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Bug 1101163 - Fix Steeplechase ICE errors if one client is faster then the other. r=spolk
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@ -1547,6 +1547,9 @@ function PeerConnectionWrapper(label, configuration, h264) {
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this.onAddStreamFired = false;
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this.addStreamCallbacks = {};
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this._local_ice_candidates = [];
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this._remote_ice_candidates = [];
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this._ice_candidates_to_add = [];
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this.holdIceCandidates = true;
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this.endOfTrickleIce = false;
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this.localRequiresTrickleIce = false;
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@ -2133,9 +2136,6 @@ PeerConnectionWrapper.prototype = {
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setupIceCandidateHandler : function
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PCW_setupIceCandidateHandler(test, candidateHandler, endHandler) {
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var self = this;
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self._local_ice_candidates = [];
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self._remote_ice_candidates = [];
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self._ice_candidates_to_add = [];
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candidateHandler = candidateHandler || test.iceCandidateHandler.bind(test);
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endHandler = endHandler || test.signalEndOfTrickleIce.bind(test);
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