Bug 525401 - sa_stream_drain should return an error if called when stream not playing. r=chris.double

This commit is contained in:
Matthew Gregan 2010-02-05 14:31:18 +13:00
parent 262a3deb0e
commit c150569198
5 changed files with 269 additions and 5 deletions

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@ -0,0 +1,235 @@
diff --git a/media/libsydneyaudio/src/sydney_audio_alsa.c b/media/libsydneyaudio/src/sydney_audio_alsa.c
--- a/media/libsydneyaudio/src/sydney_audio_alsa.c
+++ b/media/libsydneyaudio/src/sydney_audio_alsa.c
@@ -315,16 +315,19 @@ sa_stream_resume(sa_stream_t *s) {
int
sa_stream_drain(sa_stream_t *s)
{
if (s == NULL || s->output_unit == NULL) {
return SA_ERROR_NO_INIT;
}
+ if (snd_pcm_state(s->output_unit) != SND_PCM_STATE_RUNNING) {
+ return SA_ERROR_INVALID;
+ }
snd_pcm_drain(s->output_unit);
return SA_SUCCESS;
}
/*
* -----------------------------------------------------------------------------
diff --git a/media/libsydneyaudio/src/sydney_audio_mac.c b/media/libsydneyaudio/src/sydney_audio_mac.c
--- a/media/libsydneyaudio/src/sydney_audio_mac.c
+++ b/media/libsydneyaudio/src/sydney_audio_mac.c
@@ -396,20 +396,20 @@ sa_stream_write(sa_stream_t *s, const vo
/*
* Once we have our first block of audio data, enable the audio callback
* function. This doesn't need to be protected by the mutex, because
* s->playing is not used in the audio callback thread, and it's probably
* better not to be inside the lock when we enable the audio callback.
*/
if (!s->playing) {
+ if (AudioOutputUnitStart(s->output_unit) != 0) {
+ return SA_ERROR_SYSTEM;
+ }
s->playing = TRUE;
- if (AudioOutputUnitStart(s->output_unit) != 0) {
- result = SA_ERROR_SYSTEM;
- }
}
return result;
}
static OSStatus
audio_callback(
@@ -553,17 +553,20 @@ sa_stream_pause(sa_stream_t *s) {
}
/*
* Don't hold the mutex when stopping the audio device, because it is
* possible to deadlock with this thread holding mutex then waiting on an
* internal Core Audio lock, and with the callback thread holding the Core
* Audio lock and waiting on the mutex.
*/
- AudioOutputUnitStop(s->output_unit);
+ if (AudioOutputUnitStop(s->output_unit) != 0) {
+ return SA_ERROR_SYSTEM;
+ }
+ s->playing = FALSE;
return SA_SUCCESS;
}
int
sa_stream_resume(sa_stream_t *s) {
@@ -581,17 +584,20 @@ sa_stream_resume(sa_stream_t *s) {
pthread_mutex_unlock(&s->mutex);
/*
* Don't hold the mutex when starting the audio device, because it is
* possible to deadlock with this thread holding mutex then waiting on an
* internal Core Audio lock, and with the callback thread holding the Core
* Audio lock and waiting on the mutex.
*/
- AudioOutputUnitStart(s->output_unit);
+ if (AudioOutputUnitStart(s->output_unit) != 0) {
+ return SA_ERROR_SYSTEM;
+ }
+ s->playing = TRUE;
return SA_SUCCESS;
}
static sa_buf *
new_buffer(void) {
sa_buf * b = malloc(sizeof(sa_buf) + BUF_SIZE);
@@ -607,16 +613,20 @@ new_buffer(void) {
int
sa_stream_drain(sa_stream_t *s)
{
if (s == NULL || s->output_unit == NULL) {
return SA_ERROR_NO_INIT;
}
+ if (!s->playing) {
+ return SA_ERROR_INVALID;
+ }
+
while (1) {
pthread_mutex_lock(&s->mutex);
sa_buf * b;
size_t used = 0;
for (b = s->bl_head; b != NULL; b = b->next) {
used += b->end - b->start;
}
pthread_mutex_unlock(&s->mutex);
diff --git a/media/libsydneyaudio/src/sydney_audio_waveapi.c b/media/libsydneyaudio/src/sydney_audio_waveapi.c
--- a/media/libsydneyaudio/src/sydney_audio_waveapi.c
+++ b/media/libsydneyaudio/src/sydney_audio_waveapi.c
@@ -111,16 +111,18 @@ struct sa_stream {
sa_pcm_format_t format;
HWAVEOUT hWaveOut;
HANDLE callbackEvent;
CRITICAL_SECTION waveCriticalSection;
WAVEHDR* waveBlocks;
volatile int waveFreeBlockCount;
int waveCurrentBlock;
+
+ int playing;
};
/** Forward definitions of audio api specific functions */
int allocateBlocks(int size, int count, WAVEHDR** blocks);
int freeBlocks(WAVEHDR* blocks);
int openAudio(sa_stream_t *s);
int closeAudio(sa_stream_t * s);
@@ -157,16 +159,17 @@ int sa_stream_create_pcm(sa_stream_t **s
}
_s->rwMode = mode;
_s->format = format;
_s->rate = rate;
_s->channels = nchannels;
_s->deviceName = DEFAULT_DEVICE_NAME;
_s->device = DEFAULT_DEVICE;
+ _s->playing = 0;
*s = _s;
return SA_SUCCESS;
}
/** Initialise the device */
int sa_stream_open(sa_stream_t *s) {
int status = SA_SUCCESS;
@@ -300,33 +303,41 @@ int sa_stream_get_position(sa_stream_t *
int sa_stream_resume(sa_stream_t *s) {
int status;
ERROR_IF_NO_INIT(s);
status = waveOutRestart(s->hWaveOut);
HANDLE_WAVE_ERROR(status, "resuming audio playback");
+ s->playing = 1;
+
return SA_SUCCESS;
}
/** Pause audio playback (do not empty the buffer) */
int sa_stream_pause(sa_stream_t *s) {
int status;
ERROR_IF_NO_INIT(s);
status = waveOutPause(s->hWaveOut);
HANDLE_WAVE_ERROR(status, "resuming audio playback");
+ s->playing = 0;
+
return SA_SUCCESS;
}
/** Block until all audio has been played */
int sa_stream_drain(sa_stream_t *s) {
ERROR_IF_NO_INIT(s);
+ if (!s->playing) {
+ return SA_ERROR_INVALID;
+ }
+
/* wait for all blocks to complete */
EnterCriticalSection(&(s->waveCriticalSection));
while(s->waveFreeBlockCount < BLOCK_COUNT) {
LeaveCriticalSection(&(s->waveCriticalSection));
Sleep(10);
EnterCriticalSection(&(s->waveCriticalSection));
}
LeaveCriticalSection(&(s->waveCriticalSection));
@@ -484,16 +495,18 @@ int closeAudio(sa_stream_t * s) {
s->waveBlocks = NULL;
}
status = waveOutClose(s->hWaveOut);
if (status != MMSYSERR_NOERROR) {
result = getSAErrorCode(status);
}
+ s->playing = 0;
+
DeleteCriticalSection(&(s->waveCriticalSection));
CloseHandle(s->callbackEvent);
return result;
}
/**
* \brief - writes PCM audio samples to audio device
* \param s - valid handle to opened sydney stream
@@ -545,16 +558,18 @@ int writeAudio(sa_stream_t *s, LPSTR dat
/*
* point to the next block
*/
(s->waveCurrentBlock)++;
(s->waveCurrentBlock) %= BLOCK_COUNT;
current = &(s->waveBlocks[s->waveCurrentBlock]);
current->dwUser = 0;
+
+ s->playing = 1;
}
return SA_SUCCESS;
}
/**
* \brief - audio callback function called when next WAVE header is played by audio device
*/
void CALLBACK waveOutProc(

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@ -320,6 +320,9 @@ sa_stream_drain(sa_stream_t *s)
if (s == NULL || s->output_unit == NULL) {
return SA_ERROR_NO_INIT;
}
if (snd_pcm_state(s->output_unit) != SND_PCM_STATE_RUNNING) {
return SA_ERROR_INVALID;
}
snd_pcm_drain(s->output_unit);
return SA_SUCCESS;
}

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@ -401,10 +401,10 @@ sa_stream_write(sa_stream_t *s, const void *data, size_t nbytes) {
* better not to be inside the lock when we enable the audio callback.
*/
if (!s->playing) {
s->playing = TRUE;
if (AudioOutputUnitStart(s->output_unit) != 0) {
result = SA_ERROR_SYSTEM;
return SA_ERROR_SYSTEM;
}
s->playing = TRUE;
}
return result;
@ -558,7 +558,10 @@ sa_stream_pause(sa_stream_t *s) {
* internal Core Audio lock, and with the callback thread holding the Core
* Audio lock and waiting on the mutex.
*/
AudioOutputUnitStop(s->output_unit);
if (AudioOutputUnitStop(s->output_unit) != 0) {
return SA_ERROR_SYSTEM;
}
s->playing = FALSE;
return SA_SUCCESS;
}
@ -586,7 +589,10 @@ sa_stream_resume(sa_stream_t *s) {
* internal Core Audio lock, and with the callback thread holding the Core
* Audio lock and waiting on the mutex.
*/
AudioOutputUnitStart(s->output_unit);
if (AudioOutputUnitStart(s->output_unit) != 0) {
return SA_ERROR_SYSTEM;
}
s->playing = TRUE;
return SA_SUCCESS;
}
@ -612,6 +618,10 @@ sa_stream_drain(sa_stream_t *s)
return SA_ERROR_NO_INIT;
}
if (!s->playing) {
return SA_ERROR_INVALID;
}
while (1) {
pthread_mutex_lock(&s->mutex);
sa_buf * b;

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@ -116,6 +116,8 @@ struct sa_stream {
WAVEHDR* waveBlocks;
volatile int waveFreeBlockCount;
int waveCurrentBlock;
int playing;
};
@ -162,6 +164,7 @@ int sa_stream_create_pcm(sa_stream_t **s,
_s->channels = nchannels;
_s->deviceName = DEFAULT_DEVICE_NAME;
_s->device = DEFAULT_DEVICE;
_s->playing = 0;
*s = _s;
return SA_SUCCESS;
@ -305,6 +308,8 @@ int sa_stream_resume(sa_stream_t *s) {
status = waveOutRestart(s->hWaveOut);
HANDLE_WAVE_ERROR(status, "resuming audio playback");
s->playing = 1;
return SA_SUCCESS;
}
/** Pause audio playback (do not empty the buffer) */
@ -316,12 +321,18 @@ int sa_stream_pause(sa_stream_t *s) {
status = waveOutPause(s->hWaveOut);
HANDLE_WAVE_ERROR(status, "resuming audio playback");
s->playing = 0;
return SA_SUCCESS;
}
/** Block until all audio has been played */
int sa_stream_drain(sa_stream_t *s) {
ERROR_IF_NO_INIT(s);
if (!s->playing) {
return SA_ERROR_INVALID;
}
/* wait for all blocks to complete */
EnterCriticalSection(&(s->waveCriticalSection));
while(s->waveFreeBlockCount < BLOCK_COUNT) {
@ -489,6 +500,8 @@ int closeAudio(sa_stream_t * s) {
result = getSAErrorCode(status);
}
s->playing = 0;
DeleteCriticalSection(&(s->waveCriticalSection));
CloseHandle(s->callbackEvent);
@ -550,6 +563,8 @@ int writeAudio(sa_stream_t *s, LPSTR data, int bytes) {
current = &(s->waveBlocks[s->waveCurrentBlock]);
current->dwUser = 0;
s->playing = 1;
}
return SA_SUCCESS;
}

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@ -10,5 +10,6 @@ patch -p4 <include-CoreServices.patch
patch -p4 <sydney_os2_base.patch
patch -p4 <sydney_os2_moz.patch
patch -p3 <bug495794_closeAudio.patch
patch -p3 < bug495558_alsa_endian.patch
patch -p3 <bug495558_alsa_endian.patch
patch -p3 <bug525401_drain_deadlock.patch
patch -p3 <bug526411_latency.patch