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https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
pulling out extending guide trenches as per Aza's feedback. revert to 787f64274830 to try them again. keeping some bugfixes which were made during extending guide trench dev, though.
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51a6895e12
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@ -117,7 +117,7 @@ Drag.prototype = {
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bounds = newRect;
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}
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} else {
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Trenches.hideGuides( true );
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Trenches.hideGuides();
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}
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// make sure the bounds are in the window.
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@ -128,7 +128,7 @@ Drag.prototype = {
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iQ.extend(snappedTrenches,newRect.snappedTrenches);
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}
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Trenches.hideGuides( true );
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Trenches.hideGuides();
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for (let edge in snappedTrenches) {
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let trench = snappedTrenches[edge];
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if (typeof trench == 'object') {
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@ -109,14 +109,6 @@ var Trench = function(element, xory, type, edge) {
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this.range = new Range(0,10000);
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this.minRange = new Range(0,0);
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this.activeRange = new Range(0,10000);
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//----------
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// Variable: extending guide trench variables
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// only makes sense for guide trenches
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// extended - (bool) whether this trench has been extended or not.
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//
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this.extended = false;
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this.snapBeginTime = false;
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};
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Trench.prototype = {
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//----------
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@ -223,30 +215,21 @@ Trench.prototype = {
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// If <Trenches.showDebug> is true, we will draw the trench. Active portions are drawn with 0.5
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// opacity. If <active> is false, the entire trench will be
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// very translucent.
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show: function Trench_show( animateExtend ) { // DEBUG
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show: function Trench_show() { // DEBUG
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if (this.active && (this.showGuide || this.extended)) {
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if (!this.dom.guideTrench) {
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var guideTrench = this.dom.guideTrench = iQ("<div/>").addClass('guideTrench').css({id: 'guideTrench'+this.id});
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// if (!this.animatingExtend)
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guideTrench.css(this.guideRect);
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iQ("body").append(guideTrench);
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}
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if (animateExtend) {
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this.animatingExtend = true;
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var self = this;
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this.dom.guideTrench.animate( this.guideRect, {
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complete: function () { self.animatingExtend = false; },
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duration: 500,
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} );
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}
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if (this.active && this.showGuide) {
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if (!this.dom.guideTrench)
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this.dom.guideTrench = iQ("<div/>").addClass('guideTrench').css({id: 'guideTrench'+this.id});
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var guideTrench = this.dom.guideTrench;
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guideTrench.css(this.guideRect);
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iQ("body").append(guideTrench);
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} else {
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if (this.dom.guideTrench) {
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this.dom.guideTrench.remove();
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delete this.dom.guideTrench;
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}
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}
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if (!Trenches.showDebug) {
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this.hide( true ); // true for dontHideGuides
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return;
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@ -287,8 +270,6 @@ Trench.prototype = {
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this.dom.activeVisibleTrench.remove();
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if (!dontHideGuides && this.dom.guideTrench)
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this.dom.guideTrench.remove();
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if (!dontHideGuides && this.extended)
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this.unextend();
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},
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//----------
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@ -428,12 +409,6 @@ Trench.prototype = {
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// only guide-type trenches need to set a separate active range
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if (this.type != 'guide')
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return;
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// if it's not extended yet, let's just add a little
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if (!this.extended) {
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this.setActiveRange(new Range(this.minRange.min - 30, this.minRange.max + 30));
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return;
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}
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var groups = Groups.groups;
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var trench = this;
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@ -462,21 +437,6 @@ Trench.prototype = {
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trench.setActiveRange(activeRange);
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}
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});
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},
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extend: function Trench_extend() {
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this.extended = true;
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this.calculateActiveRange();
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this.show( true );
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},
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unextend: function Trench_unextend() {
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this.snapBeginTime = false;
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if (this.extended) {
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this.extended = false;
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this.calculateActiveRange();
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this.show();
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}
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}
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};
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@ -489,11 +449,9 @@ var Trenches = {
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// nextId - (integer) a counter for the next <Trench>'s <Trench.id> value.
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// showDebug - (boolean) whether to draw the <Trench>es or not.
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// defaultRadius - (integer) the default radius for new <Trench>es.
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// extendTime - (integer) the number of milliseconds before a <Trench> is extended.
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nextId: 0,
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showDebug: false,
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defaultRadius: 10,
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extendTime: 1000, // in milliseconds
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// ---------
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// Variables: snapping preferences; used to break ties in snapping.
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@ -576,10 +534,8 @@ var Trenches = {
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// ---------
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// Function: hideGuides
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// Hide all guides (dotted lines) en masse.
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hideGuides: function Trenches_hideGuides( dontHideExtendedGuides ) {
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hideGuides: function Trenches_hideGuides() {
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this.trenches.forEach(function(t) {
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if (!dontHideExtendedGuides)
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t.unextend();
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t.showGuide = false;
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t.show();
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});
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@ -652,42 +608,26 @@ var Trenches = {
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}
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}
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let stamp = Date.now();
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if (updated) {
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for (let i in snappedTrenches) {
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let t = snappedTrenches[i];
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t.showGuide = true;
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t.show();
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if (t.type == 'guide' && !t.snapBeginTime) {
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t.snapBeginTime = stamp;
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iQ.timeout(function(){
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// if the timestamp is still the same...
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// that means that this is a continuation of the same drag instance.
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if (stamp == t.snapBeginTime)
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t.extend();
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}, Trenches.extendTime);
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}
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}
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}
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// clear the snapBeginTime for the other trenches
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let snappedIds = [ snappedTrenches[j].id for (j in snappedTrenches) ];
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for (let i in this.trenches) {
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let t = this.trenches[i];
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// show the guide if it was used in snapping
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if (snappedIds.indexOf(t.id) != -1) {
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t.showGuide = true;
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t.show();
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}
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// make sure to turn the guide off if we're no longer snapping to it
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if (t.showGuide && snappedIds.indexOf(t.id) == -1) {
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t.showGuide = false;
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t.show();
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}
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if (t.snapBeginTime && snappedIds.indexOf(t.id) == -1 ) {
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t.snapBeginTime = false;
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}
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}
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if (updated) {
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rect.snappedTrenches = snappedTrenches;
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return rect;
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} else {
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Trenches.hideGuides( true );
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Trenches.hideGuides();
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return false;
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}
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},
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