Bug 1022612. Part 37: Remove aAllowVisibleRegionExpansion. r=mattwoodrow

This is no longer needed thanks to the readback simplification.

--HG--
extra : rebase_source : 5c288eec4f5af7b40e6e2545198000fb6e326c25
This commit is contained in:
Robert O'Callahan 2014-06-23 16:24:51 +12:00
parent ca216442cf
commit ab9cab0917
5 changed files with 44 additions and 92 deletions

View File

@ -1052,8 +1052,7 @@ nsDisplayList::ComputeVisibilityForRoot(nsDisplayListBuilder* aBuilder,
nsRegion r; nsRegion r;
r.And(*aVisibleRegion, GetBounds(aBuilder)); r.And(*aVisibleRegion, GetBounds(aBuilder));
return ComputeVisibilityForSublist(aBuilder, aVisibleRegion, return ComputeVisibilityForSublist(aBuilder, aVisibleRegion,
r.GetBounds(), r.GetBounds(), r.GetBounds(), aDisplayPortFrame);
aDisplayPortFrame);
} }
static nsRegion static nsRegion
@ -1092,7 +1091,6 @@ bool
nsDisplayList::ComputeVisibilityForSublist(nsDisplayListBuilder* aBuilder, nsDisplayList::ComputeVisibilityForSublist(nsDisplayListBuilder* aBuilder,
nsRegion* aVisibleRegion, nsRegion* aVisibleRegion,
const nsRect& aListVisibleBounds, const nsRect& aListVisibleBounds,
const nsRect& aAllowVisibleRegionExpansion,
nsIFrame* aDisplayPortFrame) { nsIFrame* aDisplayPortFrame) {
#ifdef DEBUG #ifdef DEBUG
nsRegion r; nsRegion r;
@ -1114,8 +1112,7 @@ nsDisplayList::ComputeVisibilityForSublist(nsDisplayListBuilder* aBuilder,
itemVisible.And(*aVisibleRegion, bounds); itemVisible.And(*aVisibleRegion, bounds);
item->mVisibleRect = itemVisible.GetBounds(); item->mVisibleRect = itemVisible.GetBounds();
if (item->ComputeVisibility(aBuilder, aVisibleRegion, if (item->ComputeVisibility(aBuilder, aVisibleRegion)) {
aAllowVisibleRegionExpansion.Intersect(bounds))) {
anyVisible = true; anyVisible = true;
nsRegion opaque = TreatAsOpaque(item, aBuilder); nsRegion opaque = TreatAsOpaque(item, aBuilder);
@ -1617,8 +1614,7 @@ nsDisplayItem::ZIndex() const
bool bool
nsDisplayItem::ComputeVisibility(nsDisplayListBuilder* aBuilder, nsDisplayItem::ComputeVisibility(nsDisplayListBuilder* aBuilder,
nsRegion* aVisibleRegion, nsRegion* aVisibleRegion)
const nsRect& aAllowVisibleRegionExpansion)
{ {
return !mVisibleRect.IsEmpty() && return !mVisibleRect.IsEmpty() &&
!IsInvisibleInRect(aVisibleRegion->GetBounds()); !IsInvisibleInRect(aVisibleRegion->GetBounds());
@ -1636,7 +1632,7 @@ nsDisplayItem::RecomputeVisibility(nsDisplayListBuilder* aBuilder,
// When we recompute visibility within layers we don't need to // When we recompute visibility within layers we don't need to
// expand the visible region for content behind plugins (the plugin // expand the visible region for content behind plugins (the plugin
// is not in the layer). // is not in the layer).
if (!ComputeVisibility(aBuilder, aVisibleRegion, nsRect())) { if (!ComputeVisibility(aBuilder, aVisibleRegion)) {
mVisibleRect = nsRect(); mVisibleRect = nsRect();
return false; return false;
} }
@ -2049,11 +2045,9 @@ nsDisplayBackgroundImage::HitTest(nsDisplayListBuilder* aBuilder,
bool bool
nsDisplayBackgroundImage::ComputeVisibility(nsDisplayListBuilder* aBuilder, nsDisplayBackgroundImage::ComputeVisibility(nsDisplayListBuilder* aBuilder,
nsRegion* aVisibleRegion, nsRegion* aVisibleRegion)
const nsRect& aAllowVisibleRegionExpansion)
{ {
if (!nsDisplayItem::ComputeVisibility(aBuilder, aVisibleRegion, if (!nsDisplayItem::ComputeVisibility(aBuilder, aVisibleRegion)) {
aAllowVisibleRegionExpansion)) {
return false; return false;
} }
@ -2798,10 +2792,8 @@ nsDisplayBoxShadowOuter::IsInvisibleInRect(const nsRect& aRect)
bool bool
nsDisplayBoxShadowOuter::ComputeVisibility(nsDisplayListBuilder* aBuilder, nsDisplayBoxShadowOuter::ComputeVisibility(nsDisplayListBuilder* aBuilder,
nsRegion* aVisibleRegion, nsRegion* aVisibleRegion) {
const nsRect& aAllowVisibleRegionExpansion) { if (!nsDisplayItem::ComputeVisibility(aBuilder, aVisibleRegion)) {
if (!nsDisplayItem::ComputeVisibility(aBuilder, aVisibleRegion,
aAllowVisibleRegionExpansion)) {
return false; return false;
} }
@ -2860,10 +2852,8 @@ nsDisplayBoxShadowInner::Paint(nsDisplayListBuilder* aBuilder,
bool bool
nsDisplayBoxShadowInner::ComputeVisibility(nsDisplayListBuilder* aBuilder, nsDisplayBoxShadowInner::ComputeVisibility(nsDisplayListBuilder* aBuilder,
nsRegion* aVisibleRegion, nsRegion* aVisibleRegion) {
const nsRect& aAllowVisibleRegionExpansion) { if (!nsDisplayItem::ComputeVisibility(aBuilder, aVisibleRegion)) {
if (!nsDisplayItem::ComputeVisibility(aBuilder, aVisibleRegion,
aAllowVisibleRegionExpansion)) {
return false; return false;
} }
@ -2966,8 +2956,7 @@ nsDisplayWrapList::GetBounds(nsDisplayListBuilder* aBuilder, bool* aSnap) {
bool bool
nsDisplayWrapList::ComputeVisibility(nsDisplayListBuilder* aBuilder, nsDisplayWrapList::ComputeVisibility(nsDisplayListBuilder* aBuilder,
nsRegion* aVisibleRegion, nsRegion* aVisibleRegion) {
const nsRect& aAllowVisibleRegionExpansion) {
// Convert the passed in visible region to our appunits. // Convert the passed in visible region to our appunits.
nsRegion visibleRegion; nsRegion visibleRegion;
// mVisibleRect has been clipped to GetClippedBounds // mVisibleRect has been clipped to GetClippedBounds
@ -2976,8 +2965,7 @@ nsDisplayWrapList::ComputeVisibility(nsDisplayListBuilder* aBuilder,
bool retval = bool retval =
mList.ComputeVisibilityForSublist(aBuilder, &visibleRegion, mList.ComputeVisibilityForSublist(aBuilder, &visibleRegion,
mVisibleRect, mVisibleRect);
aAllowVisibleRegionExpansion);
nsRegion removed; nsRegion removed;
// removed = originalVisibleRegion - visibleRegion // removed = originalVisibleRegion - visibleRegion
@ -3250,8 +3238,7 @@ nsDisplayOpacity::GetLayerState(nsDisplayListBuilder* aBuilder,
bool bool
nsDisplayOpacity::ComputeVisibility(nsDisplayListBuilder* aBuilder, nsDisplayOpacity::ComputeVisibility(nsDisplayListBuilder* aBuilder,
nsRegion* aVisibleRegion, nsRegion* aVisibleRegion) {
const nsRect& aAllowVisibleRegionExpansion) {
// Our children are translucent so we should not allow them to subtract // Our children are translucent so we should not allow them to subtract
// area from aVisibleRegion. We do need to find out what is visible under // area from aVisibleRegion. We do need to find out what is visible under
// our children in the temporary compositing buffer, because if our children // our children in the temporary compositing buffer, because if our children
@ -3260,10 +3247,8 @@ nsDisplayOpacity::ComputeVisibility(nsDisplayListBuilder* aBuilder,
nsRect bounds = GetClippedBounds(aBuilder); nsRect bounds = GetClippedBounds(aBuilder);
nsRegion visibleUnderChildren; nsRegion visibleUnderChildren;
visibleUnderChildren.And(*aVisibleRegion, bounds); visibleUnderChildren.And(*aVisibleRegion, bounds);
nsRect allowExpansion = bounds.Intersect(aAllowVisibleRegionExpansion);
return return
nsDisplayWrapList::ComputeVisibility(aBuilder, &visibleUnderChildren, nsDisplayWrapList::ComputeVisibility(aBuilder, &visibleUnderChildren);
allowExpansion);
} }
bool nsDisplayOpacity::TryMerge(nsDisplayListBuilder* aBuilder, nsDisplayItem* aItem) { bool nsDisplayOpacity::TryMerge(nsDisplayListBuilder* aBuilder, nsDisplayItem* aItem) {
@ -3341,8 +3326,7 @@ nsDisplayMixBlendMode::BuildLayer(nsDisplayListBuilder* aBuilder,
} }
bool nsDisplayMixBlendMode::ComputeVisibility(nsDisplayListBuilder* aBuilder, bool nsDisplayMixBlendMode::ComputeVisibility(nsDisplayListBuilder* aBuilder,
nsRegion* aVisibleRegion, nsRegion* aVisibleRegion) {
const nsRect& aAllowVisibleRegionExpansion) {
// Our children are need their backdrop so we should not allow them to subtract // Our children are need their backdrop so we should not allow them to subtract
// area from aVisibleRegion. We do need to find out what is visible under // area from aVisibleRegion. We do need to find out what is visible under
// our children in the temporary compositing buffer, because if our children // our children in the temporary compositing buffer, because if our children
@ -3351,10 +3335,7 @@ bool nsDisplayMixBlendMode::ComputeVisibility(nsDisplayListBuilder* aBuilder,
nsRect bounds = GetClippedBounds(aBuilder); nsRect bounds = GetClippedBounds(aBuilder);
nsRegion visibleUnderChildren; nsRegion visibleUnderChildren;
visibleUnderChildren.And(*aVisibleRegion, bounds); visibleUnderChildren.And(*aVisibleRegion, bounds);
nsRect allowExpansion = bounds.Intersect(aAllowVisibleRegionExpansion); return nsDisplayWrapList::ComputeVisibility(aBuilder, &visibleUnderChildren);
return
nsDisplayWrapList::ComputeVisibility(aBuilder, &visibleUnderChildren,
allowExpansion);
} }
bool nsDisplayMixBlendMode::TryMerge(nsDisplayListBuilder* aBuilder, nsDisplayItem* aItem) { bool nsDisplayMixBlendMode::TryMerge(nsDisplayListBuilder* aBuilder, nsDisplayItem* aItem) {
@ -3527,16 +3508,14 @@ nsDisplaySubDocument::GetBounds(nsDisplayListBuilder* aBuilder, bool* aSnap)
bool bool
nsDisplaySubDocument::ComputeVisibility(nsDisplayListBuilder* aBuilder, nsDisplaySubDocument::ComputeVisibility(nsDisplayListBuilder* aBuilder,
nsRegion* aVisibleRegion, nsRegion* aVisibleRegion)
const nsRect& aAllowVisibleRegionExpansion)
{ {
nsRect displayport; nsRect displayport;
bool usingDisplayPort = bool usingDisplayPort =
nsLayoutUtils::ViewportHasDisplayPort(mFrame->PresContext(), &displayport); nsLayoutUtils::ViewportHasDisplayPort(mFrame->PresContext(), &displayport);
if (!(mFlags & GENERATE_SCROLLABLE_LAYER) || !usingDisplayPort) { if (!(mFlags & GENERATE_SCROLLABLE_LAYER) || !usingDisplayPort) {
return nsDisplayWrapList::ComputeVisibility(aBuilder, aVisibleRegion, return nsDisplayWrapList::ComputeVisibility(aBuilder, aVisibleRegion);
aAllowVisibleRegionExpansion);
} }
nsRegion childVisibleRegion; nsRegion childVisibleRegion;
@ -3547,9 +3526,8 @@ nsDisplaySubDocument::ComputeVisibility(nsDisplayListBuilder* aBuilder,
nsRect boundedRect = nsRect boundedRect =
childVisibleRegion.GetBounds().Intersect(mList.GetBounds(aBuilder)); childVisibleRegion.GetBounds().Intersect(mList.GetBounds(aBuilder));
nsRect allowExpansion = boundedRect.Intersect(aAllowVisibleRegionExpansion);
bool visible = mList.ComputeVisibilityForSublist( bool visible = mList.ComputeVisibilityForSublist(
aBuilder, &childVisibleRegion, boundedRect, allowExpansion, aBuilder, &childVisibleRegion, boundedRect,
usingDisplayPort ? mFrame : nullptr); usingDisplayPort ? mFrame : nullptr);
// We don't allow this computation to influence aVisibleRegion, on the // We don't allow this computation to influence aVisibleRegion, on the
// assumption that the layer can be asynchronously scrolled so we'll // assumption that the layer can be asynchronously scrolled so we'll
@ -3836,8 +3814,7 @@ nsDisplayScrollLayer::ShouldBuildLayerEvenIfInvisible(nsDisplayListBuilder* aBui
bool bool
nsDisplayScrollLayer::ComputeVisibility(nsDisplayListBuilder* aBuilder, nsDisplayScrollLayer::ComputeVisibility(nsDisplayListBuilder* aBuilder,
nsRegion* aVisibleRegion, nsRegion* aVisibleRegion)
const nsRect& aAllowVisibleRegionExpansion)
{ {
nsRect displayport; nsRect displayport;
bool usingDisplayPort = bool usingDisplayPort =
@ -3846,10 +3823,9 @@ nsDisplayScrollLayer::ComputeVisibility(nsDisplayListBuilder* aBuilder,
usingDisplayPort ? &displayport : nullptr); usingDisplayPort ? &displayport : nullptr);
nsRect boundedRect = scrolledContentRect.Intersect(mList.GetBounds(aBuilder)); nsRect boundedRect = scrolledContentRect.Intersect(mList.GetBounds(aBuilder));
nsRect allowExpansion = boundedRect.Intersect(aAllowVisibleRegionExpansion);
nsRegion childVisibleRegion = scrolledContentRect; nsRegion childVisibleRegion = scrolledContentRect;
bool visible = mList.ComputeVisibilityForSublist( bool visible = mList.ComputeVisibilityForSublist(
aBuilder, &childVisibleRegion, boundedRect, allowExpansion, aBuilder, &childVisibleRegion, boundedRect,
usingDisplayPort ? mScrollFrame : nullptr); usingDisplayPort ? mScrollFrame : nullptr);
// We don't allow this computation to influence aVisibleRegion, on the // We don't allow this computation to influence aVisibleRegion, on the
// assumption that the layer can be asynchronously scrolled so we'll // assumption that the layer can be asynchronously scrolled so we'll
@ -4107,8 +4083,7 @@ void nsDisplayZoom::Paint(nsDisplayListBuilder* aBuilder,
} }
bool nsDisplayZoom::ComputeVisibility(nsDisplayListBuilder *aBuilder, bool nsDisplayZoom::ComputeVisibility(nsDisplayListBuilder *aBuilder,
nsRegion *aVisibleRegion, nsRegion *aVisibleRegion)
const nsRect& aAllowVisibleRegionExpansion)
{ {
// Convert the passed in visible region to our appunits. // Convert the passed in visible region to our appunits.
nsRegion visibleRegion; nsRegion visibleRegion;
@ -4119,8 +4094,6 @@ bool nsDisplayZoom::ComputeVisibility(nsDisplayListBuilder *aBuilder,
nsRect transformedVisibleRect = nsRect transformedVisibleRect =
mVisibleRect.ConvertAppUnitsRoundOut(mParentAPD, mAPD); mVisibleRect.ConvertAppUnitsRoundOut(mParentAPD, mAPD);
nsRect allowExpansion =
aAllowVisibleRegionExpansion.ConvertAppUnitsRoundIn(mParentAPD, mAPD);
bool retval; bool retval;
// If we are to generate a scrollable layer we call // If we are to generate a scrollable layer we call
// nsDisplaySubDocument::ComputeVisibility to make the necessary adjustments // nsDisplaySubDocument::ComputeVisibility to make the necessary adjustments
@ -4130,12 +4103,10 @@ bool nsDisplayZoom::ComputeVisibility(nsDisplayListBuilder *aBuilder,
if (!(mFlags & GENERATE_SCROLLABLE_LAYER) || !usingDisplayPort) { if (!(mFlags & GENERATE_SCROLLABLE_LAYER) || !usingDisplayPort) {
retval = retval =
mList.ComputeVisibilityForSublist(aBuilder, &visibleRegion, mList.ComputeVisibilityForSublist(aBuilder, &visibleRegion,
transformedVisibleRect, transformedVisibleRect);
allowExpansion);
} else { } else {
retval = retval =
nsDisplaySubDocument::ComputeVisibility(aBuilder, &visibleRegion, nsDisplaySubDocument::ComputeVisibility(aBuilder, &visibleRegion);
allowExpansion);
} }
nsRegion removed; nsRegion removed;
@ -4779,8 +4750,7 @@ nsDisplayTransform::GetLayerState(nsDisplayListBuilder* aBuilder,
} }
bool nsDisplayTransform::ComputeVisibility(nsDisplayListBuilder *aBuilder, bool nsDisplayTransform::ComputeVisibility(nsDisplayListBuilder *aBuilder,
nsRegion *aVisibleRegion, nsRegion *aVisibleRegion)
const nsRect& aAllowVisibleRegionExpansion)
{ {
/* As we do this, we need to be sure to /* As we do this, we need to be sure to
* untransform the visible rect, since we want everything that's painting to * untransform the visible rect, since we want everything that's painting to
@ -5246,8 +5216,7 @@ nsDisplaySVGEffects::BuildLayer(nsDisplayListBuilder* aBuilder,
} }
bool nsDisplaySVGEffects::ComputeVisibility(nsDisplayListBuilder* aBuilder, bool nsDisplaySVGEffects::ComputeVisibility(nsDisplayListBuilder* aBuilder,
nsRegion* aVisibleRegion, nsRegion* aVisibleRegion) {
const nsRect& aAllowVisibleRegionExpansion) {
nsPoint offset = ToReferenceFrame(); nsPoint offset = ToReferenceFrame();
nsRect dirtyRect = nsRect dirtyRect =
nsSVGIntegrationUtils::GetRequiredSourceForInvalidArea(mFrame, nsSVGIntegrationUtils::GetRequiredSourceForInvalidArea(mFrame,
@ -5258,7 +5227,7 @@ bool nsDisplaySVGEffects::ComputeVisibility(nsDisplayListBuilder* aBuilder,
// not allow them to subtract area from aVisibleRegion. // not allow them to subtract area from aVisibleRegion.
nsRegion childrenVisible(dirtyRect); nsRegion childrenVisible(dirtyRect);
nsRect r = dirtyRect.Intersect(mList.GetBounds(aBuilder)); nsRect r = dirtyRect.Intersect(mList.GetBounds(aBuilder));
mList.ComputeVisibilityForSublist(aBuilder, &childrenVisible, r, nsRect()); mList.ComputeVisibilityForSublist(aBuilder, &childrenVisible, r);
return true; return true;
} }

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@ -1184,8 +1184,7 @@ public:
* is visible. * is visible.
*/ */
virtual bool ComputeVisibility(nsDisplayListBuilder* aBuilder, virtual bool ComputeVisibility(nsDisplayListBuilder* aBuilder,
nsRegion* aVisibleRegion, nsRegion* aVisibleRegion);
const nsRect& aAllowVisibleRegionExpansion);
/** /**
* Try to merge with the other item (which is below us in the display * Try to merge with the other item (which is below us in the display
@ -1558,7 +1557,6 @@ public:
bool ComputeVisibilityForSublist(nsDisplayListBuilder* aBuilder, bool ComputeVisibilityForSublist(nsDisplayListBuilder* aBuilder,
nsRegion* aVisibleRegion, nsRegion* aVisibleRegion,
const nsRect& aListVisibleBounds, const nsRect& aListVisibleBounds,
const nsRect& aAllowVisibleRegionExpansion,
nsIFrame* aDisplayPortFrame = nullptr); nsIFrame* aDisplayPortFrame = nullptr);
/** /**
@ -2138,8 +2136,7 @@ public:
virtual void HitTest(nsDisplayListBuilder* aBuilder, const nsRect& aRect, virtual void HitTest(nsDisplayListBuilder* aBuilder, const nsRect& aRect,
HitTestState* aState, nsTArray<nsIFrame*> *aOutFrames) MOZ_OVERRIDE; HitTestState* aState, nsTArray<nsIFrame*> *aOutFrames) MOZ_OVERRIDE;
virtual bool ComputeVisibility(nsDisplayListBuilder* aBuilder, virtual bool ComputeVisibility(nsDisplayListBuilder* aBuilder,
nsRegion* aVisibleRegion, nsRegion* aVisibleRegion) MOZ_OVERRIDE;
const nsRect& aAllowVisibleRegionExpansion) MOZ_OVERRIDE;
virtual nsRegion GetOpaqueRegion(nsDisplayListBuilder* aBuilder, virtual nsRegion GetOpaqueRegion(nsDisplayListBuilder* aBuilder,
bool* aSnap) MOZ_OVERRIDE; bool* aSnap) MOZ_OVERRIDE;
virtual bool IsUniform(nsDisplayListBuilder* aBuilder, nscolor* aColor) MOZ_OVERRIDE; virtual bool IsUniform(nsDisplayListBuilder* aBuilder, nscolor* aColor) MOZ_OVERRIDE;
@ -2343,8 +2340,7 @@ public:
virtual nsRect GetBounds(nsDisplayListBuilder* aBuilder, bool* aSnap) MOZ_OVERRIDE; virtual nsRect GetBounds(nsDisplayListBuilder* aBuilder, bool* aSnap) MOZ_OVERRIDE;
virtual bool IsInvisibleInRect(const nsRect& aRect) MOZ_OVERRIDE; virtual bool IsInvisibleInRect(const nsRect& aRect) MOZ_OVERRIDE;
virtual bool ComputeVisibility(nsDisplayListBuilder* aBuilder, virtual bool ComputeVisibility(nsDisplayListBuilder* aBuilder,
nsRegion* aVisibleRegion, nsRegion* aVisibleRegion) MOZ_OVERRIDE;
const nsRect& aAllowVisibleRegionExpansion) MOZ_OVERRIDE;
NS_DISPLAY_DECL_NAME("BoxShadowOuter", TYPE_BOX_SHADOW_OUTER) NS_DISPLAY_DECL_NAME("BoxShadowOuter", TYPE_BOX_SHADOW_OUTER)
virtual void ComputeInvalidationRegion(nsDisplayListBuilder* aBuilder, virtual void ComputeInvalidationRegion(nsDisplayListBuilder* aBuilder,
@ -2387,8 +2383,7 @@ public:
virtual void Paint(nsDisplayListBuilder* aBuilder, nsRenderingContext* aCtx) MOZ_OVERRIDE; virtual void Paint(nsDisplayListBuilder* aBuilder, nsRenderingContext* aCtx) MOZ_OVERRIDE;
virtual bool ComputeVisibility(nsDisplayListBuilder* aBuilder, virtual bool ComputeVisibility(nsDisplayListBuilder* aBuilder,
nsRegion* aVisibleRegion, nsRegion* aVisibleRegion) MOZ_OVERRIDE;
const nsRect& aAllowVisibleRegionExpansion) MOZ_OVERRIDE;
NS_DISPLAY_DECL_NAME("BoxShadowInner", TYPE_BOX_SHADOW_INNER) NS_DISPLAY_DECL_NAME("BoxShadowInner", TYPE_BOX_SHADOW_INNER)
virtual nsDisplayItemGeometry* AllocateGeometry(nsDisplayListBuilder* aBuilder) MOZ_OVERRIDE virtual nsDisplayItemGeometry* AllocateGeometry(nsDisplayListBuilder* aBuilder) MOZ_OVERRIDE
@ -2558,8 +2553,7 @@ public:
virtual bool IsUniform(nsDisplayListBuilder* aBuilder, nscolor* aColor) MOZ_OVERRIDE; virtual bool IsUniform(nsDisplayListBuilder* aBuilder, nscolor* aColor) MOZ_OVERRIDE;
virtual void Paint(nsDisplayListBuilder* aBuilder, nsRenderingContext* aCtx) MOZ_OVERRIDE; virtual void Paint(nsDisplayListBuilder* aBuilder, nsRenderingContext* aCtx) MOZ_OVERRIDE;
virtual bool ComputeVisibility(nsDisplayListBuilder* aBuilder, virtual bool ComputeVisibility(nsDisplayListBuilder* aBuilder,
nsRegion* aVisibleRegion, nsRegion* aVisibleRegion) MOZ_OVERRIDE;
const nsRect& aAllowVisibleRegionExpansion) MOZ_OVERRIDE;
virtual bool TryMerge(nsDisplayListBuilder* aBuilder, nsDisplayItem* aItem) MOZ_OVERRIDE { virtual bool TryMerge(nsDisplayListBuilder* aBuilder, nsDisplayItem* aItem) MOZ_OVERRIDE {
return false; return false;
} }
@ -2690,8 +2684,7 @@ public:
LayerManager* aManager, LayerManager* aManager,
const ContainerLayerParameters& aParameters) MOZ_OVERRIDE; const ContainerLayerParameters& aParameters) MOZ_OVERRIDE;
virtual bool ComputeVisibility(nsDisplayListBuilder* aBuilder, virtual bool ComputeVisibility(nsDisplayListBuilder* aBuilder,
nsRegion* aVisibleRegion, nsRegion* aVisibleRegion) MOZ_OVERRIDE;
const nsRect& aAllowVisibleRegionExpansion) MOZ_OVERRIDE;
virtual bool TryMerge(nsDisplayListBuilder* aBuilder, nsDisplayItem* aItem) MOZ_OVERRIDE; virtual bool TryMerge(nsDisplayListBuilder* aBuilder, nsDisplayItem* aItem) MOZ_OVERRIDE;
virtual void ComputeInvalidationRegion(nsDisplayListBuilder* aBuilder, virtual void ComputeInvalidationRegion(nsDisplayListBuilder* aBuilder,
const nsDisplayItemGeometry* aGeometry, const nsDisplayItemGeometry* aGeometry,
@ -2739,8 +2732,7 @@ public:
LayerManager* aManager, LayerManager* aManager,
const ContainerLayerParameters& aParameters) MOZ_OVERRIDE; const ContainerLayerParameters& aParameters) MOZ_OVERRIDE;
virtual bool ComputeVisibility(nsDisplayListBuilder* aBuilder, virtual bool ComputeVisibility(nsDisplayListBuilder* aBuilder,
nsRegion* aVisibleRegion, nsRegion* aVisibleRegion) MOZ_OVERRIDE;
const nsRect& aAllowVisibleRegionExpansion) MOZ_OVERRIDE;
virtual bool TryMerge(nsDisplayListBuilder* aBuilder, nsDisplayItem* aItem) MOZ_OVERRIDE; virtual bool TryMerge(nsDisplayListBuilder* aBuilder, nsDisplayItem* aItem) MOZ_OVERRIDE;
virtual bool ShouldFlattenAway(nsDisplayListBuilder* aBuilder) MOZ_OVERRIDE { virtual bool ShouldFlattenAway(nsDisplayListBuilder* aBuilder) MOZ_OVERRIDE {
return false; return false;
@ -2864,8 +2856,7 @@ public:
virtual nsRect GetBounds(nsDisplayListBuilder* aBuilder, bool* aSnap) MOZ_OVERRIDE; virtual nsRect GetBounds(nsDisplayListBuilder* aBuilder, bool* aSnap) MOZ_OVERRIDE;
virtual bool ComputeVisibility(nsDisplayListBuilder* aBuilder, virtual bool ComputeVisibility(nsDisplayListBuilder* aBuilder,
nsRegion* aVisibleRegion, nsRegion* aVisibleRegion) MOZ_OVERRIDE;
const nsRect& aAllowVisibleRegionExpansion) MOZ_OVERRIDE;
virtual bool ShouldBuildLayerEvenIfInvisible(nsDisplayListBuilder* aBuilder) MOZ_OVERRIDE; virtual bool ShouldBuildLayerEvenIfInvisible(nsDisplayListBuilder* aBuilder) MOZ_OVERRIDE;
@ -2982,8 +2973,7 @@ public:
} }
virtual bool ComputeVisibility(nsDisplayListBuilder* aBuilder, virtual bool ComputeVisibility(nsDisplayListBuilder* aBuilder,
nsRegion* aVisibleRegion, nsRegion* aVisibleRegion) MOZ_OVERRIDE;
const nsRect& aAllowVisibleRegionExpansion) MOZ_OVERRIDE;
virtual LayerState GetLayerState(nsDisplayListBuilder* aBuilder, virtual LayerState GetLayerState(nsDisplayListBuilder* aBuilder,
LayerManager* aManager, LayerManager* aManager,
@ -3082,8 +3072,7 @@ public:
virtual void HitTest(nsDisplayListBuilder* aBuilder, const nsRect& aRect, virtual void HitTest(nsDisplayListBuilder* aBuilder, const nsRect& aRect,
HitTestState* aState, nsTArray<nsIFrame*> *aOutFrames) MOZ_OVERRIDE; HitTestState* aState, nsTArray<nsIFrame*> *aOutFrames) MOZ_OVERRIDE;
virtual bool ComputeVisibility(nsDisplayListBuilder* aBuilder, virtual bool ComputeVisibility(nsDisplayListBuilder* aBuilder,
nsRegion* aVisibleRegion, nsRegion* aVisibleRegion) MOZ_OVERRIDE;
const nsRect& aAllowVisibleRegionExpansion) MOZ_OVERRIDE;
virtual LayerState GetLayerState(nsDisplayListBuilder* aBuilder, virtual LayerState GetLayerState(nsDisplayListBuilder* aBuilder,
LayerManager* aManager, LayerManager* aManager,
const ContainerLayerParameters& aParameters) MOZ_OVERRIDE const ContainerLayerParameters& aParameters) MOZ_OVERRIDE
@ -3124,8 +3113,7 @@ public:
return mEffectsBounds + ToReferenceFrame(); return mEffectsBounds + ToReferenceFrame();
} }
virtual bool ComputeVisibility(nsDisplayListBuilder* aBuilder, virtual bool ComputeVisibility(nsDisplayListBuilder* aBuilder,
nsRegion* aVisibleRegion, nsRegion* aVisibleRegion) MOZ_OVERRIDE;
const nsRect& aAllowVisibleRegionExpansion) MOZ_OVERRIDE;
virtual bool TryMerge(nsDisplayListBuilder* aBuilder, virtual bool TryMerge(nsDisplayListBuilder* aBuilder,
nsDisplayItem* aItem) MOZ_OVERRIDE; nsDisplayItem* aItem) MOZ_OVERRIDE;
virtual bool ShouldFlattenAway(nsDisplayListBuilder* aBuilder) MOZ_OVERRIDE { virtual bool ShouldFlattenAway(nsDisplayListBuilder* aBuilder) MOZ_OVERRIDE {
@ -3232,8 +3220,7 @@ public:
const ContainerLayerParameters& aContainerParameters) MOZ_OVERRIDE; const ContainerLayerParameters& aContainerParameters) MOZ_OVERRIDE;
virtual bool ShouldBuildLayerEvenIfInvisible(nsDisplayListBuilder* aBuilder) MOZ_OVERRIDE; virtual bool ShouldBuildLayerEvenIfInvisible(nsDisplayListBuilder* aBuilder) MOZ_OVERRIDE;
virtual bool ComputeVisibility(nsDisplayListBuilder *aBuilder, virtual bool ComputeVisibility(nsDisplayListBuilder *aBuilder,
nsRegion *aVisibleRegion, nsRegion *aVisibleRegion) MOZ_OVERRIDE;
const nsRect& aAllowVisibleRegionExpansion) MOZ_OVERRIDE;
virtual bool TryMerge(nsDisplayListBuilder *aBuilder, nsDisplayItem *aItem) MOZ_OVERRIDE; virtual bool TryMerge(nsDisplayListBuilder *aBuilder, nsDisplayItem *aItem) MOZ_OVERRIDE;
virtual uint32_t GetPerFrameKey() MOZ_OVERRIDE { return (mIndex << nsDisplayItem::TYPE_BITS) | nsDisplayItem::GetPerFrameKey(); } virtual uint32_t GetPerFrameKey() MOZ_OVERRIDE { return (mIndex << nsDisplayItem::TYPE_BITS) | nsDisplayItem::GetPerFrameKey(); }

View File

@ -155,8 +155,7 @@ public:
} }
virtual bool ComputeVisibility(nsDisplayListBuilder* aBuilder, virtual bool ComputeVisibility(nsDisplayListBuilder* aBuilder,
nsRegion* aVisibleRegion, nsRegion* aVisibleRegion) MOZ_OVERRIDE
const nsRect& aAllowVisibleRegionExpansion) MOZ_OVERRIDE
{ {
return NS_GET_A(mColor) > 0; return NS_GET_A(mColor) > 0;
} }

View File

@ -959,8 +959,7 @@ nsDisplayPlugin::Paint(nsDisplayListBuilder* aBuilder,
bool bool
nsDisplayPlugin::ComputeVisibility(nsDisplayListBuilder* aBuilder, nsDisplayPlugin::ComputeVisibility(nsDisplayListBuilder* aBuilder,
nsRegion* aVisibleRegion, nsRegion* aVisibleRegion)
const nsRect& aAllowVisibleRegionExpansion)
{ {
if (aBuilder->IsForPluginGeometry()) { if (aBuilder->IsForPluginGeometry()) {
nsObjectFrame* f = static_cast<nsObjectFrame*>(mFrame); nsObjectFrame* f = static_cast<nsObjectFrame*>(mFrame);
@ -999,8 +998,7 @@ nsDisplayPlugin::ComputeVisibility(nsDisplayListBuilder* aBuilder,
} }
} }
return nsDisplayItem::ComputeVisibility(aBuilder, aVisibleRegion, return nsDisplayItem::ComputeVisibility(aBuilder, aVisibleRegion);
aAllowVisibleRegionExpansion);
} }
nsRegion nsRegion

View File

@ -319,8 +319,7 @@ public:
virtual void Paint(nsDisplayListBuilder* aBuilder, virtual void Paint(nsDisplayListBuilder* aBuilder,
nsRenderingContext* aCtx) MOZ_OVERRIDE; nsRenderingContext* aCtx) MOZ_OVERRIDE;
virtual bool ComputeVisibility(nsDisplayListBuilder* aBuilder, virtual bool ComputeVisibility(nsDisplayListBuilder* aBuilder,
nsRegion* aVisibleRegion, nsRegion* aVisibleRegion) MOZ_OVERRIDE;
const nsRect& aAllowVisibleRegionExpansion) MOZ_OVERRIDE;
NS_DISPLAY_DECL_NAME("Plugin", TYPE_PLUGIN) NS_DISPLAY_DECL_NAME("Plugin", TYPE_PLUGIN)