mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
Backed out changeset f993ad4dc8f6 (bug 1060869)
This commit is contained in:
parent
d912d51274
commit
85e1f7ebaa
@ -205,8 +205,7 @@ public:
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// Insert the new surface into the cache immediately. We need to do this so
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// that we won't start multiple scaling jobs for the same size.
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SurfaceCache::Insert(mDstRef.get(), ImageKey(mImage.get()),
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RasterSurfaceKey(mDstSize.ToIntSize(), mImageFlags),
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Lifetime::Transient);
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RasterSurfaceKey(mDstSize.ToIntSize(), mImageFlags));
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return true;
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}
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@ -260,9 +259,9 @@ public:
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NS_WARNING("HQ scaling failed");
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// Remove the frame from the cache since we know we don't need it.
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SurfaceCache::RemoveSurface(ImageKey(mImage.get()),
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RasterSurfaceKey(mDstSize.ToIntSize(),
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mImageFlags));
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SurfaceCache::RemoveIfPresent(ImageKey(mImage.get()),
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RasterSurfaceKey(mDstSize.ToIntSize(),
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mImageFlags));
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// Release everything we're holding, too.
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mSrcRef.reset();
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@ -365,7 +364,7 @@ RasterImage::~RasterImage()
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}
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// Release any HQ scaled frames from the surface cache.
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SurfaceCache::RemoveImage(ImageKey(this));
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SurfaceCache::Discard(this);
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mAnim = nullptr;
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@ -118,18 +118,18 @@ class CachedSurface
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public:
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NS_INLINE_DECL_REFCOUNTING(CachedSurface)
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CachedSurface(imgFrame* aSurface,
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const Cost aCost,
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const ImageKey aImageKey,
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const SurfaceKey& aSurfaceKey,
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const Lifetime aLifetime)
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CachedSurface(imgFrame* aSurface,
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const IntSize aTargetSize,
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const Cost aCost,
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const ImageKey aImageKey,
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const SurfaceKey& aSurfaceKey)
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: mSurface(aSurface)
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, mTargetSize(aTargetSize)
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, mCost(aCost)
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, mImageKey(aImageKey)
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, mSurfaceKey(aSurfaceKey)
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, mLifetime(aLifetime)
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{
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MOZ_ASSERT(mSurface, "Must have a valid surface");
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MOZ_ASSERT(mSurface, "Must have a valid SourceSurface");
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MOZ_ASSERT(mImageKey, "Must have a valid image key");
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}
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@ -138,34 +138,18 @@ public:
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return mSurface->DrawableRef();
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}
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void SetLocked(bool aLocked)
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{
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if (aLocked && mLifetime == Lifetime::Persistent) {
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// This may fail, and that's OK. We make no guarantees about whether
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// locking is successful if you call SurfaceCache::LockImage() after
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// SurfaceCache::Insert().
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mDrawableRef = mSurface->DrawableRef();
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} else {
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mDrawableRef.reset();
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}
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}
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bool IsLocked() const { return bool(mDrawableRef); }
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ImageKey GetImageKey() const { return mImageKey; }
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SurfaceKey GetSurfaceKey() const { return mSurfaceKey; }
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CostEntry GetCostEntry() { return image::CostEntry(this, mCost); }
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nsExpirationState* GetExpirationState() { return &mExpirationState; }
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Lifetime GetLifetime() const { return mLifetime; }
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private:
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nsExpirationState mExpirationState;
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nsRefPtr<imgFrame> mSurface;
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DrawableFrameRef mDrawableRef;
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const IntSize mTargetSize;
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const Cost mCost;
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const ImageKey mImageKey;
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const SurfaceKey mSurfaceKey;
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const Lifetime mLifetime;
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};
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/*
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@ -173,16 +157,11 @@ private:
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* able to remove all surfaces associated with an image when the image is
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* destroyed or invalidated. Since this will happen frequently, it makes sense
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* to make it cheap by storing the surfaces for each image separately.
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*
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* ImageSurfaceCache also keeps track of whether its associated image is locked
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* or unlocked.
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*/
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class ImageSurfaceCache
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{
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~ImageSurfaceCache() { }
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~ImageSurfaceCache() {}
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public:
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ImageSurfaceCache() : mLocked(false) { }
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NS_INLINE_DECL_REFCOUNTING(ImageSurfaceCache)
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typedef nsRefPtrHashtable<nsGenericHashKey<SurfaceKey>, CachedSurface> SurfaceTable;
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@ -192,9 +171,6 @@ public:
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void Insert(const SurfaceKey& aKey, CachedSurface* aSurface)
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{
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MOZ_ASSERT(aSurface, "Should have a surface");
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MOZ_ASSERT(!mLocked || aSurface->GetLifetime() != Lifetime::Persistent ||
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aSurface->IsLocked(),
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"Inserting an unlocked persistent surface for a locked image");
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mSurfaces.Put(aKey, aSurface);
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}
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@ -219,12 +195,8 @@ public:
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mSurfaces.EnumerateRead(aFunction, aData);
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}
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void SetLocked(bool aLocked) { mLocked = aLocked; }
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bool IsLocked() const { return mLocked; }
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private:
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SurfaceTable mSurfaces;
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bool mLocked;
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};
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/*
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@ -246,7 +218,6 @@ public:
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, mMemoryPressureObserver(new MemoryPressureObserver)
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, mMaxCost(aSurfaceCacheSize)
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, mAvailableCost(aSurfaceCacheSize)
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, mLockedCost(0)
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{
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nsCOMPtr<nsIObserverService> os = services::GetObserverService();
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if (os)
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@ -268,22 +239,23 @@ public:
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RegisterWeakMemoryReporter(this);
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}
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bool Insert(imgFrame* aSurface,
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void Insert(imgFrame* aSurface,
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IntSize aTargetSize,
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const Cost aCost,
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const ImageKey aImageKey,
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const SurfaceKey& aSurfaceKey,
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Lifetime aLifetime)
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const SurfaceKey& aSurfaceKey)
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{
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MOZ_ASSERT(!Lookup(aImageKey, aSurfaceKey),
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"Inserting a duplicate surface into the SurfaceCache");
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// If this is bigger than we can hold after discarding everything we can,
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// refuse to cache it.
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if (!CanHoldAfterDiscarding(aCost))
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return false;
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// If this is bigger than the maximum cache size, refuse to cache it.
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if (!CanHold(aCost))
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return;
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// Remove elements in order of cost until we can fit this in the cache. Note
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// that locked surfaces aren't in mCosts, so we never remove them here.
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nsRefPtr<CachedSurface> surface =
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new CachedSurface(aSurface, aTargetSize, aCost, aImageKey, aSurfaceKey);
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// Remove elements in order of cost until we can fit this in the cache.
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while (aCost > mAvailableCost) {
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MOZ_ASSERT(!mCosts.IsEmpty(), "Removed everything and it still won't fit");
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Remove(mCosts.LastElement().GetSurface());
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@ -297,24 +269,10 @@ public:
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mImageCaches.Put(aImageKey, cache);
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}
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nsRefPtr<CachedSurface> surface =
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new CachedSurface(aSurface, aCost, aImageKey, aSurfaceKey, aLifetime);
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// We require that locking succeed if the image is locked and the surface is
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// persistent; the caller may need to know this to handle errors correctly.
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if (cache->IsLocked() && aLifetime == Lifetime::Persistent) {
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surface->SetLocked(true);
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if (!surface->IsLocked()) {
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return false;
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}
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}
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// Insert.
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MOZ_ASSERT(aCost <= mAvailableCost, "Inserting despite too large a cost");
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cache->Insert(aSurfaceKey, surface);
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StartTracking(surface);
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return true;
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}
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void Remove(CachedSurface* aSurface)
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@ -328,9 +286,8 @@ public:
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StopTracking(aSurface);
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cache->Remove(aSurface);
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// Remove the per-image cache if it's unneeded now. (Keep it if the image is
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// locked, since the per-image cache is where we store that state.)
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if (cache->IsEmpty() && !cache->IsLocked()) {
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// Remove the per-image cache if it's unneeded now.
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if (cache->IsEmpty()) {
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mImageCaches.Remove(imageKey);
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}
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}
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@ -342,14 +299,8 @@ public:
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"Cost too large and the caller didn't catch it");
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mAvailableCost -= costEntry.GetCost();
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if (aSurface->IsLocked()) {
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mLockedCost += costEntry.GetCost();
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MOZ_ASSERT(mLockedCost <= mMaxCost, "Locked more than we can hold?");
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} else {
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mCosts.InsertElementSorted(costEntry);
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mExpirationTracker.AddObject(aSurface);
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}
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mCosts.InsertElementSorted(costEntry);
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mExpirationTracker.AddObject(aSurface);
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}
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void StopTracking(CachedSurface* aSurface)
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@ -357,21 +308,12 @@ public:
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MOZ_ASSERT(aSurface, "Should have a surface");
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CostEntry costEntry = aSurface->GetCostEntry();
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if (aSurface->IsLocked()) {
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MOZ_ASSERT(mLockedCost >= costEntry.GetCost(), "Costs don't balance");
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mLockedCost -= costEntry.GetCost();
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// XXX(seth): It'd be nice to use an O(log n) lookup here. This is O(n).
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MOZ_ASSERT(!mCosts.Contains(costEntry),
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"Shouldn't have a cost entry for a locked surface");
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} else {
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mExpirationTracker.RemoveObject(aSurface);
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DebugOnly<bool> foundInCosts = mCosts.RemoveElementSorted(costEntry);
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MOZ_ASSERT(foundInCosts, "Lost track of costs for this surface");
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}
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mExpirationTracker.RemoveObject(aSurface);
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DebugOnly<bool> foundInCosts = mCosts.RemoveElementSorted(costEntry);
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mAvailableCost += costEntry.GetCost();
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MOZ_ASSERT(mAvailableCost <= mMaxCost,
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"More available cost than we started with");
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MOZ_ASSERT(foundInCosts, "Lost track of costs for this surface");
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MOZ_ASSERT(mAvailableCost <= mMaxCost, "More available cost than we started with");
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}
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DrawableFrameRef Lookup(const ImageKey aImageKey,
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@ -393,15 +335,12 @@ public:
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return DrawableFrameRef();
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}
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if (!surface->IsLocked()) {
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mExpirationTracker.MarkUsed(surface);
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}
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mExpirationTracker.MarkUsed(surface);
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return ref;
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}
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void RemoveSurface(const ImageKey aImageKey,
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const SurfaceKey& aSurfaceKey)
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void RemoveIfPresent(const ImageKey aImageKey,
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const SurfaceKey& aSurfaceKey)
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{
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nsRefPtr<ImageSurfaceCache> cache = GetImageCache(aImageKey);
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if (!cache)
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@ -419,33 +358,7 @@ public:
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return aCost <= mMaxCost;
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}
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void LockImage(const ImageKey aImageKey)
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{
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nsRefPtr<ImageSurfaceCache> cache = GetImageCache(aImageKey);
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if (!cache) {
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cache = new ImageSurfaceCache;
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mImageCaches.Put(aImageKey, cache);
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}
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cache->SetLocked(true);
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// Try to lock all the surfaces the per-image cache is holding.
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cache->ForEach(DoLockSurface, this);
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}
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void UnlockImage(const ImageKey aImageKey)
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{
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nsRefPtr<ImageSurfaceCache> cache = GetImageCache(aImageKey);
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if (!cache)
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return; // Already unlocked and removed.
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cache->SetLocked(false);
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// Unlock all the surfaces the per-image cache is holding.
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cache->ForEach(DoUnlockSurface, this);
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}
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void RemoveImage(const ImageKey aImageKey)
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void Discard(const ImageKey aImageKey)
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{
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nsRefPtr<ImageSurfaceCache> cache = GetImageCache(aImageKey);
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if (!cache)
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@ -459,16 +372,13 @@ public:
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cache->ForEach(DoStopTracking, this);
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// The per-image cache isn't needed anymore, so remove it as well.
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// This implicitly unlocks the image if it was locked.
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mImageCaches.Remove(aImageKey);
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}
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void DiscardAll()
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{
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// Remove in order of cost because mCosts is an array and the other data
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// structures are all hash tables. Note that locked surfaces (persistent
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// surfaces belonging to locked images) are not removed, since they aren't
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// present in mCosts.
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// structures are all hash tables.
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while (!mCosts.IsEmpty()) {
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Remove(mCosts.LastElement().GetSurface());
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}
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@ -482,64 +392,14 @@ public:
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return PL_DHASH_NEXT;
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}
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static PLDHashOperator DoLockSurface(const SurfaceKey&,
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CachedSurface* aSurface,
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void* aCache)
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{
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if (aSurface->GetLifetime() == Lifetime::Transient ||
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aSurface->IsLocked()) {
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return PL_DHASH_NEXT;
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}
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auto cache = static_cast<SurfaceCacheImpl*>(aCache);
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cache->StopTracking(aSurface);
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// Lock the surface. This can fail.
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aSurface->SetLocked(true);
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cache->StartTracking(aSurface);
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return PL_DHASH_NEXT;
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}
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static PLDHashOperator DoUnlockSurface(const SurfaceKey&,
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CachedSurface* aSurface,
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void* aCache)
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{
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if (aSurface->GetLifetime() == Lifetime::Transient ||
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!aSurface->IsLocked()) {
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return PL_DHASH_NEXT;
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}
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auto cache = static_cast<SurfaceCacheImpl*>(aCache);
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cache->StopTracking(aSurface);
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aSurface->SetLocked(false);
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cache->StartTracking(aSurface);
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return PL_DHASH_NEXT;
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}
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NS_IMETHOD
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CollectReports(nsIHandleReportCallback* aHandleReport,
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nsISupports* aData,
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bool aAnonymize)
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CollectReports(nsIHandleReportCallback* aHandleReport, nsISupports* aData,
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bool aAnonymize)
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{
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nsresult rv;
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rv = MOZ_COLLECT_REPORT("imagelib-surface-cache-total",
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KIND_OTHER, UNITS_BYTES,
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SizeOfSurfacesEstimate(),
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"Total memory used by the imagelib surface cache.");
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NS_ENSURE_SUCCESS(rv, rv);
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rv = MOZ_COLLECT_REPORT("imagelib-surface-cache-locked",
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KIND_OTHER, UNITS_BYTES,
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SizeOfLockedSurfacesEstimate(),
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"Memory used by locked surfaces in the imagelib "
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"surface cache.");
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NS_ENSURE_SUCCESS(rv, rv);
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return NS_OK;
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return MOZ_COLLECT_REPORT(
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"imagelib-surface-cache", KIND_OTHER, UNITS_BYTES,
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SizeOfSurfacesEstimate(),
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"Memory used by the imagelib temporary surface cache.");
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}
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// XXX(seth): This is currently only an estimate and, since we don't know
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@ -551,11 +411,6 @@ public:
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return mMaxCost - mAvailableCost;
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}
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Cost SizeOfLockedSurfacesEstimate() const
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{
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return mLockedCost;
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}
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private:
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already_AddRefed<ImageSurfaceCache> GetImageCache(const ImageKey aImageKey)
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{
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@ -564,16 +419,6 @@ private:
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return imageCache.forget();
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}
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// This is similar to CanHold() except that it takes into account the costs of
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// locked surfaces. It's used internally in Insert(), but it's not exposed
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// publicly because if we start permitting multithreaded access to the surface
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// cache, which seems likely, then the result would be meaningless: another
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// thread could insert a persistent surface or lock an image at any time.
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bool CanHoldAfterDiscarding(const Cost aCost) const
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{
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return aCost <= mMaxCost - mLockedCost;
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}
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struct SurfaceTracker : public nsExpirationTracker<CachedSurface, 2>
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{
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SurfaceTracker(SurfaceCacheImpl* aCache, uint32_t aSurfaceCacheExpirationTimeMS)
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@ -616,7 +461,6 @@ private:
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nsRefPtr<MemoryPressureObserver> mMemoryPressureObserver;
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const Cost mMaxCost;
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Cost mAvailableCost;
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Cost mLockedCost;
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};
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NS_IMPL_ISUPPORTS(SurfaceCacheImpl, nsIMemoryReporter)
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@ -632,39 +476,35 @@ SurfaceCache::Initialize()
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// Initialize preferences.
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MOZ_ASSERT(!sInstance, "Shouldn't initialize more than once");
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// See gfxPrefs for the default values of these preferences.
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// See gfxPrefs for the default values
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// Length of time before an unused surface is removed from the cache, in
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// milliseconds.
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uint32_t surfaceCacheExpirationTimeMS =
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gfxPrefs::ImageMemSurfaceCacheMinExpirationMS();
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// Length of time before an unused surface is removed from the cache, in milliseconds.
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uint32_t surfaceCacheExpirationTimeMS = gfxPrefs::ImageMemSurfaceCacheMinExpirationMS();
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// Maximum size of the surface cache, in kilobytes.
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uint64_t surfaceCacheMaxSizeKB = gfxPrefs::ImageMemSurfaceCacheMaxSizeKB();
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uint32_t surfaceCacheMaxSizeKB = gfxPrefs::ImageMemSurfaceCacheMaxSizeKB();
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// A knob determining the actual size of the surface cache. Currently the
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// cache is (size of main memory) / (surface cache size factor) KB
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// or (surface cache max size) KB, whichever is smaller. The formula
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// may change in the future, though.
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// For example, a value of 4 would yield a 256MB cache on a 1GB machine.
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// For example, a value of 64 would yield a 64MB cache on a 4GB machine.
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// The smallest machines we are likely to run this code on have 256MB
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// of memory, which would yield a 64MB cache on this setting.
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// of memory, which would yield a 4MB cache on the default setting.
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uint32_t surfaceCacheSizeFactor = gfxPrefs::ImageMemSurfaceCacheSizeFactor();
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// Clamp to avoid division by zero below.
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surfaceCacheSizeFactor = max(surfaceCacheSizeFactor, 1u);
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// Compute the size of the surface cache.
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uint64_t proposedSize = PR_GetPhysicalMemorySize() / surfaceCacheSizeFactor;
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uint64_t surfaceCacheSizeBytes = min(proposedSize, surfaceCacheMaxSizeKB * 1024);
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uint32_t finalSurfaceCacheSizeBytes =
|
||||
min(surfaceCacheSizeBytes, uint64_t(UINT32_MAX));
|
||||
uint32_t proposedSize = PR_GetPhysicalMemorySize() / surfaceCacheSizeFactor;
|
||||
uint32_t surfaceCacheSizeBytes = min(proposedSize, surfaceCacheMaxSizeKB * 1024);
|
||||
|
||||
// Create the surface cache singleton with the requested expiration time and
|
||||
// size. Note that the size is a limit that the cache may not grow beyond, but
|
||||
// we do not actually allocate any storage for surfaces at this time.
|
||||
sInstance = new SurfaceCacheImpl(surfaceCacheExpirationTimeMS,
|
||||
finalSurfaceCacheSizeBytes);
|
||||
surfaceCacheSizeBytes);
|
||||
sInstance->InitMemoryReporter();
|
||||
}
|
||||
|
||||
@ -687,19 +527,17 @@ SurfaceCache::Lookup(const ImageKey aImageKey,
|
||||
return sInstance->Lookup(aImageKey, aSurfaceKey);
|
||||
}
|
||||
|
||||
/* static */ bool
|
||||
/* static */ void
|
||||
SurfaceCache::Insert(imgFrame* aSurface,
|
||||
const ImageKey aImageKey,
|
||||
const SurfaceKey& aSurfaceKey,
|
||||
Lifetime aLifetime)
|
||||
const SurfaceKey& aSurfaceKey)
|
||||
{
|
||||
MOZ_ASSERT(NS_IsMainThread());
|
||||
if (!sInstance) {
|
||||
return false;
|
||||
if (sInstance) {
|
||||
Cost cost = ComputeCost(aSurfaceKey.Size());
|
||||
sInstance->Insert(aSurface, aSurfaceKey.Size(), cost, aImageKey,
|
||||
aSurfaceKey);
|
||||
}
|
||||
|
||||
Cost cost = ComputeCost(aSurfaceKey.Size());
|
||||
return sInstance->Insert(aSurface, cost, aImageKey, aSurfaceKey, aLifetime);
|
||||
}
|
||||
|
||||
/* static */ bool
|
||||
@ -715,39 +553,21 @@ SurfaceCache::CanHold(const IntSize& aSize)
|
||||
}
|
||||
|
||||
/* static */ void
|
||||
SurfaceCache::LockImage(Image* aImageKey)
|
||||
SurfaceCache::RemoveIfPresent(const ImageKey aImageKey,
|
||||
const SurfaceKey& aSurfaceKey)
|
||||
{
|
||||
MOZ_ASSERT(NS_IsMainThread());
|
||||
if (sInstance) {
|
||||
return sInstance->LockImage(aImageKey);
|
||||
sInstance->RemoveIfPresent(aImageKey, aSurfaceKey);
|
||||
}
|
||||
}
|
||||
|
||||
/* static */ void
|
||||
SurfaceCache::UnlockImage(Image* aImageKey)
|
||||
SurfaceCache::Discard(Image* aImageKey)
|
||||
{
|
||||
MOZ_ASSERT(NS_IsMainThread());
|
||||
if (sInstance) {
|
||||
return sInstance->UnlockImage(aImageKey);
|
||||
}
|
||||
}
|
||||
|
||||
/* static */ void
|
||||
SurfaceCache::RemoveSurface(const ImageKey aImageKey,
|
||||
const SurfaceKey& aSurfaceKey)
|
||||
{
|
||||
MOZ_ASSERT(NS_IsMainThread());
|
||||
if (sInstance) {
|
||||
sInstance->RemoveSurface(aImageKey, aSurfaceKey);
|
||||
}
|
||||
}
|
||||
|
||||
/* static */ void
|
||||
SurfaceCache::RemoveImage(Image* aImageKey)
|
||||
{
|
||||
MOZ_ASSERT(NS_IsMainThread());
|
||||
if (sInstance) {
|
||||
sInstance->RemoveImage(aImageKey);
|
||||
sInstance->Discard(aImageKey);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -109,33 +109,16 @@ VectorSurfaceKey(const gfx::IntSize& aSize,
|
||||
return SurfaceKey(aSize, aSVGContext, aAnimationTime, 0);
|
||||
}
|
||||
|
||||
MOZ_BEGIN_ENUM_CLASS(Lifetime, uint8_t)
|
||||
Transient,
|
||||
Persistent
|
||||
MOZ_END_ENUM_CLASS(Lifetime)
|
||||
|
||||
/**
|
||||
* SurfaceCache is an imagelib-global service that allows caching of temporary
|
||||
* surfaces. Surfaces normally expire from the cache automatically if they go
|
||||
* too long without being accessed.
|
||||
* surfaces. Surfaces expire from the cache automatically if they go too long
|
||||
* without being accessed.
|
||||
*
|
||||
* SurfaceCache does not hold surfaces directly; instead, it holds imgFrame
|
||||
* objects, which hold surfaces but also layer on additional features specific
|
||||
* to imagelib's needs like animation, padding support, and transparent support
|
||||
* for volatile buffers.
|
||||
*
|
||||
* Sometime it's useful to temporarily prevent surfaces from expiring from the
|
||||
* cache. This is most often because losing the data could harm the user
|
||||
* experience (for example, we often don't want to allow surfaces that are
|
||||
* currently visible to expire) or because it's not possible to rematerialize
|
||||
* the surface. SurfaceCache supports this through the use of image locking and
|
||||
* surface lifetimes; see the comments for Insert() and LockImage() for more
|
||||
* details.
|
||||
*
|
||||
* Any image which stores surfaces in the SurfaceCache *must* ensure that it
|
||||
* calls RemoveImage() before it is destroyed. See the comments for
|
||||
* RemoveImage() for more details.
|
||||
*
|
||||
* SurfaceCache is not thread-safe; it should only be accessed from the main
|
||||
* thread.
|
||||
*/
|
||||
@ -143,25 +126,23 @@ struct SurfaceCache
|
||||
{
|
||||
typedef gfx::IntSize IntSize;
|
||||
|
||||
/**
|
||||
/*
|
||||
* Initialize static data. Called during imagelib module initialization.
|
||||
*/
|
||||
static void Initialize();
|
||||
|
||||
/**
|
||||
/*
|
||||
* Release static data. Called during imagelib module shutdown.
|
||||
*/
|
||||
static void Shutdown();
|
||||
|
||||
/**
|
||||
/*
|
||||
* Look up the imgFrame containing a surface in the cache and returns a
|
||||
* drawable reference to that imgFrame.
|
||||
*
|
||||
* If the imgFrame was found in the cache, but had stored its surface in a
|
||||
* volatile buffer which was discarded by the OS, then it is automatically
|
||||
* removed from the cache and an empty DrawableFrameRef is returned. Note that
|
||||
* this will never happen to persistent surfaces associated with a locked
|
||||
* image; the cache keeps a strong reference to such surfaces internally.
|
||||
* removed from the cache and an empty DrawableFrameRef is returned.
|
||||
*
|
||||
* @param aImageKey Key data identifying which image the surface belongs to.
|
||||
* @param aSurfaceKey Key data which uniquely identifies the requested surface.
|
||||
@ -172,46 +153,21 @@ struct SurfaceCache
|
||||
static DrawableFrameRef Lookup(const ImageKey aImageKey,
|
||||
const SurfaceKey& aSurfaceKey);
|
||||
|
||||
/**
|
||||
/*
|
||||
* Insert a surface into the cache. It is an error to call this function
|
||||
* without first calling Lookup to verify that the surface is not already in
|
||||
* the cache.
|
||||
*
|
||||
* Each surface in the cache has a lifetime, either Transient or Persistent.
|
||||
* Transient surfaces can expire from the cache at any time. Persistent
|
||||
* surfaces can ordinarily also expire from the cache at any time, but if the
|
||||
* image they're associated with is locked, then these surfaces will never
|
||||
* expire. This means that surfaces which cannot be rematerialized should be
|
||||
* inserted with a persistent lifetime *after* the image is locked with
|
||||
* LockImage(); if you use the other order, the surfaces might expire before
|
||||
* LockImage() gets called.
|
||||
*
|
||||
* If a surface cannot be rematerialized, it may be important to know whether
|
||||
* it was inserted into the cache successfully. Insert() returns false if it
|
||||
* failed to insert the surface, which could happen because of capacity
|
||||
* reasons, or because it was already freed by the OS. If you aren't inserting
|
||||
* a surface with persistent lifetime, or if the surface isn't associated with
|
||||
* a locked image, the return value is useless: the surface might expire
|
||||
* immediately after being inserted, even though Insert() returned true. Thus,
|
||||
* most callers do not need to check the return value.
|
||||
*
|
||||
* @param aTarget The new surface (wrapped in an imgFrame) to insert into
|
||||
* the cache.
|
||||
* @param aImageKey Key data identifying which image the surface belongs to.
|
||||
* @param aSurfaceKey Key data which uniquely identifies the requested surface.
|
||||
* @param aLifetime Whether this is a transient surface that can always be
|
||||
* allowed to expire, or a persistent surface that
|
||||
* shouldn't expire if the image is locked.
|
||||
* @return false if the surface could not be inserted. Only check this if
|
||||
* inserting a persistent surface associated with a locked image (see
|
||||
* above for more information).
|
||||
*/
|
||||
static bool Insert(imgFrame* aSurface,
|
||||
static void Insert(imgFrame* aSurface,
|
||||
const ImageKey aImageKey,
|
||||
const SurfaceKey& aSurfaceKey,
|
||||
Lifetime aLifetime);
|
||||
const SurfaceKey& aSurfaceKey);
|
||||
|
||||
/**
|
||||
/*
|
||||
* Checks if a surface of a given size could possibly be stored in the cache.
|
||||
* If CanHold() returns false, Insert() will always fail to insert the
|
||||
* surface, but the inverse is not true: Insert() may take more information
|
||||
@ -227,69 +183,30 @@ struct SurfaceCache
|
||||
*/
|
||||
static bool CanHold(const IntSize& aSize);
|
||||
|
||||
/**
|
||||
* Locks an image, preventing any of that image's surfaces from expiring
|
||||
* unless they have a transient lifetime.
|
||||
*
|
||||
* Regardless of locking, any of an image's surfaces may be removed using
|
||||
* RemoveSurface(), and all of an image's surfaces are removed by
|
||||
* RemoveImage(), whether the image is locked or not.
|
||||
*
|
||||
* It's safe to call LockImage() on an image that's already locked; this has
|
||||
* no effect.
|
||||
*
|
||||
* You must always unlock any image you lock. You may do this explicitly by
|
||||
* calling UnlockImage(), or implicitly by calling RemoveImage(). Since you're
|
||||
* required to call RemoveImage() when you destroy an image, this doesn't
|
||||
* impose any additional requirements, but it's preferable to call
|
||||
* UnlockImage() earlier if it's possible.
|
||||
*
|
||||
* @param aImageKey The image to lock.
|
||||
*/
|
||||
static void LockImage(const ImageKey aImageKey);
|
||||
|
||||
/**
|
||||
* Unlocks an image, allowing any of its surfaces to expire at any time.
|
||||
*
|
||||
* It's OK to call UnlockImage() on an image that's already unlocked; this has
|
||||
* no effect.
|
||||
*
|
||||
* @param aImageKey The image to lock.
|
||||
*/
|
||||
static void UnlockImage(const ImageKey aImageKey);
|
||||
|
||||
/**
|
||||
* Removes a surface from the cache, if it's present. If it's not present,
|
||||
* RemoveSurface() has no effect.
|
||||
/*
|
||||
* Removes a surface from the cache, if it's present.
|
||||
*
|
||||
* Use this function to remove individual surfaces that have become invalid.
|
||||
* Prefer RemoveImage() or DiscardAll() when they're applicable, as they have
|
||||
* much better performance than calling this function repeatedly.
|
||||
* Prefer Discard() or DiscardAll() when they're applicable, as they have much
|
||||
* better performance than calling this function repeatedly.
|
||||
*
|
||||
* @param aImageKey Key data identifying which image the surface belongs to.
|
||||
* @param aSurfaceKey Key data which uniquely identifies the requested surface.
|
||||
*/
|
||||
static void RemoveSurface(const ImageKey aImageKey,
|
||||
const SurfaceKey& aSurfaceKey);
|
||||
|
||||
/**
|
||||
* Removes all cached surfaces associated with the given image from the cache.
|
||||
* If the image is locked, it is automatically unlocked.
|
||||
*
|
||||
* This MUST be called, at a minimum, when an Image which could be storing
|
||||
* surfaces in the surface cache is destroyed. If another image were allocated
|
||||
* at the same address it could result in subtle, difficult-to-reproduce bugs.
|
||||
static void RemoveIfPresent(const ImageKey aImageKey,
|
||||
const SurfaceKey& aSurfaceKey);
|
||||
/*
|
||||
* Evicts any cached surfaces associated with the given image from the cache.
|
||||
* This MUST be called, at a minimum, when the image is destroyed. If
|
||||
* another image were allocated at the same address it could result in
|
||||
* subtle, difficult-to-reproduce bugs.
|
||||
*
|
||||
* @param aImageKey The image which should be removed from the cache.
|
||||
*/
|
||||
static void RemoveImage(const ImageKey aImageKey);
|
||||
static void Discard(const ImageKey aImageKey);
|
||||
|
||||
/**
|
||||
* Evicts all evictable surfaces from the cache.
|
||||
*
|
||||
* All surfaces are evictable except for persistent surfaces associated with
|
||||
* locked images. Non-evictable surfaces can only be removed by
|
||||
* RemoveSurface() or RemoveImage().
|
||||
/*
|
||||
* Evicts all caches surfaces from ths cache.
|
||||
*/
|
||||
static void DiscardAll();
|
||||
|
||||
|
@ -337,7 +337,7 @@ VectorImage::VectorImage(ProgressTracker* aProgressTracker,
|
||||
VectorImage::~VectorImage()
|
||||
{
|
||||
CancelAllListeners();
|
||||
SurfaceCache::RemoveImage(ImageKey(this));
|
||||
SurfaceCache::Discard(this);
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
@ -565,7 +565,7 @@ VectorImage::SendInvalidationNotifications()
|
||||
// notifications directly in |InvalidateObservers...|.
|
||||
|
||||
if (mProgressTracker) {
|
||||
SurfaceCache::RemoveImage(ImageKey(this));
|
||||
SurfaceCache::Discard(this);
|
||||
mProgressTracker->SyncNotifyProgress(FLAG_FRAME_COMPLETE,
|
||||
nsIntRect::GetMaxSizedIntRect());
|
||||
}
|
||||
@ -903,8 +903,7 @@ VectorImage::CreateSurfaceAndShow(const SVGDrawingParameters& aParams)
|
||||
SurfaceCache::Insert(frame, ImageKey(this),
|
||||
VectorSurfaceKey(aParams.size,
|
||||
aParams.svgContext,
|
||||
aParams.animationTime),
|
||||
Lifetime::Transient);
|
||||
aParams.animationTime));
|
||||
|
||||
// Draw.
|
||||
nsRefPtr<gfxDrawable> drawable =
|
||||
@ -972,7 +971,7 @@ VectorImage::UnlockImage()
|
||||
NS_IMETHODIMP
|
||||
VectorImage::RequestDiscard()
|
||||
{
|
||||
SurfaceCache::RemoveImage(ImageKey(this));
|
||||
SurfaceCache::Discard(this);
|
||||
return NS_OK;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user