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Bug 957859: Add "f" suffix to some numeric literals in Compositor.cpp and ContainerLayerComposite.cpp, to fix MSVC C4305 warnings. r=nical
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@ -100,20 +100,20 @@ Compositor::DrawDiagnosticsInternal(DiagnosticFlags aFlags,
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#else
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int lWidth = 2;
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#endif
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float opacity = 0.7;
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float opacity = 0.7f;
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gfx::Color color;
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if (aFlags & DIAGNOSTIC_CONTENT) {
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color = gfx::Color(0.0, 1.0, 0.0, 1.0); // green
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color = gfx::Color(0.0f, 1.0f, 0.0f, 1.0f); // green
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if (aFlags & DIAGNOSTIC_COMPONENT_ALPHA) {
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color = gfx::Color(0.0, 1.0, 1.0, 1.0); // greenish blue
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color = gfx::Color(0.0f, 1.0f, 1.0f, 1.0f); // greenish blue
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}
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} else if (aFlags & DIAGNOSTIC_IMAGE) {
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color = gfx::Color(1.0, 0.0, 0.0, 1.0); // red
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color = gfx::Color(1.0f, 0.0f, 0.0f, 1.0f); // red
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} else if (aFlags & DIAGNOSTIC_COLOR) {
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color = gfx::Color(0.0, 0.0, 1.0, 1.0); // blue
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color = gfx::Color(0.0f, 0.0f, 1.0f, 1.0f); // blue
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} else if (aFlags & DIAGNOSTIC_CONTAINER) {
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color = gfx::Color(0.8, 0.0, 0.8, 1.0); // purple
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color = gfx::Color(0.8f, 0.0f, 0.8f, 1.0f); // purple
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}
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// make tile borders a bit more transparent to keep layer borders readable.
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@ -121,10 +121,10 @@ Compositor::DrawDiagnosticsInternal(DiagnosticFlags aFlags,
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aFlags & DIAGNOSTIC_BIGIMAGE ||
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aFlags & DIAGNOSTIC_REGION_RECT) {
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lWidth = 1;
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opacity = 0.5;
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color.r *= 0.7;
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color.g *= 0.7;
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color.b *= 0.7;
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opacity = 0.5f;
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color.r *= 0.7f;
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color.g *= 0.7f;
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color.b *= 0.7f;
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}
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EffectChain effects;
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@ -176,7 +176,7 @@ static void DrawVelGraph(const nsIntRect& aClipRect,
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float opacity = 1.0;
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EffectChain effects;
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effects.mPrimaryEffect = new EffectSolidColor(gfx::Color(0.2,0,0,1));
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effects.mPrimaryEffect = new EffectSolidColor(gfx::Color(0.2f,0,0,1));
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compositor->DrawQuad(graphRect,
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clipRect,
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effects,
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