mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
Bug 794747 - add a pref for the default size of the VideoQueue. r=kinetik
This commit is contained in:
parent
76851c6ca6
commit
b55038bbf2
@ -60,19 +60,6 @@ const uint32_t SILENCE_BYTES_CHUNK = 32 * 1024;
|
||||
// which is at or after the current playback position.
|
||||
static const uint32_t LOW_VIDEO_FRAMES = 1;
|
||||
|
||||
// If we've got more than AMPLE_VIDEO_FRAMES decoded video frames waiting in
|
||||
// the video queue, we will not decode any more video frames until some have
|
||||
// been consumed by the play state machine thread.
|
||||
#ifdef MOZ_WIDGET_GONK
|
||||
// On B2G this is decided by a similar value which varies for each OMX decoder
|
||||
// |OMX_PARAM_PORTDEFINITIONTYPE::nBufferCountMin|. This number must be less
|
||||
// than the OMX equivalent or gecko will think it is chronically starved of
|
||||
// video frames. All decoders seen so far have a value of at least 4.
|
||||
static const uint32_t AMPLE_VIDEO_FRAMES = 3;
|
||||
#else
|
||||
static const uint32_t AMPLE_VIDEO_FRAMES = 10;
|
||||
#endif
|
||||
|
||||
// Arbitrary "frame duration" when playing only audio.
|
||||
static const int AUDIO_DURATION_USECS = 40000;
|
||||
|
||||
@ -430,6 +417,22 @@ nsBuiltinDecoderStateMachine::nsBuiltinDecoderStateMachine(nsBuiltinDecoder* aDe
|
||||
|
||||
mBufferingWait = mRealTime ? 0 : BUFFERING_WAIT_S;
|
||||
mLowDataThresholdUsecs = mRealTime ? 0 : LOW_DATA_THRESHOLD_USECS;
|
||||
|
||||
// If we've got more than mAmpleVideoFrames decoded video frames waiting in
|
||||
// the video queue, we will not decode any more video frames until some have
|
||||
// been consumed by the play state machine thread.
|
||||
#ifdef MOZ_WIDGET_GONK
|
||||
// On B2G this is decided by a similar value which varies for each OMX decoder
|
||||
// |OMX_PARAM_PORTDEFINITIONTYPE::nBufferCountMin|. This number must be less
|
||||
// than the OMX equivalent or gecko will think it is chronically starved of
|
||||
// video frames. All decoders seen so far have a value of at least 4.
|
||||
mAmpleVideoFrames = Preferences::GetUint("media.video-queue.default-size", 3);
|
||||
#else
|
||||
mAmpleVideoFrames = Preferences::GetUint("media.video-queue.default-size", 10);
|
||||
#endif
|
||||
if (mAmpleVideoFrames < 2) {
|
||||
mAmpleVideoFrames = 2;
|
||||
}
|
||||
}
|
||||
|
||||
nsBuiltinDecoderStateMachine::~nsBuiltinDecoderStateMachine()
|
||||
@ -750,7 +753,7 @@ bool nsBuiltinDecoderStateMachine::HaveEnoughDecodedVideo()
|
||||
{
|
||||
mDecoder->GetReentrantMonitor().AssertCurrentThreadIn();
|
||||
|
||||
if (static_cast<uint32_t>(mReader->VideoQueue().GetSize()) < AMPLE_VIDEO_FRAMES) {
|
||||
if (static_cast<uint32_t>(mReader->VideoQueue().GetSize()) < mAmpleVideoFrames) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -786,7 +789,7 @@ void nsBuiltinDecoderStateMachine::DecodeLoop()
|
||||
|
||||
// Once we've decoded more than videoPumpThreshold video frames, we'll
|
||||
// no longer be considered to be "pumping video".
|
||||
const unsigned videoPumpThreshold = mRealTime ? 0 : AMPLE_VIDEO_FRAMES / 2;
|
||||
const unsigned videoPumpThreshold = mRealTime ? 0 : mAmpleVideoFrames / 2;
|
||||
|
||||
// After the audio decode fills with more than audioPumpThreshold usecs
|
||||
// of decoded audio, we'll start to check whether the audio or video decode
|
||||
|
@ -605,6 +605,10 @@ protected:
|
||||
uint32_t mBufferingWait;
|
||||
int64_t mLowDataThresholdUsecs;
|
||||
|
||||
// If we've got more than mAmpleVideoFrames decoded video frames waiting in
|
||||
// the video queue, we will not decode any more video frames until some have
|
||||
// been consumed by the play state machine thread.
|
||||
uint32_t mAmpleVideoFrames;
|
||||
// True if we shouldn't play our audio (but still write it to any capturing
|
||||
// streams).
|
||||
bool mAudioCaptured;
|
||||
|
@ -182,6 +182,10 @@ pref("media.webaudio.enabled", false);
|
||||
// Whether to autostart a media element with an |autoplay| attribute
|
||||
pref("media.autoplay.enabled", true);
|
||||
|
||||
// The default number of decoded video frames that are enqueued in
|
||||
// nsBuiltinDecoderReader's mVideoQueue.
|
||||
pref("media.video-queue.default-size", 10);
|
||||
|
||||
// 0 = Off, 1 = Full, 2 = Tagged Images Only.
|
||||
// See eCMSMode in gfx/thebes/gfxPlatform.h
|
||||
pref("gfx.color_management.mode", 2);
|
||||
|
Loading…
Reference in New Issue
Block a user