Bug 871804 - Clarify HTMLMediaElement.canPlayType() codecs for MPEG on Windows. r=kinetik

This commit is contained in:
Chris Pearce 2013-11-18 11:29:55 +13:00
parent db5e56dfcb
commit 9f15c2477b
4 changed files with 88 additions and 50 deletions

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@ -286,7 +286,7 @@ IsMediaPluginsType(const nsACString& aType)
static bool
IsWMFSupportedType(const nsACString& aType)
{
return WMFDecoder::GetSupportedCodecs(aType, nullptr);
return WMFDecoder::CanPlayType(aType, NS_LITERAL_STRING(""));
}
#endif
@ -397,8 +397,13 @@ DecoderTraits::CanHandleMediaType(const char* aMIMEType,
}
#endif
#ifdef MOZ_WMF
if (WMFDecoder::GetSupportedCodecs(nsDependentCString(aMIMEType), &codecList)) {
result = CANPLAY_MAYBE;
if (IsWMFSupportedType(nsDependentCString(aMIMEType))) {
if (!aHaveRequestedCodecs) {
return CANPLAY_MAYBE;
}
return WMFDecoder::CanPlayType(nsDependentCString(aMIMEType),
aRequestedCodecs)
? CANPLAY_YES : CANPLAY_NO;
}
#endif
#ifdef MOZ_DIRECTSHOW

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@ -32,6 +32,7 @@ which makes Windows Media Foundation unavailable.
#include <d3d9.h>
#include <dxva2api.h>
#include <wmcodecdsp.h>
#include <codecapi.h>
// Some SDK versions don't define the AAC decoder CLSID.
#ifndef CLSID_CMSAACDecMFT

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@ -11,6 +11,7 @@
#include "MediaDecoderStateMachine.h"
#include "mozilla/Preferences.h"
#include "WinUtils.h"
#include "nsCharSeparatedTokenizer.h"
#ifdef MOZ_DIRECTSHOW
#include "DirectShowDecoder.h"
@ -54,62 +55,95 @@ WMFDecoder::IsMP3Supported()
return spMajorVer != 0;
}
static bool
IsSupportedH264Codec(const nsAString& aCodec)
{
// According to the WMF documentation:
// http://msdn.microsoft.com/en-us/library/windows/desktop/dd797815%28v=vs.85%29.aspx
// "The Media Foundation H.264 video decoder is a Media Foundation Transform
// that supports decoding of Baseline, Main, and High profiles, up to level
// 5.1.". We also report that we can play Extended profile, as there are
// bitstreams that are Extended compliant that are also Baseline compliant.
// H.264 codecs parameters have a type defined as avc1.PPCCLL, where
// PP = profile_idc, CC = constraint_set flags, LL = level_idc.
// We ignore the constraint_set flags, as it's not clear from the WMF
// documentation what constraints the WMF H.264 decoder supports.
// See http://blog.pearce.org.nz/2013/11/what-does-h264avc1-codecs-parameters.html
// for more details.
if (aCodec.Length() != strlen("avc1.PPCCLL")) {
return false;
}
// Verify the codec starts with "avc1.".
const nsAString& sample = Substring(aCodec, 0, 5);
if (!sample.EqualsASCII("avc1.")) {
return false;
}
// Extract the profile_idc and level_idc. Note: the constraint_set flags
// are ignored, it's not clear from the WMF documentation if they make a
// difference.
nsresult rv = NS_OK;
const int32_t profile = PromiseFlatString(Substring(aCodec, 5, 2)).ToInteger(&rv, 16);
NS_ENSURE_SUCCESS(rv, false);
const int32_t level = PromiseFlatString(Substring(aCodec, 9, 2)).ToInteger(&rv, 16);
NS_ENSURE_SUCCESS(rv, false);
return level >= eAVEncH264VLevel1 &&
level <= eAVEncH264VLevel5_1 &&
(profile == eAVEncH264VProfile_Base ||
profile == eAVEncH264VProfile_Main ||
profile == eAVEncH264VProfile_Extended ||
profile == eAVEncH264VProfile_High);
}
bool
WMFDecoder::GetSupportedCodecs(const nsACString& aType,
char const *const ** aCodecList)
WMFDecoder::CanPlayType(const nsACString& aType,
const nsAString& aCodecs)
{
if (!MediaDecoder::IsWMFEnabled() ||
NS_FAILED(LoadDLLs()))
NS_FAILED(LoadDLLs())) {
return false;
}
// Assume that if LoadDLLs() didn't fail, we can playback the types that
// we know should be supported by Windows Media Foundation.
static char const *const mp3AudioCodecs[] = {
"mp3",
nullptr
};
if ((aType.EqualsASCII("audio/mpeg") || aType.EqualsASCII("audio/mp3")) &&
IsMP3Supported()) {
// Note: We block MP3 playback on Window 7 SP0 since it seems to crash
// in some circumstances.
if (aCodecList) {
*aCodecList = mp3AudioCodecs;
}
return true;
return !aCodecs.Length() || aCodecs.EqualsASCII("mp3");
}
// AAC in M4A.
static char const *const aacAudioCodecs[] = {
"mp4a.40.2", // AAC-LC
nullptr
};
if (aType.EqualsASCII("audio/mp4") ||
aType.EqualsASCII("audio/x-m4a")) {
if (aCodecList) {
*aCodecList = aacAudioCodecs;
}
return true;
// AAC-LC in M4A.
if (aType.EqualsASCII("audio/mp4") || aType.EqualsASCII("audio/x-m4a")) {
return !aCodecs.Length() || aCodecs.EqualsASCII("mp4a.40.2");
}
// H.264 + AAC in MP4.
static char const *const H264Codecs[] = {
"avc1.42E01E", // H.264 Constrained Baseline Profile Level 3.0
"avc1.42001E", // H.264 Baseline Profile Level 3.0
"avc1.58A01E", // H.264 Extended Profile Level 3.0
"avc1.4D401E", // H.264 Main Profile Level 3.0
"avc1.64001E", // H.264 High Profile Level 3.0
"avc1.64001F", // H.264 High Profile Level 3.1
"mp4a.40.2", // AAC-LC
nullptr
};
if (aType.EqualsASCII("video/mp4")) {
if (aCodecList) {
*aCodecList = H264Codecs;
}
return true;
if (!aType.EqualsASCII("video/mp4")) {
return false;
}
return false;
// H.264 + AAC in MP4. Verify that all the codecs specifed are ones that
// we expect that we can play.
nsCharSeparatedTokenizer tokenizer(aCodecs, ',');
bool expectMoreTokens = false;
while (tokenizer.hasMoreTokens()) {
const nsSubstring& token = tokenizer.nextToken();
expectMoreTokens = tokenizer.separatorAfterCurrentToken();
if (token.EqualsASCII("mp4a.40.2") || // AAC-LC
IsSupportedH264Codec(token)) {
continue;
}
return false;
}
if (expectMoreTokens) {
// Last codec name was empty
return false;
}
return true;
}
nsresult

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@ -26,14 +26,6 @@ public:
virtual MediaDecoderStateMachine* CreateStateMachine();
// Returns true if aType is a MIME type that we render with the
// Windows Media Foundation backend. If aCodecList is non null,
// it is filled with a (static const) null-terminated list of strings
// denoting the codecs we'll playback. Note that playback is strictly
// limited to the codecs in this list.
static bool GetSupportedCodecs(const nsACString& aType,
char const *const ** aCodecList);
// Loads the DLLs required by Windows Media Foundation. If this returns
// failure, you can assume that WMF is not available on the user's system.
static nsresult LoadDLLs();
@ -46,6 +38,12 @@ public:
// Returns true if MP3 decoding is enabled on this system. We block
// MP3 playback on Windows 7 SP0, since it's crashy on that platform.
static bool IsMP3Supported();
// Returns the HTMLMediaElement.canPlayType() result for the mime type
// and codecs parameter. aCodecs can be empty.
static bool CanPlayType(const nsACString& aType,
const nsAString& aCodecs);
};
} // namespace mozilla