Bug 589648 part 1. Explicitly maintain a 'segStart' variable in SVGPathData::ConstructPath instead of being clever with 'segEnd'. r=longsonr.

--HG--
extra : rebase_source : 7e18e457b3589d103173ffdb97ee7791cf5bf3d2
This commit is contained in:
Jonathan Watt 2011-04-20 10:16:02 +01:00
parent 3a9ced5b7c
commit 95f497f6f6

View File

@ -246,7 +246,8 @@ SVGPathData::ConstructPath(gfxContext *aCtx) const
PRUint32 segType, prevSegType = nsIDOMSVGPathSeg::PATHSEG_UNKNOWN;
gfxPoint pathStart(0.0, 0.0); // start point of [sub]path
gfxPoint segEnd(0.0, 0.0); // end point of previous/current segment
gfxPoint segStart(0.0, 0.0);
gfxPoint segEnd;
gfxPoint cp1, cp2; // previous bezier's control points
gfxPoint tcp1, tcp2; // temporaries
@ -272,7 +273,7 @@ SVGPathData::ConstructPath(gfxContext *aCtx) const
break;
case nsIDOMSVGPathSeg::PATHSEG_MOVETO_REL:
pathStart = segEnd += gfxPoint(mData[i], mData[i+1]);
pathStart = segEnd = segStart + gfxPoint(mData[i], mData[i+1]);
aCtx->MoveTo(segEnd);
i += 2;
break;
@ -284,7 +285,7 @@ SVGPathData::ConstructPath(gfxContext *aCtx) const
break;
case nsIDOMSVGPathSeg::PATHSEG_LINETO_REL:
segEnd += gfxPoint(mData[i], mData[i+1]);
segEnd = segStart + gfxPoint(mData[i], mData[i+1]);
aCtx->LineTo(segEnd);
i += 2;
break;
@ -298,9 +299,9 @@ SVGPathData::ConstructPath(gfxContext *aCtx) const
break;
case nsIDOMSVGPathSeg::PATHSEG_CURVETO_CUBIC_REL:
cp1 = segEnd + gfxPoint(mData[i], mData[i+1]);
cp2 = segEnd + gfxPoint(mData[i+2], mData[i+3]);
segEnd += gfxPoint(mData[i+4], mData[i+5]);
cp1 = segStart + gfxPoint(mData[i], mData[i+1]);
cp2 = segStart + gfxPoint(mData[i+2], mData[i+3]);
segEnd = segStart + gfxPoint(mData[i+4], mData[i+5]);
aCtx->CurveTo(cp1, cp2, segEnd);
i += 6;
break;
@ -308,18 +309,18 @@ SVGPathData::ConstructPath(gfxContext *aCtx) const
case nsIDOMSVGPathSeg::PATHSEG_CURVETO_QUADRATIC_ABS:
cp1 = gfxPoint(mData[i], mData[i+1]);
// Convert quadratic curve to cubic curve:
tcp1 = segEnd + (cp1 - segEnd) * 2 / 3;
segEnd = gfxPoint(mData[i+2], mData[i+3]); // changed before setting tcp2!
tcp1 = segStart + (cp1 - segStart) * 2 / 3;
segEnd = gfxPoint(mData[i+2], mData[i+3]); // set before setting tcp2!
tcp2 = cp1 + (segEnd - cp1) / 3;
aCtx->CurveTo(tcp1, tcp2, segEnd);
i += 4;
break;
case nsIDOMSVGPathSeg::PATHSEG_CURVETO_QUADRATIC_REL:
cp1 = segEnd + gfxPoint(mData[i], mData[i+1]);
cp1 = segStart + gfxPoint(mData[i], mData[i+1]);
// Convert quadratic curve to cubic curve:
tcp1 = segEnd + (cp1 - segEnd) * 2 / 3;
segEnd += gfxPoint(mData[i+2], mData[i+3]); // changed before setting tcp2!
tcp1 = segStart + (cp1 - segStart) * 2 / 3;
segEnd = segStart + gfxPoint(mData[i+2], mData[i+3]); // set before setting tcp2!
tcp2 = cp1 + (segEnd - cp1) / 3;
aCtx->CurveTo(tcp1, tcp2, segEnd);
i += 4;
@ -329,22 +330,19 @@ SVGPathData::ConstructPath(gfxContext *aCtx) const
case nsIDOMSVGPathSeg::PATHSEG_ARC_REL:
{
gfxPoint radii(mData[i], mData[i+1]);
gfxPoint start = segEnd;
gfxPoint end = gfxPoint(mData[i+5], mData[i+6]);
gfxPoint segEnd = gfxPoint(mData[i+5], mData[i+6]);
if (segType == nsIDOMSVGPathSeg::PATHSEG_ARC_REL) {
end += start;
segEnd += segStart;
}
segEnd = end;
if (start != end) {
if (segEnd != segStart) {
if (radii.x == 0.0f || radii.y == 0.0f) {
aCtx->LineTo(end);
i += 7;
break;
}
nsSVGArcConverter converter(start, end, radii, mData[i+2],
mData[i+3] != 0, mData[i+4] != 0);
while (converter.GetNextSegment(&cp1, &cp2, &end)) {
aCtx->CurveTo(cp1, cp2, end);
aCtx->LineTo(segEnd);
} else {
nsSVGArcConverter converter(segStart, segEnd, radii, mData[i+2],
mData[i+3] != 0, mData[i+4] != 0);
while (converter.GetNextSegment(&cp1, &cp2, &segEnd)) {
aCtx->CurveTo(cp1, cp2, segEnd);
}
}
}
i += 7;
@ -352,27 +350,27 @@ SVGPathData::ConstructPath(gfxContext *aCtx) const
}
case nsIDOMSVGPathSeg::PATHSEG_LINETO_HORIZONTAL_ABS:
segEnd = gfxPoint(mData[i++], segEnd.y);
segEnd = gfxPoint(mData[i++], segStart.y);
aCtx->LineTo(segEnd);
break;
case nsIDOMSVGPathSeg::PATHSEG_LINETO_HORIZONTAL_REL:
segEnd += gfxPoint(mData[i++], 0.0f);
segEnd = segStart + gfxPoint(mData[i++], 0.0f);
aCtx->LineTo(segEnd);
break;
case nsIDOMSVGPathSeg::PATHSEG_LINETO_VERTICAL_ABS:
segEnd = gfxPoint(segEnd.x, mData[i++]);
segEnd = gfxPoint(segStart.x, mData[i++]);
aCtx->LineTo(segEnd);
break;
case nsIDOMSVGPathSeg::PATHSEG_LINETO_VERTICAL_REL:
segEnd += gfxPoint(0.0f, mData[i++]);
segEnd = segStart + gfxPoint(0.0f, mData[i++]);
aCtx->LineTo(segEnd);
break;
case nsIDOMSVGPathSeg::PATHSEG_CURVETO_CUBIC_SMOOTH_ABS:
cp1 = SVGPathSegUtils::IsCubicType(prevSegType) ? segEnd * 2 - cp2 : segEnd;
cp1 = SVGPathSegUtils::IsCubicType(prevSegType) ? segStart * 2 - cp2 : segStart;
cp2 = gfxPoint(mData[i], mData[i+1]);
segEnd = gfxPoint(mData[i+2], mData[i+3]);
aCtx->CurveTo(cp1, cp2, segEnd);
@ -380,28 +378,28 @@ SVGPathData::ConstructPath(gfxContext *aCtx) const
break;
case nsIDOMSVGPathSeg::PATHSEG_CURVETO_CUBIC_SMOOTH_REL:
cp1 = SVGPathSegUtils::IsCubicType(prevSegType) ? segEnd * 2 - cp2 : segEnd;
cp2 = segEnd + gfxPoint(mData[i], mData[i+1]);
segEnd += gfxPoint(mData[i+2], mData[i+3]);
cp1 = SVGPathSegUtils::IsCubicType(prevSegType) ? segStart * 2 - cp2 : segStart;
cp2 = segStart + gfxPoint(mData[i], mData[i+1]);
segEnd = segStart + gfxPoint(mData[i+2], mData[i+3]);
aCtx->CurveTo(cp1, cp2, segEnd);
i += 4;
break;
case nsIDOMSVGPathSeg::PATHSEG_CURVETO_QUADRATIC_SMOOTH_ABS:
cp1 = SVGPathSegUtils::IsQuadraticType(prevSegType) ? segEnd * 2 - cp1 : segEnd;
cp1 = SVGPathSegUtils::IsQuadraticType(prevSegType) ? segStart * 2 - cp1 : segStart;
// Convert quadratic curve to cubic curve:
tcp1 = segEnd + (cp1 - segEnd) * 2 / 3;
segEnd = gfxPoint(mData[i], mData[i+1]); // changed before setting tcp2!
tcp1 = segStart + (cp1 - segStart) * 2 / 3;
segEnd = gfxPoint(mData[i], mData[i+1]); // set before setting tcp2!
tcp2 = cp1 + (segEnd - cp1) / 3;
aCtx->CurveTo(tcp1, tcp2, segEnd);
i += 2;
break;
case nsIDOMSVGPathSeg::PATHSEG_CURVETO_QUADRATIC_SMOOTH_REL:
cp1 = SVGPathSegUtils::IsQuadraticType(prevSegType) ? segEnd * 2 - cp1 : segEnd;
cp1 = SVGPathSegUtils::IsQuadraticType(prevSegType) ? segStart * 2 - cp1 : segStart;
// Convert quadratic curve to cubic curve:
tcp1 = segEnd + (cp1 - segEnd) * 2 / 3;
segEnd = segEnd + gfxPoint(mData[i], mData[i+1]); // changed before setting tcp2!
tcp1 = segStart + (cp1 - segStart) * 2 / 3;
segEnd = segStart + gfxPoint(mData[i], mData[i+1]); // changed before setting tcp2!
tcp2 = cp1 + (segEnd - cp1) / 3;
aCtx->CurveTo(tcp1, tcp2, segEnd);
i += 2;
@ -412,6 +410,7 @@ SVGPathData::ConstructPath(gfxContext *aCtx) const
return; // according to spec we'd use everything up to the bad seg anyway
}
prevSegType = segType;
segStart = segEnd;
}
NS_ABORT_IF_FALSE(i == mData.Length(), "Very, very bad - mData corrupt");
}