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https://gitlab.winehq.org/wine/wine-gecko.git
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Bug 503541 - Fine grained control of gesture registration on widgets (Win7). r=smaug+roc, sr=smaug
This commit is contained in:
parent
0479aa9647
commit
972bf3dc41
@ -61,6 +61,7 @@
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#include "nsIEditorDocShell.h"
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#include "nsIFormControl.h"
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#include "nsIComboboxControlFrame.h"
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#include "nsIScrollableFrame.h"
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#include "nsIDOMNSHTMLElement.h"
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#include "nsIDOMHTMLAnchorElement.h"
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#include "nsIDOMHTMLInputElement.h"
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@ -2492,6 +2493,115 @@ nsEventStateManager::DoScrollText(nsPresContext* aPresContext,
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return NS_OK;
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}
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void
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nsEventStateManager::DecideGestureEvent(nsGestureNotifyEvent* aEvent,
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nsIFrame* targetFrame)
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{
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NS_ASSERTION(aEvent->message == NS_GESTURENOTIFY_EVENT_START,
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"DecideGestureEvent called with a non-gesture event");
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/* Check the ancestor tree to decide if any frame is willing* to receive
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* a MozPixelScroll event. If that's the case, the current touch gesture
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* will be used as a pan gesture; otherwise it will be a regular
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* mousedown/mousemove/click event.
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*
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* *willing: determine if it makes sense to pan the element using scroll events:
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* - For web content: if there are any visible scrollbars on the touch point
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* - For XUL: if it's an scrollable element that can currently scroll in some
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* direction.
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*
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* Note: we'll have to one-off various cases to ensure a good usable behavior
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*/
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nsGestureNotifyEvent::ePanDirection panDirection = nsGestureNotifyEvent::ePanNone;
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PRBool displayPanFeedback = PR_FALSE;
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for (nsIFrame* current = targetFrame; current;
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current = nsLayoutUtils::GetCrossDocParentFrame(current)) {
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nsIAtom* currentFrameType = current->GetType();
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// Scrollbars should always be draggable
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if (currentFrameType == nsGkAtoms::scrollbarFrame) {
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panDirection = nsGestureNotifyEvent::ePanNone;
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break;
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}
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#ifdef MOZ_XUL
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// Special check for trees
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nsTreeBodyFrame* treeFrame = do_QueryFrame(current);
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if (treeFrame) {
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if (treeFrame->GetHorizontalOverflow()) {
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panDirection = nsGestureNotifyEvent::ePanHorizontal;
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}
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if (treeFrame->GetVerticalOverflow()) {
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panDirection = nsGestureNotifyEvent::ePanVertical;
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}
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break;
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}
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#endif
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nsIScrollableFrame* scrollableFrame = do_QueryFrame(current);
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if (scrollableFrame) {
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if (current->IsFrameOfType(nsIFrame::eXULBox)) {
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nsIScrollableView* scrollableView = scrollableFrame->GetScrollableView();
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if (scrollableView) {
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displayPanFeedback = PR_TRUE;
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PRBool canScrollUp, canScrollDown, canScrollLeft, canScrollRight;
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scrollableView->CanScroll(PR_FALSE, PR_TRUE, canScrollDown);
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scrollableView->CanScroll(PR_FALSE, PR_FALSE, canScrollUp);
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scrollableView->CanScroll(PR_TRUE, PR_TRUE, canScrollRight);
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scrollableView->CanScroll(PR_TRUE, PR_FALSE, canScrollLeft);
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if (targetFrame->GetType() == nsGkAtoms::menuFrame) {
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// menu frames report horizontal scroll when they have submenus
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// and we don't want that
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canScrollRight = PR_FALSE;
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canScrollLeft = PR_FALSE;
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displayPanFeedback = PR_FALSE;
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}
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//Vertical panning has priority over horizontal panning, so
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//when a vertical movement is detected we can just finish the loop.
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if (canScrollUp || canScrollDown) {
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panDirection = nsGestureNotifyEvent::ePanVertical;
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break;
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}
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if (canScrollLeft || canScrollRight) {
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panDirection = nsGestureNotifyEvent::ePanHorizontal;
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displayPanFeedback = PR_FALSE;
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}
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}
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} else { //Not a XUL box
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nsMargin scrollbarSizes = scrollableFrame->GetActualScrollbarSizes();
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//Check if we have visible scrollbars
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if (scrollbarSizes.LeftRight()) {
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panDirection = nsGestureNotifyEvent::ePanVertical;
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displayPanFeedback = PR_TRUE;
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break;
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}
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if (scrollbarSizes.TopBottom()) {
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panDirection = nsGestureNotifyEvent::ePanHorizontal;
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displayPanFeedback = PR_TRUE;
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}
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}
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} //scrollableFrame
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} //ancestor chain
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aEvent->displayPanFeedback = displayPanFeedback;
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aEvent->panDirection = panDirection;
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}
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nsresult
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nsEventStateManager::GetParentScrollingView(nsInputEvent *aEvent,
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nsPresContext* aPresContext,
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@ -2798,6 +2908,13 @@ nsEventStateManager::PostHandleEvent(nsPresContext* aPresContext,
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}
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break;
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case NS_GESTURENOTIFY_EVENT_START:
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{
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if (nsEventStatus_eConsumeNoDefault != *aStatus)
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DecideGestureEvent(static_cast<nsGestureNotifyEvent*>(aEvent), mCurrentTarget);
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}
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break;
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case NS_DRAGDROP_ENTER:
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case NS_DRAGDROP_OVER:
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{
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@ -41,6 +41,7 @@
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#include "nsIEventStateManager.h"
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#include "nsEvent.h"
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#include "nsGUIEvent.h"
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#include "nsIContent.h"
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#include "nsIObserver.h"
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#include "nsWeakReference.h"
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@ -278,6 +279,16 @@ protected:
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nsresult ChangeFullZoom(PRInt32 change);
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// end mousewheel functions
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/*
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* When a touch gesture is about to start, this function determines what
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* kind of gesture interaction we will want to use, based on what is
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* underneath the initial touch point.
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* Currently it decides between panning (finger scrolling) or dragging
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* the target element, as well as the orientation to trigger panning and
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* display visual boundary feedback. The decision is stored back in aEvent.
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*/
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void DecideGestureEvent(nsGestureNotifyEvent* aEvent, nsIFrame* targetFrame);
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// routines for the d&d gesture tracking state machine
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void BeginTrackingDragGesture ( nsPresContext* aPresContext, nsMouseEvent* inDownEvent,
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nsIFrame* inDownFrame ) ;
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@ -648,6 +648,7 @@ nsLayoutUtils::GetEventCoordinatesRelativeTo(const nsEvent* aEvent, nsIFrame* aF
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aEvent->eventStructType != NS_MOUSE_SCROLL_EVENT &&
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aEvent->eventStructType != NS_DRAG_EVENT &&
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aEvent->eventStructType != NS_SIMPLE_GESTURE_EVENT &&
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aEvent->eventStructType != NS_GESTURENOTIFY_EVENT &&
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aEvent->eventStructType != NS_QUERY_CONTENT_EVENT))
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return nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
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@ -186,6 +186,9 @@ public:
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nsITreeBoxObject* GetTreeBoxObject() const { return mTreeBoxObject; }
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PRBool GetVerticalOverflow() const { return mVerticalOverflow; }
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PRBool GetHorizontalOverflow() const {return mHorizontalOverflow; }
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protected:
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friend class nsOverflowChecker;
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@ -105,6 +105,7 @@ class nsHashKey;
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#define NS_SIMPLE_GESTURE_EVENT 37
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#define NS_SELECTION_EVENT 38
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#define NS_CONTENT_COMMAND_EVENT 39
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#define NS_GESTURENOTIFY_EVENT 40
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// These flags are sort of a mess. They're sort of shared between event
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// listener flags and event flags, but only some of them. You've been
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@ -429,6 +430,9 @@ class nsHashKey;
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#define NS_CONTENT_COMMAND_UNDO (NS_CONTENT_COMMAND_EVENT_START+4)
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#define NS_CONTENT_COMMAND_REDO (NS_CONTENT_COMMAND_EVENT_START+5)
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// Event to gesture notification
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#define NS_GESTURENOTIFY_EVENT_START 3900
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/**
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* Return status for event processors, nsEventStatus, is defined in
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* nsEvent.h.
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@ -1074,6 +1078,38 @@ public:
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PRInt32 scrollOverflow;
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};
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/*
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* Gesture Notify Event:
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*
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* This event is the first event generated when the user touches
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* the screen with a finger, and it's meant to decide what kind
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* of action we'll use for that touch interaction.
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*
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* The event is dispatched to the layout and based on what is underneath
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* the initial contact point it's then decided if we should pan
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* (finger scrolling) or drag the target element.
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*/
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class nsGestureNotifyEvent : public nsGUIEvent
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{
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public:
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enum ePanDirection {
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ePanNone,
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ePanVertical,
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ePanHorizontal,
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ePanBoth
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};
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ePanDirection panDirection;
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PRPackedBool displayPanFeedback;
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nsGestureNotifyEvent(PRBool aIsTrusted, PRUint32 aMsg, nsIWidget *aWidget):
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nsGUIEvent(aIsTrusted, aMsg, aWidget, NS_GESTURENOTIFY_EVENT),
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panDirection(ePanNone),
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displayPanFeedback(PR_FALSE)
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{
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}
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};
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class nsQueryContentEvent : public nsGUIEvent
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{
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public:
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@ -144,7 +144,7 @@ PRBool nsWinGesture::InitLibrary()
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#define GCOUNT 5
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PRBool nsWinGesture::InitWinGestureSupport(HWND hWnd)
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PRBool nsWinGesture::SetWinGestureSupport(HWND hWnd, nsGestureNotifyEvent::ePanDirection aDirection)
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{
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if (!getGestureInfo)
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return PR_FALSE;
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@ -162,17 +162,27 @@ PRBool nsWinGesture::InitWinGestureSupport(HWND hWnd)
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config[1].dwBlock = 0;
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config[2].dwID = GID_PAN;
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if (gEnableSingleFingerPanEvents) {
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config[2].dwWant = GC_PAN|GC_PAN_WITH_INERTIA|
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GC_PAN_WITH_GUTTER|
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GC_PAN_WITH_SINGLE_FINGER_VERTICALLY;
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config[2].dwBlock = GC_PAN_WITH_SINGLE_FINGER_HORIZONTALLY;
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}
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else {
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config[2].dwWant = GC_PAN|GC_PAN_WITH_INERTIA|
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GC_PAN_WITH_GUTTER;
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config[2].dwBlock = GC_PAN_WITH_SINGLE_FINGER_VERTICALLY|
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GC_PAN_WITH_SINGLE_FINGER_HORIZONTALLY;
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if (gEnableSingleFingerPanEvents) {
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if (aDirection == nsGestureNotifyEvent::ePanVertical ||
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aDirection == nsGestureNotifyEvent::ePanBoth)
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{
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config[2].dwWant |= GC_PAN_WITH_SINGLE_FINGER_VERTICALLY;
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config[2].dwBlock -= GC_PAN_WITH_SINGLE_FINGER_VERTICALLY;
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}
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if (aDirection == nsGestureNotifyEvent::ePanHorizontal ||
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aDirection == nsGestureNotifyEvent::ePanBoth)
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{
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config[2].dwWant |= GC_PAN_WITH_SINGLE_FINGER_HORIZONTALLY;
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config[2].dwBlock -= GC_PAN_WITH_SINGLE_FINGER_HORIZONTALLY;
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}
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}
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config[3].dwWant = GC_TWOFINGERTAP;
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@ -194,7 +194,7 @@ public:
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nsWinGesture();
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public:
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PRBool InitWinGestureSupport(HWND hWnd);
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PRBool SetWinGestureSupport(HWND hWnd, nsGestureNotifyEvent::ePanDirection aDirection);
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PRBool ShutdownWinGestureSupport();
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PRBool IsAvailable();
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@ -436,6 +436,7 @@ nsWindow::nsWindow() : nsBaseWidget()
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mWindowType = eWindowType_child;
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mBorderStyle = eBorderStyle_default;
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mPopupType = ePopupTypeAny;
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mDisplayPanFeedback = PR_FALSE;
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mLastPoint.x = 0;
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mLastPoint.y = 0;
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mLastSize.width = 0;
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@ -715,20 +716,6 @@ nsWindow::StandardWindowCreate(nsIWidget *aParent,
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nsWindowCE::CreateSoftKeyMenuBar(mWnd);
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#endif
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#if !defined(WINCE)
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// Enable gesture support for this window.
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if (mWindowType != eWindowType_invisible &&
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mWindowType != eWindowType_plugin &&
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mWindowType != eWindowType_java &&
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mWindowType != eWindowType_toplevel) {
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// eWindowType_toplevel is the top level main frame window. Gesture support
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// there prevents the user from interacting with the title bar or nc
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// areas using a single finger. Java and plugin windows can make their
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// own calls.
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mGesture.InitWinGestureSupport(mWnd);
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}
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#endif // !defined(WINCE)
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return NS_OK;
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}
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@ -4148,6 +4135,31 @@ PRBool nsWindow::ProcessMessage(UINT msg, WPARAM &wParam, LPARAM &lParam,
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case WM_GESTURE:
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result = OnGesture(wParam, lParam);
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break;
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case WM_GESTURENOTIFY:
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{
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if (mWindowType != eWindowType_invisible &&
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mWindowType != eWindowType_plugin &&
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mWindowType != eWindowType_java &&
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mWindowType != eWindowType_toplevel) {
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// eWindowType_toplevel is the top level main frame window. Gesture support
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// there prevents the user from interacting with the title bar or nc
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// areas using a single finger. Java and plugin windows can make their
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// own calls.
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GESTURENOTIFYSTRUCT * gestureinfo = (GESTURENOTIFYSTRUCT*)lParam;
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nsPointWin touchPoint;
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touchPoint = gestureinfo->ptsLocation;
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touchPoint.ScreenToClient(mWnd);
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nsGestureNotifyEvent gestureNotifyEvent(PR_TRUE, NS_GESTURENOTIFY_EVENT_START, this);
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gestureNotifyEvent.refPoint = touchPoint;
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nsEventStatus status;
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DispatchEvent(&gestureNotifyEvent, status);
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mDisplayPanFeedback = gestureNotifyEvent.displayPanFeedback;
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mGesture.SetWinGestureSupport(mWnd, gestureNotifyEvent.panDirection);
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}
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result = PR_FALSE; //should always bubble to DefWindowProc
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}
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break;
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#endif // !defined(WINCE)
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case WM_CLEAR:
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@ -4735,7 +4747,7 @@ PRBool nsWindow::OnGesture(WPARAM wParam, LPARAM lParam)
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scrollOverflowY = event.scrollOverflow;
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}
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if (mWindowType != eWindowType_popup) {
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if (mDisplayPanFeedback) {
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mGesture.UpdatePanFeedbackX(mWnd, scrollOverflowX, endFeedback);
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mGesture.UpdatePanFeedbackY(mWnd, scrollOverflowY, endFeedback);
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mGesture.PanFeedbackFinalize(mWnd, endFeedback);
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@ -414,6 +414,7 @@ protected:
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HKL mLastKeyboardLayout;
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nsPopupType mPopupType;
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int mScrollSeriesCounter;
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PRPackedBool mDisplayPanFeedback;
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static PRUint32 sInstanceCount;
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static TriStateBool sCanQuit;
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