
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gfx::SurfaceFormat aFormat);
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void EndImageFrame();
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void CheckForTransparency(gfx::SurfaceFormat aFormat,
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const gfx::IntRect& aFrameRect);
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// Check if PNG is valid ICO (32bpp RGBA)
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// http://blogs.msdn.com/b/oldnewthing/archive/2010/10/22/10079192.aspx
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bool IsValidICO() const
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// GIFs with padding on the first frame are always transparent.
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yield ["first-frame-padding.gif", true];
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// JPEGs and BMPs are never transparent.
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// JPEGs are never transparent.
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yield ["damon.jpg", false];
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// Most BMPs are not transparent. (The TestMetadata GTest, which will
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// eventually replace this test totally, has coverage for the kinds that can be
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// transparent.)
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yield ["opaque.bmp", false];
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// ICO files which contain BMPs have an additional type of transparency - the
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