Bug 958540 part 2. Rename the existing SetAs* methods on unions to RawSetAs* and add new SetAs* methods that ensure the right type for the union. r=dzbarsky

This commit is contained in:
Boris Zbarsky 2014-04-01 01:58:27 -04:00
parent 0d09417dfa
commit 8c8ba238df

View File

@ -3468,9 +3468,8 @@ while (true) {
if tag in numericSuffixes or tag is IDLType.Tags.bool:
defaultStr = getHandleDefault(defaultValue)
value = declLoc + (".Value()" if nullable else "")
default = CGGeneric("%s.SetAs%s() = %s;" % (value,
defaultValue.type,
defaultStr))
default = CGGeneric("%s.RawSetAs%s() = %s;" %
(value, defaultValue.type, defaultStr))
else:
default = CGGeneric(
handleDefaultStringValue(
@ -3501,7 +3500,7 @@ while (true) {
ctorArgs = ""
initDictionaryWithNull = CGIfWrapper(
CGGeneric("return false;"),
('!%s.SetAs%s(%s).Init(cx, JS::NullHandleValue, "Member of %s")'
('!%s.RawSetAs%s(%s).Init(cx, JS::NullHandleValue, "Member of %s")'
% (declLoc, getUnionMemberName(defaultValue.type),
ctorArgs, type)))
templateBody = CGIfElseWrapper("!(${haveValue})",
@ -7067,7 +7066,7 @@ def getUnionTypeTemplateVars(unionType, type, descriptorProvider,
jsConversion = CGWrapper(CGIndenter(CGGeneric(jsConversion)),
pre=("tryNext = false;\n"
"{ // scope for memberSlot\n"
" %s& memberSlot = SetAs%s(%s);\n"
" %s& memberSlot = RawSetAs%s(%s);\n"
% (structType, name, ctorArgs)),
post=("\n"
"}\n"
@ -7132,7 +7131,7 @@ class CGUnionStruct(CGThing):
body="return mType == eNull;",
bodyInHeader=True))
methods.append(ClassMethod("SetNull", "void", [], inline=True,
body=("MOZ_ASSERT(mType == eUninitialized);\n"
body=("Uninit();\n"
"mType = eNull;"),
bodyInHeader=True))
destructorCases.append(CGCase("eNull", None))
@ -7142,6 +7141,7 @@ class CGUnionStruct(CGThing):
toJSValCases.append(CGCase("eNull", CGGeneric("rval.setNull();\n"
"return true;")))
hasObjectType = any(t.isObject() for t in self.type.flatMemberTypes)
for t in self.type.flatMemberTypes:
vars = getUnionTypeTemplateVars(self.type,
t, self.descriptorProvider,
@ -7150,17 +7150,27 @@ class CGUnionStruct(CGThing):
body=string.Template("if (mType == e${name}) {\n"
" return mValue.m${name}.Value();\n"
"}\n"
"MOZ_ASSERT(mType == eUninitialized);\n"
"%s\n"
"mType = e${name};\n"
"return mValue.m${name}.SetValue(${ctorArgs});").substitute(vars)
# bodyInHeader must be false for return values because they own
# their union members and we don't want include headers in
# UnionTypes.h just to call Addref/Release
methods.append(ClassMethod("SetAs" + vars["name"],
vars["structType"] + "&",
vars["ctorArgList"],
bodyInHeader=not self.ownsMembers,
body=body))
methods.append(ClassMethod(
"RawSetAs" + vars["name"],
vars["structType"] + "&",
vars["ctorArgList"],
bodyInHeader=not self.ownsMembers,
body=body % "MOZ_ASSERT(mType == eUninitialized);"))
uninit = "Uninit();"
if hasObjectType and not self.ownsMembers:
uninit = 'MOZ_ASSERT(mType != eObject, "This will not play well with Rooted");\n' + uninit
methods.append(ClassMethod(
"SetAs" + vars["name"],
vars["structType"] + "&",
vars["ctorArgList"],
bodyInHeader=not self.ownsMembers,
body=body % uninit))
if self.ownsMembers:
methods.append(vars["setter"])
if t.isString():
@ -7169,7 +7179,7 @@ class CGUnionStruct(CGThing):
[Argument("const nsString::char_type*", "aData"),
Argument("nsString::size_type", "aLength")],
inline=True, bodyInHeader=True,
body="SetAsString().Assign(aData, aLength);"))
body="RawSetAsString().Assign(aData, aLength);"))
body = string.Template('MOZ_ASSERT(Is${name}(), "Wrong type!");\n'
'mValue.m${name}.Destroy();\n'
@ -7212,7 +7222,7 @@ class CGUnionStruct(CGThing):
% vars["name"])))
assignmentCases.append(
CGCase("e" + vars["name"],
CGGeneric("SetAs%s() = aOther.GetAs%s();" %
CGGeneric("RawSetAs%s() = aOther.GetAs%s();" %
(vars["name"], vars["name"]))))
if self.ownsMembers and typeNeedsRooting(t):
if t.isObject():
@ -7364,7 +7374,7 @@ class CGUnionConversionStruct(CGThing):
body=string.Template("MOZ_ASSERT(mUnion.mType == mUnion.eUninitialized);\n"
"mUnion.mType = mUnion.e${name};\n"
"return mUnion.mValue.m${name}.SetValue(${ctorArgs});").substitute(vars)
methods.append(ClassMethod("SetAs" + vars["name"],
methods.append(ClassMethod("RawSetAs" + vars["name"],
vars["structType"] + "&",
vars["ctorArgList"],
bodyInHeader=True,
@ -7375,7 +7385,7 @@ class CGUnionConversionStruct(CGThing):
[Argument("const nsDependentString::char_type*", "aData"),
Argument("nsDependentString::size_type", "aLength")],
inline=True, bodyInHeader=True,
body="SetAsString().SetData(aData, aLength);"))
body="RawSetAsString().SetData(aData, aLength);"))
if vars["holderType"] is not None:
members.append(ClassMember("m%sHolder" % vars["name"],