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Bug 1241394 - Follow up to fix windows build bustage.
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@ -1856,7 +1856,7 @@ struct FramesWithDepth
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{}
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bool operator<(const FramesWithDepth& aOther) const {
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if (!FuzzyEqual(mDepth,aOther.mDepth, 0.1)) {
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if (!FuzzyEqual(mDepth, aOther.mDepth, 0.1f)) {
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// We want to sort so that the shallowest item (highest depth value) is first
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return mDepth > aOther.mDepth;
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}
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