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Bug 783927 - Handle zero length audio reads in stagefright backend to fix audio issues - r=cpeterson
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@ -72,6 +72,15 @@ struct AudioFrame {
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int32_t mAudioChannels;
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int32_t mAudioSampleRate;
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AudioFrame() :
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mTimeUs(0),
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mData(0),
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mSize(0),
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mAudioChannels(0),
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mAudioSampleRate(0)
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{
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}
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void Set(int64_t aTimeUs,
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void *aData, size_t aSize,
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int32_t aAudioChannels, int32_t aAudioSampleRate)
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@ -256,13 +256,17 @@ bool nsMediaPluginReader::DecodeAudioData()
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}
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mAudioSeekTimeUs = -1;
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// Ignore empty buffers which stagefright media read will sporadically return
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if (frame.mSize == 0)
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return true;
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nsAutoArrayPtr<AudioDataValue> buffer(new AudioDataValue[frame.mSize/2] );
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memcpy(buffer.get(), frame.mData, frame.mSize);
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PRUint32 frames = frame.mSize / (2 * frame.mAudioChannels);
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CheckedInt64 duration = FramesToUsecs(frames, frame.mAudioSampleRate);
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if (!duration.isValid()) {
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return NS_ERROR_FAILURE;
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return false;
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}
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mAudioQueue.Push(new AudioData(pos,
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@ -528,20 +528,9 @@ bool OmxDecoder::ReadVideo(VideoFrame *aFrame, int64_t aSeekTimeUs)
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unreadable = 0;
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}
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LOG("data: %p size: %u offset: %u length: %u unreadable: %d",
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mVideoBuffer->data(),
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mVideoBuffer->size(),
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mVideoBuffer->range_offset(),
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mVideoBuffer->range_length(),
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unreadable);
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char *data = reinterpret_cast<char *>(mVideoBuffer->data()) + mVideoBuffer->range_offset();
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size_t length = mVideoBuffer->range_length();
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if (unreadable) {
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LOG("video frame is unreadable");
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}
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if (!ToVideoFrame(aFrame, timeUs, data, length, keyFrame)) {
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return false;
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}
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@ -563,7 +552,6 @@ bool OmxDecoder::ReadVideo(VideoFrame *aFrame, int64_t aSeekTimeUs)
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bool OmxDecoder::ReadAudio(AudioFrame *aFrame, int64_t aSeekTimeUs)
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{
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status_t err;
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if (mAudioMetadataRead && aSeekTimeUs == -1) {
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// Use the data read into the buffer during metadata time
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err = OK;
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@ -600,10 +588,8 @@ bool OmxDecoder::ReadAudio(AudioFrame *aFrame, int64_t aSeekTimeUs)
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else
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return ReadAudio(aFrame, aSeekTimeUs);
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}
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else if (err == ERROR_END_OF_STREAM)
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return false;
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else
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return false;
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return err == OK;
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}
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static OmxDecoder *cast(Decoder *decoder) {
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