Bug 956645 - The strings for the source editor's context menu aren't consistently capitalized like in other menu items; r=vporof

This commit is contained in:
Alexey Novak 2014-02-01 09:05:33 +02:00
parent e19ed01397
commit b4e1527c16

View File

@ -64,35 +64,35 @@
<!-- LOCALIZATION NOTE (debuggerUI.pauseExceptions): This is the label for the
- checkbox that toggles pausing on exceptions. -->
<!ENTITY debuggerUI.pauseExceptions "Pause on exceptions">
<!ENTITY debuggerUI.pauseExceptions "Pause on Exceptions">
<!ENTITY debuggerUI.pauseExceptions.accesskey "E">
<!-- LOCALIZATION NOTE (debuggerUI.ignoreCaughtExceptions): This is the label for the
- checkbox that toggles ignoring caught exceptions. -->
<!ENTITY debuggerUI.ignoreCaughtExceptions "Ignore caught exceptions">
<!ENTITY debuggerUI.ignoreCaughtExceptions "Ignore Caught Exceptions">
<!ENTITY debuggerUI.ignoreCaughtExceptions.accesskey "C">
<!-- LOCALIZATION NOTE (debuggerUI.showPanesOnInit): This is the label for the
- checkbox that toggles visibility of panes when opening the debugger. -->
<!ENTITY debuggerUI.showPanesOnInit "Show panes on startup">
<!ENTITY debuggerUI.showPanesOnInit "Show Panes on Startup">
<!ENTITY debuggerUI.showPanesOnInit.accesskey "S">
<!-- LOCALIZATION NOTE (debuggerUI.showVarsFilter): This is the label for the
- checkbox that toggles visibility of a designated variables filter box. -->
<!ENTITY debuggerUI.showVarsFilter "Show variables filter box">
<!ENTITY debuggerUI.showVarsFilter "Show Variables Filter Box">
<!ENTITY debuggerUI.showVarsFilter.accesskey "V">
<!-- LOCALIZATION NOTE (debuggerUI.showOnlyEnum): This is the label for the
- checkbox that toggles visibility of hidden (non-enumerable) variables and
- properties in stack views. The "enumerable" flag is a state of a property
- defined in JavaScript. When in doubt, leave untranslated. -->
<!ENTITY debuggerUI.showOnlyEnum "Show only enumerable properties">
<!ENTITY debuggerUI.showOnlyEnum "Show Only Enumerable Properties">
<!ENTITY debuggerUI.showOnlyEnum.accesskey "P">
<!-- LOCALIZATION NOTE (debuggerUI.showOriginalSource): This is the label for
- the checkbox that toggles the display of original or sourcemap-derived
- sources. -->
<!ENTITY debuggerUI.showOriginalSource "Show original sources">
<!ENTITY debuggerUI.showOriginalSource "Show Original Sources">
<!ENTITY debuggerUI.showOriginalSource.accesskey "O">
<!-- LOCALIZATION NOTE (debuggerUI.searchPanelOperators): This is the text that
@ -101,20 +101,20 @@
<!-- LOCALIZATION NOTE (debuggerUI.searchFile): This is the text that appears
- in the source editor's context menu for the scripts search operation. -->
<!ENTITY debuggerUI.searchFile "Filter scripts">
<!ENTITY debuggerUI.searchFile "Filter Scripts">
<!ENTITY debuggerUI.searchFile.key "P">
<!ENTITY debuggerUI.searchFile.altkey "O">
<!ENTITY debuggerUI.searchFile.accesskey "P">
<!-- LOCALIZATION NOTE (debuggerUI.searchGlobal): This is the text that appears
- in the source editor's context menu for the global search operation. -->
<!ENTITY debuggerUI.searchGlobal "Search in all files">
<!ENTITY debuggerUI.searchGlobal "Search in All Files">
<!ENTITY debuggerUI.searchGlobal.key "F">
<!ENTITY debuggerUI.searchGlobal.accesskey "F">
<!-- LOCALIZATION NOTE (debuggerUI.searchFunction): This is the text that appears
- in the source editor's context menu for the function search operation. -->
<!ENTITY debuggerUI.searchFunction "Search for function definition">
<!ENTITY debuggerUI.searchFunction "Search for Function Definition">
<!ENTITY debuggerUI.searchFunction.key "D">
<!ENTITY debuggerUI.searchFunction.accesskey "D">
@ -126,19 +126,19 @@
<!-- LOCALIZATION NOTE (debuggerUI.searchLine): This is the text that appears
- in the source editor's context menu for the line search operation. -->
<!ENTITY debuggerUI.searchGoToLine "Go to line…">
<!ENTITY debuggerUI.searchGoToLine "Go to Line…">
<!ENTITY debuggerUI.searchGoToLine.key "L">
<!ENTITY debuggerUI.searchGoToLine.accesskey "L">
<!-- LOCALIZATION NOTE (debuggerUI.searchVariable): This is the text that appears
- in the source editor's context menu for the variables search operation. -->
<!ENTITY debuggerUI.searchVariable "Filter variables">
<!ENTITY debuggerUI.searchVariable "Filter Variables">
<!ENTITY debuggerUI.searchVariable.key "V">
<!ENTITY debuggerUI.searchVariable.accesskey "V">
<!-- LOCALIZATION NOTE (debuggerUI.focusVariables): This is the text that appears
- in the source editor's context menu for the variables focus operation. -->
<!ENTITY debuggerUI.focusVariables "Focus variables tree">
<!ENTITY debuggerUI.focusVariables "Focus Variables Tree">
<!ENTITY debuggerUI.focusVariables.key "V">
<!ENTITY debuggerUI.focusVariables.accesskey "V">
@ -148,13 +148,13 @@
<!-- LOCALIZATION NOTE (debuggerUI.seMenuBreak): This is the text that
- appears in the source editor context menu for adding a breakpoint. -->
<!ENTITY debuggerUI.seMenuBreak "Add breakpoint">
<!ENTITY debuggerUI.seMenuBreak "Add Breakpoint">
<!ENTITY debuggerUI.seMenuBreak.key "B">
<!-- LOCALIZATION NOTE (debuggerUI.seMenuCondBreak): This is the text that
- appears in the source editor context menu for adding a conditional
- breakpoint. -->
<!ENTITY debuggerUI.seMenuCondBreak "Add conditional breakpoint">
<!ENTITY debuggerUI.seMenuCondBreak "Add Conditional Breakpoint">
<!ENTITY debuggerUI.seMenuCondBreak.key "B">
<!-- LOCALIZATION NOTE (debuggerUI.tabs.*): This is the text that
@ -167,17 +167,17 @@
<!-- LOCALIZATION NOTE (debuggerUI.seMenuAddWatch): This is the text that
- appears in the source editor context menu for adding an expression. -->
<!ENTITY debuggerUI.seMenuAddWatch "Selection to watch expression">
<!ENTITY debuggerUI.seMenuAddWatch "Selection to Watch Expression">
<!ENTITY debuggerUI.seMenuAddWatch.key "E">
<!-- LOCALIZATION NOTE (debuggerUI.addWatch): This is the text that
- appears in the watch expressions context menu for adding an expression. -->
<!ENTITY debuggerUI.addWatch "Add watch expression">
<!ENTITY debuggerUI.addWatch "Add Watch Expression">
<!ENTITY debuggerUI.addWatch.accesskey "E">
<!-- LOCALIZATION NOTE (debuggerUI.removeWatch): This is the text that
- appears in the watch expressions context menu for removing all expressions. -->
<!ENTITY debuggerUI.removeAllWatch "Remove all watch expressions">
<!ENTITY debuggerUI.removeAllWatch "Remove All Watch Expressions">
<!ENTITY debuggerUI.removeAllWatch.key "E">
<!ENTITY debuggerUI.removeAllWatch.accesskey "E">