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Bug 1168664 - Stop mistakenly using the transform reference box's width to calculate the Z component in ProcessMatrix3D. r=mattwoodrow
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@ -266,8 +266,7 @@ ProcessMatrix3D(gfx3DMatrix& aMatrix,
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&aRefBox, &TransformReferenceBox::Height);
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temp._43 = ProcessTranslatePart(aData->Item(15),
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aContext, aPresContext, aCanStoreInRuleTree,
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&aRefBox, &TransformReferenceBox::Height);
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// XXXjwatt why are we using TransformReferenceBox::Height for the z compontent?!
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nullptr);
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aMatrix.PreMultiply(temp);
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}
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