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Backout e00a02282951 (bug 1232229) as we no longer need the diagnostics.
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9d762350e6
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@ -963,7 +963,6 @@ void
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Chunk::addArenaToFreeList(JSRuntime* rt, ArenaHeader* aheader)
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{
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MOZ_ASSERT(!aheader->allocated());
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MOZ_RELEASE_ASSERT(uintptr_t(info.freeArenasHead) != uintptr_t(UINT64_C(0x4b4b4b4b4b4b4b4b)));
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aheader->next = info.freeArenasHead;
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info.freeArenasHead = aheader;
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++info.numArenasFreeCommitted;
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@ -2297,7 +2296,6 @@ ArenaList::relocateArenas(ArenaHeader* toRelocate, ArenaHeader* relocated, Slice
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toRelocate = arena->next;
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RelocateArena(arena, sliceBudget);
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// Prepend to list of relocated arenas
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MOZ_RELEASE_ASSERT(uintptr_t(relocated) != uintptr_t(UINT64_C(0x4b4b4b4b4b4b4b4b)));
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arena->next = relocated;
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relocated = arena;
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stats.count(gcstats::STAT_ARENA_RELOCATED);
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@ -2846,8 +2844,6 @@ GCRuntime::protectAndHoldArenas(ArenaHeader* arenaList)
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ArenaHeader* next = arena->next;
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if (!next) {
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// Prepend to hold list before we protect the memory.
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MOZ_RELEASE_ASSERT(
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uintptr_t(relocatedArenasToRelease) != uintptr_t(UINT64_C(0x4b4b4b4b4b4b4b4b)));
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arena->next = relocatedArenasToRelease;
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relocatedArenasToRelease = arenaList;
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}
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@ -3477,7 +3473,7 @@ GCRuntime::sweepBackgroundThings(ZoneList& zones, LifoAlloc& freeBlocks, ThreadT
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for (unsigned index = 0 ; index < BackgroundFinalizePhases[phase].length ; ++index) {
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AllocKind kind = BackgroundFinalizePhases[phase].kinds[index];
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ArenaHeader* arenas = zone->arenas.arenaListsToSweep[kind];
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MOZ_RELEASE_ASSERT(uintptr_t(arenas) != uintptr_t(UINT64_C(0x4b4b4b4b4b4b4b4b)));
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MOZ_RELEASE_ASSERT(uintptr_t(arenas) != uintptr_t(-1));
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if (arenas)
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ArenaLists::backgroundFinalize(&fop, arenas, &emptyArenas);
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}
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@ -307,7 +307,6 @@ struct SortedArenaListSegment
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void append(ArenaHeader* aheader) {
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MOZ_ASSERT(aheader);
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MOZ_ASSERT_IF(head, head->getAllocKind() == aheader->getAllocKind());
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MOZ_RELEASE_ASSERT(uintptr_t(aheader) != uintptr_t(UINT64_C(0x4b4b4b4b4b4b4b4b)));
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*tailp = aheader;
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tailp = &aheader->next;
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}
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@ -318,7 +317,6 @@ struct SortedArenaListSegment
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// description of ArenaList), but from the perspective of a SortedArenaList
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// this makes no difference.
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void linkTo(ArenaHeader* aheader) {
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MOZ_RELEASE_ASSERT(uintptr_t(aheader) != uintptr_t(UINT64_C(0x4b4b4b4b4b4b4b4b)));
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*tailp = aheader;
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}
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};
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@ -547,7 +545,6 @@ class SortedArenaList
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void extractEmpty(ArenaHeader** empty) {
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SortedArenaListSegment& segment = segments[thingsPerArena_];
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if (segment.head) {
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MOZ_RELEASE_ASSERT(uintptr_t(*empty) != uintptr_t(UINT64_C(0x4b4b4b4b4b4b4b4b)));
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*segment.tailp = *empty;
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*empty = segment.head;
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segment.clear();
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