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Bug 737758: part 3: Cleanups and semantic consistency [r=roc]
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@ -1330,7 +1330,7 @@ public:
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void InitSmoothScroll(TimeStamp aTime, nsPoint aCurrentPos,
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nsSize aCurrentVelocity, nsPoint aDestination,
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nsIAtom *aProfile);
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nsIAtom *aOrigin);
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bool IsFinished(TimeStamp aTime) {
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return aTime > mStartTime + mDuration; // XXX or if we've hit the wall
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@ -1348,17 +1348,15 @@ public:
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bool mIsFirstIteration;
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// Cached Preferences values to avoid re-reading them when extending an existing
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// animation for the same profile (can be as frequent as every 10(!)ms for a quick
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// roll of the mouse wheel).
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// These values are minimum and maximum animation duration per profile, is smoothness
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// enabled for that profile, and a global ratio which defines how longer is the
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// animation's duration compared to the average recent events intervals (such
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// that for a relatively consistent events rate, the next event arrives before
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// current animation ends)
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nsIAtom* mProfile;
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PRInt32 mProfileMinMS;
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PRInt32 mProfileMaxMS;
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bool mIsProfileSmoothnessEnabled;
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// animation for the same event origin (can be as frequent as every 10(!)ms for
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// a quick roll of the mouse wheel).
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// These values are minimum and maximum animation duration per event origin,
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// and a global ratio which defines how longer is the animation's duration
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// compared to the average recent events intervals (such that for a relatively
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// consistent events rate, the next event arrives before current animation ends)
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nsCOMPtr<nsIAtom> mOrigin;
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PRInt32 mOriginMinMS;
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PRInt32 mOriginMaxMS;
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double mIntervalRatio;
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TimeDuration mDuration;
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@ -1383,7 +1381,7 @@ protected:
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nscoord aCurrentPos, nscoord aCurrentVelocity,
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nscoord aDestination);
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void InitDuration(nsIAtom *aProfile);
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void InitDuration(nsIAtom *aOrigin);
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};
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nsPoint
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@ -1404,56 +1402,58 @@ nsGfxScrollFrameInner::AsyncScroll::VelocityAt(TimeStamp aTime) {
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}
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/*
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* Calculate/update mDuration, possibly dynamically according to events rate and smoothness profile.
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* Calculate/update mDuration, possibly dynamically according to events rate and event origin.
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* (also maintain previous timestamps - which are only used here).
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*/
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void
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nsGfxScrollFrameInner::AsyncScroll::InitDuration(nsIAtom *aProfile) {
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// Read preferences only on first iteration or for a different profile.
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if (mIsFirstIteration || aProfile != mProfile) {
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mProfile = aProfile;
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mProfileMinMS = mProfileMaxMS = 0;
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mIsProfileSmoothnessEnabled = false;
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nsGfxScrollFrameInner::AsyncScroll::InitDuration(nsIAtom *aOrigin) {
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if (!aOrigin){
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aOrigin = nsGkAtoms::other;
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}
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// Read preferences only on first iteration or for a different event origin.
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if (mIsFirstIteration || aOrigin != mOrigin) {
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mOrigin = aOrigin;
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mOriginMinMS = mOriginMaxMS = 0;
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bool isOriginSmoothnessEnabled = false;
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mIntervalRatio = 1;
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// Default values for all preferences are defined in all.js
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if (aProfile) {
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static const PRInt32 kDefaultMinMS = 150, kDefaultMaxMS = 150;
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static const bool kDefaultIsSmoothEnabled = true;
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static const PRInt32 kDefaultMinMS = 150, kDefaultMaxMS = 150;
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static const bool kDefaultIsSmoothEnabled = true;
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nsCAutoString profileName;
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aProfile->ToUTF8String(profileName);
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nsCAutoString prefBase = NS_LITERAL_CSTRING("general.smoothScroll.") + profileName;
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nsCAutoString originName;
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aOrigin->ToUTF8String(originName);
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nsCAutoString prefBase = NS_LITERAL_CSTRING("general.smoothScroll.") + originName;
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mIsProfileSmoothnessEnabled = Preferences::GetBool(prefBase.get(), kDefaultIsSmoothEnabled);
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if (mIsProfileSmoothnessEnabled) {
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nsCAutoString prefMin = prefBase + NS_LITERAL_CSTRING(".durationMinMS");
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nsCAutoString prefMax = prefBase + NS_LITERAL_CSTRING(".durationMaxMS");
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mProfileMinMS = Preferences::GetInt(prefMin.get(), kDefaultMinMS);
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mProfileMaxMS = Preferences::GetInt(prefMax.get(), kDefaultMaxMS);
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isOriginSmoothnessEnabled = Preferences::GetBool(prefBase.get(), kDefaultIsSmoothEnabled);
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if (isOriginSmoothnessEnabled) {
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nsCAutoString prefMin = prefBase + NS_LITERAL_CSTRING(".durationMinMS");
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nsCAutoString prefMax = prefBase + NS_LITERAL_CSTRING(".durationMaxMS");
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mOriginMinMS = Preferences::GetInt(prefMin.get(), kDefaultMinMS);
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mOriginMaxMS = Preferences::GetInt(prefMax.get(), kDefaultMaxMS);
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static const PRInt32 kSmoothScrollMaxAllowedAnimationDurationMS = 10000;
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mProfileMinMS = clamped(mProfileMinMS, 0, kSmoothScrollMaxAllowedAnimationDurationMS);
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mProfileMaxMS = clamped(mProfileMaxMS, mProfileMinMS, kSmoothScrollMaxAllowedAnimationDurationMS);
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}
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// Keep the animation duration longer than the average event intervals
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// (to "connect" consecutive scroll animations before the scroll comes to a stop).
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static const double kDefaultDurationToIntervalRatio = 2; // Duplicated at all.js
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mIntervalRatio = Preferences::GetInt("general.smoothScroll.durationToIntervalRatio",
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kDefaultDurationToIntervalRatio * 100) / 100.0;
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// Duration should be at least as long as the intervals -> ratio is at least 1
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mIntervalRatio = NS_MAX(1.0, mIntervalRatio);
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static const PRInt32 kSmoothScrollMaxAllowedAnimationDurationMS = 10000;
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mOriginMaxMS = clamped(mOriginMaxMS, 0, kSmoothScrollMaxAllowedAnimationDurationMS);
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mOriginMinMS = clamped(mOriginMinMS, 0, mOriginMaxMS);
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}
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// Keep the animation duration longer than the average event intervals
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// (to "connect" consecutive scroll animations before the scroll comes to a stop).
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static const double kDefaultDurationToIntervalRatio = 2; // Duplicated at all.js
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mIntervalRatio = Preferences::GetInt("general.smoothScroll.durationToIntervalRatio",
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kDefaultDurationToIntervalRatio * 100) / 100.0;
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// Duration should be at least as long as the intervals -> ratio is at least 1
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mIntervalRatio = NS_MAX(1.0, mIntervalRatio);
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if (mIsFirstIteration) {
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// Starting a new scroll (i.e. not when extending an existing scroll animation),
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// create imaginary prev timestamps with maximum relevant intervals between them.
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mIsFirstIteration = false;
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// Longest relevant interval (which results in maximum duration)
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TimeDuration maxDelta = TimeDuration::FromMilliseconds(mProfileMaxMS / mIntervalRatio);
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TimeDuration maxDelta = TimeDuration::FromMilliseconds(mOriginMaxMS / mIntervalRatio);
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mPrevStartTime[0] = mStartTime - maxDelta;
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mPrevStartTime[1] = mPrevStartTime[0] - maxDelta;
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mPrevStartTime[2] = mPrevStartTime[1] - maxDelta;
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@ -1471,7 +1471,7 @@ nsGfxScrollFrameInner::AsyncScroll::InitDuration(nsIAtom *aProfile) {
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// it's easier to follow, but reduce the duration to make it feel more snappy when
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// scrolling quickly. To reduce fluctuations of the duration, we average event
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// intervals using the recent 4 timestamps (now + three prev -> 3 intervals).
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PRInt32 durationMS = clamped<PRInt32>(eventsDeltaMs * mIntervalRatio, mProfileMinMS, mProfileMaxMS);
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PRInt32 durationMS = clamped<PRInt32>(eventsDeltaMs * mIntervalRatio, mOriginMinMS, mOriginMaxMS);
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mDuration = TimeDuration::FromMilliseconds(durationMS);
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}
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@ -1481,11 +1481,11 @@ nsGfxScrollFrameInner::AsyncScroll::InitSmoothScroll(TimeStamp aTime,
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nsPoint aCurrentPos,
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nsSize aCurrentVelocity,
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nsPoint aDestination,
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nsIAtom *aProfile) {
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nsIAtom *aOrigin) {
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mStartTime = aTime;
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mStartPos = aCurrentPos;
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mDestination = aDestination;
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InitDuration(aProfile);
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InitDuration(aOrigin);
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InitTimingFunction(mTimingFunctionX, mStartPos.x, aCurrentVelocity.width, aDestination.x);
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InitTimingFunction(mTimingFunctionY, mStartPos.y, aCurrentVelocity.height, aDestination.y);
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}
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@ -1653,9 +1653,9 @@ nsGfxScrollFrameInner::AsyncScrollCallback(nsITimer *aTimer, void* anInstance)
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* based on the setting of the smoothness scroll pref
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*/
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void
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nsGfxScrollFrameInner::ScrollToWithSmoothnessProfile(nsPoint aScrollPosition,
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nsIScrollableFrame::ScrollMode aMode,
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nsIAtom *aProfile)
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nsGfxScrollFrameInner::ScrollToWithOrigin(nsPoint aScrollPosition,
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nsIScrollableFrame::ScrollMode aMode,
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nsIAtom *aOrigin)
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{
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if (ShouldClampScrollPosition()) {
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mDestination = ClampScrollPosition(aScrollPosition);
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@ -1707,7 +1707,7 @@ nsGfxScrollFrameInner::ScrollToWithSmoothnessProfile(nsPoint aScrollPosition,
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if (isSmoothScroll) {
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mAsyncScroll->InitSmoothScroll(now, currentPosition, currentVelocity,
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mDestination, aProfile);
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mDestination, aOrigin);
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}
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}
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@ -2371,7 +2371,7 @@ nsGfxScrollFrameInner::ScrollBy(nsIntPoint aDelta,
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nsPoint newPos = mDestination +
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nsPoint(aDelta.x*deltaMultiplier.width, aDelta.y*deltaMultiplier.height);
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ScrollToWithSmoothnessProfile(newPos, aMode, aOrigin);
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ScrollToWithOrigin(newPos, aMode, aOrigin);
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if (aOverflow) {
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nsPoint clampAmount = mDestination - newPos;
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@ -2787,9 +2787,9 @@ void nsGfxScrollFrameInner::CurPosAttributeChanged(nsIContent* aContent)
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// was.
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UpdateScrollbarPosition();
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}
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ScrollToWithSmoothnessProfile(dest,
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isSmooth ? nsIScrollableFrame::SMOOTH : nsIScrollableFrame::INSTANT,
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nsGkAtoms::scrollbars);
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ScrollToWithOrigin(dest,
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isSmooth ? nsIScrollableFrame::SMOOTH : nsIScrollableFrame::INSTANT,
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nsGkAtoms::scrollbars);
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}
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/* ============= Scroll events ========== */
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nsPoint ClampScrollPosition(const nsPoint& aPt) const;
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static void AsyncScrollCallback(nsITimer *aTimer, void* anInstance);
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void ScrollTo(nsPoint aScrollPosition, nsIScrollableFrame::ScrollMode aMode) {
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ScrollToWithSmoothnessProfile(aScrollPosition, aMode, nsGkAtoms::other);
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ScrollToWithOrigin(aScrollPosition, aMode, nsGkAtoms::other);
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};
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void ScrollToImpl(nsPoint aScrollPosition);
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void ScrollVisual(nsPoint aOldScrolledFramePosition);
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@ -344,10 +344,9 @@ public:
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bool mShouldBuildLayer:1;
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protected:
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void ScrollToWithSmoothnessProfile(nsPoint aScrollPosition,
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nsIScrollableFrame::ScrollMode aMode,
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nsIAtom *aProfile); // nsnull indicates no smooth scroll
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void ScrollToWithOrigin(nsPoint aScrollPosition,
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nsIScrollableFrame::ScrollMode aMode,
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nsIAtom *aOrigin); // nsnull indicates "other" origin
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};
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/**
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@ -1356,7 +1356,7 @@ pref("mousewheel.horizscroll.withmetakey.sysnumlines",true);
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// These define the smooth scroll behavior (min ms, max ms) for different triggers
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// Some triggers:
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// Pixels: Discrete mouse wheel events, Synaptics touchpads on windows (generate wheel events)
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// mouseWheel: Discrete mouse wheel events, Synaptics touchpads on windows (generate wheel events)
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// Lines: Up/Down/Left/Right KB arrows
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// Pages: Page up/down, Space
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// Scrollbars: Clicking scrollbars arrows, clicking scrollbars tracks
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@ -1374,6 +1374,7 @@ pref("general.smoothScroll.scrollbars.durationMinMS", 150);
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pref("general.smoothScroll.scrollbars.durationMaxMS", 150);
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pref("general.smoothScroll.other.durationMinMS", 150);
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pref("general.smoothScroll.other.durationMaxMS", 150);
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// Enable disable smooth scrolling for different triggers (when "general.smoothScroll" is enabled)
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pref("general.smoothScroll.mouseWheel", true);
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pref("general.smoothScroll.pixels", true);
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pref("general.smoothScroll.lines", true);
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