mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
Bug 676831 - Mark Android OpenGL Reftest failures for regression testing. r=joe
--HG-- extra : rebase_source : b5458fa13fc6277560eb0ebc3e4e31f6c04b4e6c
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@ -24,7 +24,7 @@ include autofocus/reftest.list
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== 649134-1.html 649134-ref.html
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skip-if(Android) == 649134-2.html 649134-2-ref.html
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== hidden-1a.html hidden-1-ref.html
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skip-if(Android&&layersOpenGL) == hidden-1a.html hidden-1-ref.html
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== hidden-1b.html hidden-1-ref.html
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== hidden-1c.html hidden-1-ref.html
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== hidden-1d.html hidden-1-ref.html
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@ -9,9 +9,9 @@ random-if(/^Windows\x20NT\x206\.1/.test(http.oscpu)) fails-if(!haveTestPlugin) =
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random-if(/^Windows\x20NT\x206\.1/.test(http.oscpu)) fails-if(!haveTestPlugin) skip-if(Android) == border-padding-3.html border-padding-3-ref.html # bug 629430
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random-if(cocoaWidget||d2d) fails-if(!haveTestPlugin&&!Android) skip-if(!testPluginIsOOP()) == pluginproblemui-direction-1.html pluginproblemui-direction-1-ref.html
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random-if(cocoaWidget) fails-if(!haveTestPlugin&&!Android) skip-if(!testPluginIsOOP()) == pluginproblemui-direction-2.html pluginproblemui-direction-2-ref.html
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fails-if(!haveTestPlugin) == plugin-canvas-alpha-zindex.html div-alpha-zindex.html
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fails-if(!haveTestPlugin) == plugin-transform-alpha-zindex.html div-alpha-zindex.html
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random-if(/^Windows\x20NT\x206\.1/.test(http.oscpu)) fails-if(!haveTestPlugin) == plugin-busy-alpha-zindex.html div-alpha-zindex.html
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fails-if(!haveTestPlugin) skip-if(Android&&layersOpenGL) == plugin-canvas-alpha-zindex.html div-alpha-zindex.html
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fails-if(!haveTestPlugin) skip-if(Android&&layersOpenGL) == plugin-transform-alpha-zindex.html div-alpha-zindex.html
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random-if(/^Windows\x20NT\x206\.1/.test(http.oscpu)) fails-if(!haveTestPlugin) skip-if(Android&&layersOpenGL) == plugin-busy-alpha-zindex.html div-alpha-zindex.html
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random-if(/^Windows\x20NT\x206\.1/.test(http.oscpu)) fails-if(!haveTestPlugin) == plugin-background.html plugin-background-ref.html
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random-if(/^Windows\x20NT\x206\.1/.test(http.oscpu)) fails-if(!haveTestPlugin) == plugin-background-1-step.html plugin-background-ref.html
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random-if(/^Windows\x20NT\x206\.1/.test(http.oscpu)) fails-if(!haveTestPlugin) == plugin-background-2-step.html plugin-background-ref.html
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@ -37,7 +37,7 @@ random == corner-2.html corner-2-ref.svg # right corners different radius than l
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fails == clipping-1.html clipping-1-ref.html # background color should completely fill box; bug 466572
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!= clipping-2.html about:blank # background color clipped to inner/outer border, can't get
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# great tests for this due to antialiasing problems described in bug 466572
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== clipping-3.html clipping-3-ref.xhtml # edge of border-radius clips an underlying object's background
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fails-if(Android&&layersOpenGL) == clipping-3.html clipping-3-ref.xhtml # edge of border-radius clips an underlying object's background
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# Tests for clipping the contents of replaced elements and overflow!=visible
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!= clipping-4-ref.html clipping-4-notref.html
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@ -63,8 +63,8 @@ fails-if(cocoaWidget) == intersecting-clipping-1-refc.html intersecting-clipping
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== table-collapse-1.html table-collapse-1-ref.html # border-radius is ignored on internal table elements
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# when border-collapse: collapse
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== invalidate-1a.html invalidate-1-ref.html
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== invalidate-1b.html invalidate-1-ref.html
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fails-if(Android&&layersOpenGL) == invalidate-1a.html invalidate-1-ref.html
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fails-if(Android&&layersOpenGL) == invalidate-1b.html invalidate-1-ref.html
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# test that border-radius is reduced for scrollbars
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fails-if(Android) == scrollbar-clamping-1.html scrollbar-clamping-1-ref.html
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@ -74,7 +74,7 @@ fails-if(Android) == scrollbar-clamping-2.html scrollbar-clamping-2-ref.html
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== corner-joins-1.xhtml corner-joins-1-ref.xhtml
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random-if(winWidget) HTTP(..) == corner-joins-2.xhtml corner-joins-2-ref.xhtml
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== scroll-1.html scroll-1-ref.html # see bug 602892
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fails-if(Android&&layersOpenGL) == scroll-1.html scroll-1-ref.html # see bug 602892
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== zero-radius-clip-1.html zero-radius-clip-ref.html
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@ -1,5 +1,5 @@
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== default-size.html default-size-ref.html
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== size-1.html size-1-ref.html
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fails-if(Android&&layersOpenGL) == size-1.html size-1-ref.html
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== image-rendering-test.html image-rendering-ref.html
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== image-shadow.html image-shadow-ref.html
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@ -4,7 +4,7 @@
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!= inline-horizontal-2.html inline-horizontal-2-noref.html
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== inline-horizontal-1-dyn.html inline-horizontal-1-ref.html
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!= inline-horizontal-1-dyn.html inline-horizontal-1-noref.html
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== inline-horizontal-2-dyn.html inline-horizontal-2-ref.html
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fails-if(Android&&layersOpenGL) == inline-horizontal-2-dyn.html inline-horizontal-2-ref.html
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!= inline-horizontal-2-dyn.html inline-horizontal-2-noref.html
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== block-horizontal-1.html block-horizontal-1-ref.html
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!= block-horizontal-1.html block-horizontal-1-noref.html
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@ -18,9 +18,9 @@
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!= block-horizontal-1-dyn.html block-horizontal-1-noref.html
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== block-horizontal-2-dyn.html block-horizontal-2-ref.html
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!= block-horizontal-2-dyn.html block-horizontal-2-noref.html
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== block-horizontal-3-dyn.html block-horizontal-3-ref.html
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fails-if(Android&&layersOpenGL) == block-horizontal-3-dyn.html block-horizontal-3-ref.html
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!= block-horizontal-3-dyn.html block-horizontal-3-noref.html
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== block-horizontal-4-dyn.html block-horizontal-4-ref.html
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fails-if(Android&&layersOpenGL) == block-horizontal-4-dyn.html block-horizontal-4-ref.html
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!= block-horizontal-4-dyn.html block-horizontal-4-noref.html
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== inline-block-horizontal-1.html inline-block-horizontal-1-ref.html
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!= inline-block-horizontal-1.html inline-block-horizontal-1-noref.html
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@ -28,7 +28,7 @@
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!= inline-block-horizontal-2.html inline-block-horizontal-2-noref.html
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== inline-block-horizontal-1-dyn.html inline-block-horizontal-1-ref.html
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!= inline-block-horizontal-1-dyn.html inline-block-horizontal-1-noref.html
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== inline-block-horizontal-2-dyn.html inline-block-horizontal-2-ref.html
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fails-if(Android&&layersOpenGL) == inline-block-horizontal-2-dyn.html inline-block-horizontal-2-ref.html
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!= inline-block-horizontal-2-dyn.html inline-block-horizontal-2-noref.html
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== inline-table-horizontal-1.html inline-table-horizontal-1-ref.html
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!= inline-table-horizontal-1.html inline-table-horizontal-1-noref.html
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@ -58,8 +58,8 @@
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== block-sibling-1c-dyn.html block-sibling-1-ref.html
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== block-sibling-1c-dyn.html block-sibling-1-ref2.html
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!= block-sibling-1c-dyn.html block-sibling-1-noref2.html
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== block-sibling-2-dyn.html block-sibling-2-ref.html
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== block-sibling-2-dyn.html block-sibling-2-ref2.html
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fails-if(Android&&layersOpenGL) == block-sibling-2-dyn.html block-sibling-2-ref.html
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fails-if(Android&&layersOpenGL) == block-sibling-2-dyn.html block-sibling-2-ref2.html
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!= block-sibling-2-dyn.html block-sibling-2-noref.html
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== block-sibling-3-dyn.html block-sibling-1-ref.html
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== block-sibling-3-dyn.html block-sibling-1-ref2.html
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@ -1,9 +1,9 @@
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== 166591-dynamic-1.html 166591-dynamic-1-ref.html
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== 336736-1a.html 336736-1-ref.html
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== 336736-1b.html 336736-1-ref.html
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fails-if(Android&&layersOpenGL) == 336736-1a.html 336736-1-ref.html
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fails-if(Android&&layersOpenGL) == 336736-1b.html 336736-1-ref.html
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== 406073-1.html 406073-1-ref.html
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== 407016-2.html 407016-2-ref.html
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== 413027-4.html 413027-4-ref.html
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fails-if(Android&&layersOpenGL) == 413027-4.html 413027-4-ref.html
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== 425247-1.html 425247-1-ref.html
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== 425247-2.html 425247-2-ref.html
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random == 429849-1.html 429849-1-ref.html # bug 432288
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@ -21,7 +21,7 @@ fails-if(winWidget) == mfenced-10.html mfenced-10-ref.html
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== mi-mathvariant-2.xhtml mi-mathvariant-2-ref.xhtml
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!= non-spacing-accent-1.xhtml non-spacing-accent-1-ref.xhtml
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== overbar-width-1.xhtml overbar-width-1-ref.xhtml
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== quotes-1.xhtml quotes-1-ref.xhtml
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fails-if(Android&&layersOpenGL) == quotes-1.xhtml quotes-1-ref.xhtml
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!= stretchy-underbar-1.xhtml stretchy-underbar-1-ref.xhtml
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== table-width-1.xhtml table-width-1-ref.xhtml
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== underbar-width-1.xhtml underbar-width-1-ref.xhtml
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@ -6,8 +6,8 @@ HTTP(..) == aspect-ratio-3a.xhtml aspect-ratio-3-ref.xhtml
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HTTP(..) == aspect-ratio-3b.xhtml aspect-ratio-3-ref.xhtml
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fails-if(Android) random-if(layersGPUAccelerated) fails-if(/^Windows\x20NT\x205\.1/.test(http.oscpu)) == encoded-aspect-ratio-1.html encoded-aspect-ratio-1-ref.html # bug 623460 for WinXP
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fails-if(Android) HTTP(..) == basic-1.xhtml basic-1-ref.html
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skip-if(Android) HTTP(..) == canvas-1a.xhtml basic-1-ref.html
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fails-if(Android) HTTP(..) == canvas-1b.xhtml basic-1-ref.html
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skip-if(Android) skip-if(Android&&layersOpenGL) HTTP(..) == canvas-1a.xhtml basic-1-ref.html
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fails-if(Android) skip-if(Android&&layersOpenGL) HTTP(..) == canvas-1b.xhtml basic-1-ref.html
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== clipping-1a.html clipping-1-ref.html
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== empty-1a.html empty-1-ref.html
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== empty-1b.html empty-1-ref.html
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@ -89,7 +89,7 @@ needs-focus == data:text/plain, about:blank
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# Sanity check of viewport+displayport overrides
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fails-if(!browserIsRemote) == test-displayport.html test-displayport-ref.html # bug 593168
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skip-if(!browserIsRemote) != test-displayport-2.html test-displayport-ref.html # bug 593168
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skip-if(!browserIsRemote) == 647192-1.html 647192-1-ref.html
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skip-if(!browserIsRemote) fails-if(Android&&layersOpenGL) == 647192-1.html 647192-1-ref.html
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skip-if(!browserIsRemote) == 656041-1.html 656041-1-ref.html
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# IPC Position-fixed frames/layers test
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@ -39,7 +39,7 @@ skip-if(Android) include box-shadow/reftest.list
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skip-if(Android) include bugs/reftest.list
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# canvas 2D
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include canvas/reftest.list
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skip-if(Android&&layersOpenGL) include canvas/reftest.list
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# css calc() tests
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include css-calc/reftest.list
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@ -60,7 +60,7 @@ skip-if(Android) include css-enabled/reftest.list
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include css-import/reftest.list
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# css gradients
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include css-gradients/reftest.list
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skip-if(Android&&layersOpenGL) include css-gradients/reftest.list
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# css media queries (tests for print mode)
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include css-mediaqueries/reftest.list
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@ -165,7 +165,7 @@ include ib-split/reftest.list
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include image/reftest.list
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# image-element/
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include image-element/reftest.list
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skip-if(Android&&layersOpenGL) include image-element/reftest.list
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# image-rect/
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include image-rect/reftest.list
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@ -232,7 +232,7 @@ include scrolling/reftest.list
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include selection/reftest.list
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# svg/
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include svg/reftest.list
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skip-if(Android&&layersOpenGL) include svg/reftest.list
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# tab-size/
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include tab-size/reftest.list
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@ -1,13 +1,13 @@
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HTTP == fixed-1.html fixed-1.html?ref
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HTTP == fixed-opacity-1.html fixed-opacity-1.html?ref
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HTTP == fixed-opacity-2.html fixed-opacity-2.html?ref
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HTTP == fixed-text-1.html fixed-text-1.html?ref
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HTTP == fixed-text-2.html fixed-text-2.html?ref
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fails-if(Android&&layersOpenGL) HTTP == fixed-text-1.html fixed-text-1.html?ref
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fails-if(Android&&layersOpenGL) HTTP == fixed-text-2.html fixed-text-2.html?ref
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HTTP == opacity-mixed-scrolling-1.html opacity-mixed-scrolling-1.html?ref
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random-if(cocoaWidget) HTTP == opacity-mixed-scrolling-2.html opacity-mixed-scrolling-2.html?ref # see bug 625357
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HTTP == simple-1.html simple-1.html?ref
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random-if(cocoaWidget) fails-if(Android&&layersOpenGL) HTTP == opacity-mixed-scrolling-2.html opacity-mixed-scrolling-2.html?ref # see bug 625357
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fails-if(Android&&layersOpenGL) HTTP == simple-1.html simple-1.html?ref
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HTTP == text-1.html text-1.html?ref
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HTTP == transformed-1.html transformed-1.html?ref
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HTTP == transformed-1.html?up transformed-1.html?ref
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== uncovering-1.html uncovering-1-ref.html
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== uncovering-2.html uncovering-2-ref.html
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fails-if(Android&&layersOpenGL) == uncovering-1.html uncovering-1-ref.html
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fails-if(Android&&layersOpenGL) == uncovering-2.html uncovering-2-ref.html
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@ -1,4 +1,4 @@
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== dynamic-text-1a.html dynamic-text-1-ref.html
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fails-if(Android&&layersOpenGL) == dynamic-text-1a.html dynamic-text-1-ref.html
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== dynamic-text-1b.html dynamic-text-1-ref.html
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!= extend-1-sanity.html extend-1-ref.html
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== extend-1a.html extend-1-ref.html
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@ -18,9 +18,9 @@
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== extend-3c.html extend-3-ref.html
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== extend-3d.html extend-3-ref.html
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== extend-3e.html extend-3-ref.html
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== extend-3f.html extend-3-ref.html
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fails-if(Android&&layersOpenGL) == extend-3f.html extend-3-ref.html
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== extend-3g.html extend-3-ref.html
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== extend-3h.html extend-3-ref.html
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fails-if(Android&&layersOpenGL) == extend-3h.html extend-3-ref.html
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== extend-3i.html extend-3-ref.html
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== extend-4a.html extend-4-ref.html
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== extend-4b.html extend-4-ref.html
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@ -30,4 +30,4 @@ fails-if(cocoaWidget) == non-themed-widget.html non-themed-widget-ref.html
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fails-if(cocoaWidget) == themed-widget.html themed-widget-ref.html
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== addrange-1.html addrange-ref.html
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== addrange-2.html addrange-ref.html
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== splitText-normalize.html splitText-normalize-ref.html
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fails-if(Android&&layersOpenGL) == splitText-normalize.html splitText-normalize-ref.html
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@ -28,18 +28,18 @@ include zoom/reftest.list
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# Test for canvas "drawImage" method
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# NOTE: The canvas reftests that involve scaling currently fail with fuzziness
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# on various edges, as noted below. These will be fixed in followup bugs.
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== canvas-drawImage-simple-1a.html lime100x100-ref.html
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== canvas-drawImage-simple-1b.html lime100x100-ref.html
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skip-if(Android&&layersOpenGL) == canvas-drawImage-simple-1a.html lime100x100-ref.html
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skip-if(Android&&layersOpenGL) == canvas-drawImage-simple-1b.html lime100x100-ref.html
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== canvas-drawImage-scale-1a.html lime100x100-ref.html
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== canvas-drawImage-scale-1b.html lime100x100-ref.html
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== canvas-drawImage-scale-1c.html lime100x100-ref.html
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skip-if(Android&&layersOpenGL) == canvas-drawImage-scale-1a.html lime100x100-ref.html
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skip-if(Android&&layersOpenGL) == canvas-drawImage-scale-1b.html lime100x100-ref.html
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skip-if(Android&&layersOpenGL) == canvas-drawImage-scale-1c.html lime100x100-ref.html
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fails == canvas-drawImage-scale-2a.html canvas-drawImage-scale-2-ref.html # XXX all edges fuzzy
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fails == canvas-drawImage-scale-2b.html canvas-drawImage-scale-2-ref.html # XXX all edges fuzzy
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skip-if(Android&&layersOpenGL) fails == canvas-drawImage-scale-2a.html canvas-drawImage-scale-2-ref.html # XXX all edges fuzzy
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skip-if(Android&&layersOpenGL) fails == canvas-drawImage-scale-2b.html canvas-drawImage-scale-2-ref.html # XXX all edges fuzzy
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== canvas-drawImage-slice-1a.html lime100x100-ref.html
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fails == canvas-drawImage-slice-1b.html lime100x100-ref.html # XXX all edges fuzzy
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skip-if(Android&&layersOpenGL) == canvas-drawImage-slice-1a.html lime100x100-ref.html
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skip-if(Android&&layersOpenGL) fails == canvas-drawImage-slice-1b.html lime100x100-ref.html # XXX all edges fuzzy
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# Simple <img> tests
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== img-simple-1.html lime100x100-ref.html
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@ -12,7 +12,7 @@ fails == xbl-grad-ref--grad-in-resources-02.svg pass.svg
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== xbl-grad-ref--grad-in-binding-03.svg pass.svg
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== xbl-grad-ref--grad-in-bound-03.svg pass.svg
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== xbl-grad-ref--grad-in-binding-04.svg pass.svg
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== xbl-grad-ref--grad-in-bound-04.svg pass.svg
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skip-if(Android&&layersOpenGL) == xbl-grad-ref--grad-in-bound-04.svg pass.svg
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# Tests for zooming with the full page zoom UI
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== feImage-zoom-01a.svg feImage-zoom-01-ref.svg
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@ -1,5 +1,5 @@
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# svg-as-an-image tests
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include as-image/reftest.list
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skip-if(Android&&layersOpenGL) include as-image/reftest.list
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# <image> tests
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include image/reftest.list
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@ -61,7 +61,7 @@ fails-if(Android) == dynamic-conditions-01.svg pass.svg # bug 652050
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== dynamic-conditions-11.svg pass.svg
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== dynamic-conditions-12.svg pass.svg
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== dynamic-conditions-13.svg about:blank
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== dynamic-clipPath-01.svg pass.svg
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fails-if(Android&&layersOpenGL) == dynamic-clipPath-01.svg pass.svg
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== dynamic-clipPath-02.svg pass.svg
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== dynamic-feFlood-01.svg pass.svg
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== dynamic-feImage-01.svg pass.svg
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@ -98,7 +98,7 @@ fails-if(/^Windows\x20NT\x205\.1/.test(http.oscpu)) == dynamic-text-04.svg dynam
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== dynamic-use-02.svg pass.svg
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== dynamic-use-03.svg pass.svg
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== dynamic-use-04.svg pass.svg
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== dynamic-use-05.svg pass.svg
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fails-if(Android&&layersOpenGL) == dynamic-use-05.svg pass.svg
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random == dynamic-use-nested-01.svg dynamic-use-nested-01-ref.svg # bug 467498
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== dynamic-use-remove-width.svg dynamic-use-remove-width-ref.svg
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== linked-pattern-01.svg pass.svg
|
||||
@ -163,11 +163,11 @@ random-if(gtk2Widget) == objectBoundingBox-and-fePointLight-02.svg objectBoundin
|
||||
== opacity-and-gradient-01.svg pass.svg
|
||||
== opacity-and-gradient-02.svg opacity-and-gradient-02-ref.svg
|
||||
== opacity-and-pattern-01.svg pass.svg
|
||||
== outer-svg-border-and-padding-01.svg outer-svg-border-and-padding-01-ref.svg
|
||||
fails-if(Android&&layersOpenGL) == outer-svg-border-and-padding-01.svg outer-svg-border-and-padding-01-ref.svg
|
||||
== path-01.svg path-01-ref.svg
|
||||
== path-02.svg pass.svg
|
||||
== path-03.svg pass.svg
|
||||
== path-04.svg pass.svg
|
||||
fails-if(Android&&layersOpenGL) == path-04.svg pass.svg
|
||||
== path-05.svg pass.svg
|
||||
== pathLength-01.svg pass.svg
|
||||
== pathLength-02.svg pass.svg
|
||||
|
@ -10,11 +10,11 @@ random-if(Android) == event-begin-timeevent-3.svg green-box-ref.svg
|
||||
== event-bubble-1.svg green-box-ref.svg
|
||||
== event-custom-1.svg green-box-ref.svg
|
||||
== event-end-1.svg green-box-ref.svg
|
||||
== event-end-2.svg green-box-ref.svg
|
||||
fails-if(Android&&layersOpenGL) == event-end-2.svg green-box-ref.svg
|
||||
== event-end-open-1.svg green-box-ref.svg
|
||||
== event-end-trimmed-1.svg green-box-ref.svg
|
||||
== event-preventDefault-1.svg green-box-ref.svg
|
||||
== event-seek-1.svg green-box-ref.svg
|
||||
fails-if(Android&&layersOpenGL) == event-seek-1.svg green-box-ref.svg
|
||||
== event-target-default-1.svg green-box-ref.svg
|
||||
== event-target-default-2.svg green-box-ref.svg
|
||||
== event-target-id-change-1.svg green-box-ref.svg
|
||||
|
@ -121,7 +121,7 @@ fails == anim-fillcolor-1.svg anim-standard-ref.svg # bug 436296
|
||||
|
||||
# animate some enumeration attributes:
|
||||
== anim-feComposite-operator-01.svg lime.svg
|
||||
== anim-filter-filterUnits-01.svg lime.svg
|
||||
fails-if(Android&&layersOpenGL) == anim-filter-filterUnits-01.svg lime.svg
|
||||
|
||||
# animate some boolean attributes:
|
||||
== anim-feConvolveMatrix-preserveAlpha-01.svg lime.svg
|
||||
@ -164,8 +164,8 @@ fails == anim-fillcolor-1.svg anim-standard-ref.svg # bug 436296
|
||||
== anim-remove-5.svg anim-standard-ref.svg
|
||||
== anim-remove-6.svg anim-standard-ref.svg
|
||||
== anim-remove-7.svg anim-standard-ref.svg
|
||||
== anim-remove-8css.svg anim-standard-ref.svg
|
||||
== anim-remove-8xml.svg anim-standard-ref.svg
|
||||
fails-if(Android&&layersOpenGL) == anim-remove-8css.svg anim-standard-ref.svg
|
||||
fails-if(Android&&layersOpenGL) == anim-remove-8xml.svg anim-standard-ref.svg
|
||||
== anim-retarget-1.svg anim-standard-ref.svg
|
||||
== anim-retarget-2.svg anim-standard-ref.svg
|
||||
== anim-retarget-3.svg anim-standard-ref.svg
|
||||
|
@ -10,6 +10,6 @@
|
||||
== rotate-angle-5.svg rotate-angle-ref.svg
|
||||
== scale-1.svg scale-1-ref.svg
|
||||
== skew-1.svg skew-1-ref.svg
|
||||
== translate-clipPath-1.svg lime.svg
|
||||
fails-if(Android&&layersOpenGL) == translate-clipPath-1.svg lime.svg
|
||||
fails-if(cocoaWidget) == translate-gradient-1.svg lime.svg
|
||||
== translate-pattern-1.svg lime.svg
|
||||
fails-if(Android&&layersOpenGL) == translate-pattern-1.svg lime.svg
|
||||
|
@ -7,7 +7,7 @@ HTTP(..) == scroll-rounding.html scroll-rounding-ref.html
|
||||
HTTP(..) == anonymous-block.html anonymous-block-ref.html
|
||||
HTTP(..) == false-marker-overlap.html false-marker-overlap-ref.html
|
||||
HTTP(..) == visibility-hidden.html visibility-hidden-ref.html
|
||||
HTTP(..) == block-padding.html block-padding-ref.html
|
||||
fails-if(Android&&layersOpenGL) HTTP(..) == block-padding.html block-padding-ref.html
|
||||
HTTP(..) == quirks-decorations.html quirks-decorations-ref.html
|
||||
HTTP(..) == quirks-line-height.html quirks-line-height-ref.html
|
||||
HTTP(..) == standards-decorations.html standards-decorations-ref.html
|
||||
|
@ -17,11 +17,11 @@ random-if(!cocoaWidget) == font-size-adjust-02.html font-size-adjust-02-ref.html
|
||||
== justification-2c.html justification-2-ref.html
|
||||
!= justification-2d.html justification-2-ref.html
|
||||
load ligature-with-space-1.html
|
||||
== line-editing-1a.html line-editing-1-ref.html
|
||||
== line-editing-1b.html line-editing-1-ref.html
|
||||
== line-editing-1c.html line-editing-1-ref.html
|
||||
== line-editing-1d.html line-editing-1-ref.html
|
||||
== line-editing-1e.html line-editing-1-ref.html
|
||||
fails-if(Android&&layersOpenGL) == line-editing-1a.html line-editing-1-ref.html
|
||||
fails-if(Android&&layersOpenGL) == line-editing-1b.html line-editing-1-ref.html
|
||||
fails-if(Android&&layersOpenGL) == line-editing-1c.html line-editing-1-ref.html
|
||||
fails-if(Android&&layersOpenGL) == line-editing-1d.html line-editing-1-ref.html
|
||||
fails-if(Android&&layersOpenGL) == line-editing-1e.html line-editing-1-ref.html
|
||||
fails-if(cocoaWidget||winWidget) HTTP(..) == lineheight-metrics-1.html lineheight-metrics-1-ref.html # bug 657864
|
||||
== long-1.html long-ref.html
|
||||
== pre-line-1.html pre-line-1-ref.html
|
||||
@ -46,8 +46,8 @@ fails-if(Android) skip-if(d2d||cocoaWidget) == subpixel-glyphs-x-1a.html subpixe
|
||||
# D2D/DirectWrite results depend on the rendering mode chosen, so considering this as random for now.
|
||||
skip-if(!(d2d||cocoaWidget)) random-if(d2d) != subpixel-glyphs-x-2a.html subpixel-glyphs-x-2b.html
|
||||
# No platforms do subpixel positioning vertically
|
||||
== subpixel-glyphs-y-1a.html subpixel-glyphs-y-1b.html
|
||||
== subpixel-lineheight-1a.html subpixel-lineheight-1b.html
|
||||
fails-if(Android&&layersOpenGL) == subpixel-glyphs-y-1a.html subpixel-glyphs-y-1b.html
|
||||
fails-if(Android&&layersOpenGL) == subpixel-lineheight-1a.html subpixel-lineheight-1b.html
|
||||
== swash-1.html swash-1-ref.html
|
||||
HTTP(..) != synthetic-bold-metrics-01.html synthetic-bold-metrics-01-notref.html
|
||||
== variation-selector-unsupported-1.html variation-selector-unsupported-1-ref.html
|
||||
|
@ -6,8 +6,8 @@ HTTP(..) == aspect-ratio-3a.xhtml aspect-ratio-3-ref.xhtml
|
||||
HTTP(..) == aspect-ratio-3b.xhtml aspect-ratio-3-ref.xhtml
|
||||
fails-if(Android) random-if(layersGPUAccelerated) fails-if(/^Windows\x20NT\x205\.1/.test(http.oscpu)) == encoded-aspect-ratio-1.html encoded-aspect-ratio-1-ref.html # bug 623460 for WinXP
|
||||
fails-if(Android) HTTP(..) == basic-1.xhtml basic-1-ref.html
|
||||
skip-if(Android) HTTP(..) == canvas-1a.xhtml basic-1-ref.html
|
||||
fails-if(Android) HTTP(..) == canvas-1b.xhtml basic-1-ref.html
|
||||
skip-if(Android) skip-if(Android&&layersOpenGL) HTTP(..) == canvas-1a.xhtml basic-1-ref.html
|
||||
fails-if(Android) skip-if(Android&&layersOpenGL) HTTP(..) == canvas-1b.xhtml basic-1-ref.html
|
||||
== clipping-1a.html clipping-1-ref.html
|
||||
== empty-1a.html empty-1-ref.html
|
||||
== empty-1b.html empty-1-ref.html
|
||||
|
@ -9,7 +9,7 @@
|
||||
== not-full-grid-pack-align.xul not-full-basic-ref.xhtml
|
||||
== not-full-row-group-align.xul not-full-row-group-align-ref.xhtml # does anyone want/need this behavior?
|
||||
== not-full-row-group-pack.xul not-full-row-group-pack-ref.xhtml
|
||||
== not-full-row-group-direction.xul not-full-row-group-direction-ref.xhtml
|
||||
fails-if(Android&&layersOpenGL) == not-full-row-group-direction.xul not-full-row-group-direction-ref.xhtml
|
||||
== not-full-row-leaf-align.xul not-full-basic-ref.xhtml
|
||||
== not-full-row-leaf-pack.xul not-full-row-leaf-pack-ref.xhtml
|
||||
== not-full-row-leaf-direction.xul not-full-row-leaf-pack-ref.xhtml
|
||||
|
Loading…
Reference in New Issue
Block a user