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Bug 1155828. Follow up bug to correct indentation. r=mstange
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@ -501,7 +501,7 @@ RepeatOrStretchSurface(DrawTarget& aDT, SourceSurface* aSurface,
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}
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if ((!aDT.GetTransform().IsRectilinear() &&
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aDT.GetBackendType() != BackendType::CAIRO) ||
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aDT.GetBackendType() != BackendType::CAIRO) ||
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(aDT.GetBackendType() == BackendType::DIRECT2D)) {
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// Use stretching if possible, since it leads to less seams when the
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// destination is transformed. However, don't do this if we're using cairo,
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