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Bug 1247364 - use AllChildrenIterator::Seek by a11y tree walker, r=davidb
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@ -80,11 +80,9 @@ TreeWalker::NextChild()
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nsIContent* parent = parentNode->AsElement();
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top = PushState(parent);
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while (nsIContent* childNode = Next(top)) {
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if (childNode == mAnchorNode) {
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mAnchorNode = parent;
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return NextChild();
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}
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if (top->mDOMIter.Seek(mAnchorNode)) {
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mAnchorNode = parent;
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return NextChild();
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}
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// XXX We really should never get here, it means we're trying to find an
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