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2D: Add a comment about why we need to know the fill mode early. r=bas
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@ -626,6 +626,10 @@ public:
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/*
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/*
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* Create a path builder with the specified fillmode.
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* Create a path builder with the specified fillmode.
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*
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* We need the fill mode up front because of Direct2D.
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* ID2D1SimplifiedGeometrySink requires the fill mode
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* to be set before calling BeginFigure().
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*/
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*/
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virtual TemporaryRef<PathBuilder> CreatePathBuilder(FillRule aFillRule = FILL_WINDING) const = 0;
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virtual TemporaryRef<PathBuilder> CreatePathBuilder(FillRule aFillRule = FILL_WINDING) const = 0;
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