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Bug 956645 - The strings for the source editor's context menu aren't consistently capitalized like in other menu items; r=vporof
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@ -64,35 +64,35 @@
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<!-- LOCALIZATION NOTE (debuggerUI.pauseExceptions): This is the label for the
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- checkbox that toggles pausing on exceptions. -->
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<!ENTITY debuggerUI.pauseExceptions "Pause on exceptions">
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<!ENTITY debuggerUI.pauseExceptions "Pause on Exceptions">
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<!ENTITY debuggerUI.pauseExceptions.accesskey "E">
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<!-- LOCALIZATION NOTE (debuggerUI.ignoreCaughtExceptions): This is the label for the
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- checkbox that toggles ignoring caught exceptions. -->
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<!ENTITY debuggerUI.ignoreCaughtExceptions "Ignore caught exceptions">
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<!ENTITY debuggerUI.ignoreCaughtExceptions "Ignore Caught Exceptions">
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<!ENTITY debuggerUI.ignoreCaughtExceptions.accesskey "C">
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<!-- LOCALIZATION NOTE (debuggerUI.showPanesOnInit): This is the label for the
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- checkbox that toggles visibility of panes when opening the debugger. -->
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<!ENTITY debuggerUI.showPanesOnInit "Show panes on startup">
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<!ENTITY debuggerUI.showPanesOnInit "Show Panes on Startup">
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<!ENTITY debuggerUI.showPanesOnInit.accesskey "S">
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<!-- LOCALIZATION NOTE (debuggerUI.showVarsFilter): This is the label for the
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- checkbox that toggles visibility of a designated variables filter box. -->
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<!ENTITY debuggerUI.showVarsFilter "Show variables filter box">
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<!ENTITY debuggerUI.showVarsFilter "Show Variables Filter Box">
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<!ENTITY debuggerUI.showVarsFilter.accesskey "V">
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<!-- LOCALIZATION NOTE (debuggerUI.showOnlyEnum): This is the label for the
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- checkbox that toggles visibility of hidden (non-enumerable) variables and
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- properties in stack views. The "enumerable" flag is a state of a property
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- defined in JavaScript. When in doubt, leave untranslated. -->
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<!ENTITY debuggerUI.showOnlyEnum "Show only enumerable properties">
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<!ENTITY debuggerUI.showOnlyEnum "Show Only Enumerable Properties">
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<!ENTITY debuggerUI.showOnlyEnum.accesskey "P">
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<!-- LOCALIZATION NOTE (debuggerUI.showOriginalSource): This is the label for
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- the checkbox that toggles the display of original or sourcemap-derived
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- sources. -->
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<!ENTITY debuggerUI.showOriginalSource "Show original sources">
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<!ENTITY debuggerUI.showOriginalSource "Show Original Sources">
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<!ENTITY debuggerUI.showOriginalSource.accesskey "O">
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<!-- LOCALIZATION NOTE (debuggerUI.searchPanelOperators): This is the text that
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@ -101,20 +101,20 @@
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<!-- LOCALIZATION NOTE (debuggerUI.searchFile): This is the text that appears
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- in the source editor's context menu for the scripts search operation. -->
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<!ENTITY debuggerUI.searchFile "Filter scripts">
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<!ENTITY debuggerUI.searchFile "Filter Scripts">
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<!ENTITY debuggerUI.searchFile.key "P">
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<!ENTITY debuggerUI.searchFile.altkey "O">
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<!ENTITY debuggerUI.searchFile.accesskey "P">
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<!-- LOCALIZATION NOTE (debuggerUI.searchGlobal): This is the text that appears
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- in the source editor's context menu for the global search operation. -->
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<!ENTITY debuggerUI.searchGlobal "Search in all files">
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<!ENTITY debuggerUI.searchGlobal "Search in All Files">
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<!ENTITY debuggerUI.searchGlobal.key "F">
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<!ENTITY debuggerUI.searchGlobal.accesskey "F">
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<!-- LOCALIZATION NOTE (debuggerUI.searchFunction): This is the text that appears
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- in the source editor's context menu for the function search operation. -->
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<!ENTITY debuggerUI.searchFunction "Search for function definition">
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<!ENTITY debuggerUI.searchFunction "Search for Function Definition">
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<!ENTITY debuggerUI.searchFunction.key "D">
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<!ENTITY debuggerUI.searchFunction.accesskey "D">
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@ -126,19 +126,19 @@
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<!-- LOCALIZATION NOTE (debuggerUI.searchLine): This is the text that appears
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- in the source editor's context menu for the line search operation. -->
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<!ENTITY debuggerUI.searchGoToLine "Go to line…">
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<!ENTITY debuggerUI.searchGoToLine "Go to Line…">
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<!ENTITY debuggerUI.searchGoToLine.key "L">
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<!ENTITY debuggerUI.searchGoToLine.accesskey "L">
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<!-- LOCALIZATION NOTE (debuggerUI.searchVariable): This is the text that appears
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- in the source editor's context menu for the variables search operation. -->
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<!ENTITY debuggerUI.searchVariable "Filter variables">
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<!ENTITY debuggerUI.searchVariable "Filter Variables">
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<!ENTITY debuggerUI.searchVariable.key "V">
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<!ENTITY debuggerUI.searchVariable.accesskey "V">
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<!-- LOCALIZATION NOTE (debuggerUI.focusVariables): This is the text that appears
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- in the source editor's context menu for the variables focus operation. -->
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<!ENTITY debuggerUI.focusVariables "Focus variables tree">
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<!ENTITY debuggerUI.focusVariables "Focus Variables Tree">
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<!ENTITY debuggerUI.focusVariables.key "V">
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<!ENTITY debuggerUI.focusVariables.accesskey "V">
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@ -148,13 +148,13 @@
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<!-- LOCALIZATION NOTE (debuggerUI.seMenuBreak): This is the text that
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- appears in the source editor context menu for adding a breakpoint. -->
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<!ENTITY debuggerUI.seMenuBreak "Add breakpoint">
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<!ENTITY debuggerUI.seMenuBreak "Add Breakpoint">
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<!ENTITY debuggerUI.seMenuBreak.key "B">
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<!-- LOCALIZATION NOTE (debuggerUI.seMenuCondBreak): This is the text that
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- appears in the source editor context menu for adding a conditional
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- breakpoint. -->
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<!ENTITY debuggerUI.seMenuCondBreak "Add conditional breakpoint">
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<!ENTITY debuggerUI.seMenuCondBreak "Add Conditional Breakpoint">
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<!ENTITY debuggerUI.seMenuCondBreak.key "B">
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<!-- LOCALIZATION NOTE (debuggerUI.tabs.*): This is the text that
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@ -167,17 +167,17 @@
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<!-- LOCALIZATION NOTE (debuggerUI.seMenuAddWatch): This is the text that
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- appears in the source editor context menu for adding an expression. -->
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<!ENTITY debuggerUI.seMenuAddWatch "Selection to watch expression">
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<!ENTITY debuggerUI.seMenuAddWatch "Selection to Watch Expression">
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<!ENTITY debuggerUI.seMenuAddWatch.key "E">
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<!-- LOCALIZATION NOTE (debuggerUI.addWatch): This is the text that
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- appears in the watch expressions context menu for adding an expression. -->
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<!ENTITY debuggerUI.addWatch "Add watch expression">
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<!ENTITY debuggerUI.addWatch "Add Watch Expression">
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<!ENTITY debuggerUI.addWatch.accesskey "E">
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<!-- LOCALIZATION NOTE (debuggerUI.removeWatch): This is the text that
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- appears in the watch expressions context menu for removing all expressions. -->
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<!ENTITY debuggerUI.removeAllWatch "Remove all watch expressions">
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<!ENTITY debuggerUI.removeAllWatch "Remove All Watch Expressions">
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<!ENTITY debuggerUI.removeAllWatch.key "E">
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<!ENTITY debuggerUI.removeAllWatch.accesskey "E">
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