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Bug 1006024 - Part 7: Replace AutoPushJSContext in WebAudioDecodeJob::AllocateBuffer. r=bholley
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@ -7,6 +7,7 @@
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#include "MediaBufferDecoder.h"
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#include "BufferDecoder.h"
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#include "mozilla/dom/AudioContextBinding.h"
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#include "mozilla/dom/ScriptSettings.h"
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#include <speex/speex_resampler.h>
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#include "nsXPCOMCIDInternal.h"
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#include "nsComponentManagerUtils.h"
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@ -18,7 +19,6 @@
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#include "nsIScriptObjectPrincipal.h"
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#include "nsIScriptError.h"
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#include "nsMimeTypes.h"
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#include "nsCxPusher.h"
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#include "WebAudioUtils.h"
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namespace mozilla {
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@ -402,12 +402,16 @@ WebAudioDecodeJob::AllocateBuffer()
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MOZ_ASSERT(!mOutput);
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MOZ_ASSERT(NS_IsMainThread());
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// First, get a JSContext
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AutoPushJSContext cx(mContext->GetJSContext());
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if (!cx) {
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// We need the global for the context so that we can enter its compartment.
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JSObject* global = mContext->GetGlobalJSObject();
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if (NS_WARN_IF(!global)) {
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return false;
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}
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AutoJSAPI jsapi;
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JSContext* cx = jsapi.cx();
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JSAutoCompartment ac(cx, global);
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// Now create the AudioBuffer
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mOutput = new AudioBuffer(mContext, mWriteIndex, mContext->SampleRate());
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if (!mOutput->InitializeBuffers(mChannelBuffers.Length(), cx)) {
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