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Bug 1235223 - Fix another typo in the layers history document.
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@ -39,7 +39,7 @@ Infrastructure to allow OMTC WebGL and avoid the need to glFinish() every
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frame.
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- Compositor API (April 2013 - Bug 825928)
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The planing for this started around November 2012.
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The planning for this started around November 2012.
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Layers refactoring created a compositor API that abstracted away the differences between the
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D3D vs OpenGL. The main piece of API is DrawQuad.
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