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Bug 908671 - Don't #include gfxMatrix.h in gfx3DMatrix.h; r=jrmuizel
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@ -9,9 +9,10 @@
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#include <gfxTypes.h>
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#include <gfxPoint3D.h>
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#include <gfxPointH3D.h>
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#include <gfxMatrix.h>
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#include <gfxQuad.h>
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class gfxMatrix;
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/**
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* This class represents a 3D transformation. The matrix is laid
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* out as follows:
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@ -7,6 +7,7 @@
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#define GFX_QUAD_H
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#include "gfxTypes.h"
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#include "gfxRect.h"
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#include "gfxLineSegment.h"
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#include <algorithm>
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