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Bug 1029969 - Make compositor animation (OMTA) tests ignore floating-point differences; r=dzbarsky
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@ -392,7 +392,7 @@ const ExpectComparisonTo = {
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}
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};
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function matricesRoughlyEqual(a, b, tolerance) {
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window.matricesRoughlyEqual = function(a, b, tolerance) {
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tolerance = tolerance || 0.00011;
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for (var i = 0; i < 4; i++) {
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for (var j = 0; j < 4; j++) {
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@ -402,7 +402,7 @@ const ExpectComparisonTo = {
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}
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}
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return true;
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}
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};
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// Converts something representing an transform into a 3d matrix in
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// column-major order.
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@ -1764,7 +1764,10 @@ addAsyncAnimTest(function *() {
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// "dynamic rule change test, keyframe style set");
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todo_is(csTransform, "matrix(1, 0, 0, 1, -50, 0)",
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"dynamic rule change test, keyframe style set");
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is(SpecialPowers.DOMWindowUtils.getOMTAStyle(gDiv, "transform"), csTransform,
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var brokenOMTATransform = convertTo3dMatrix(
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SpecialPowers.DOMWindowUtils.getOMTAStyle(gDiv, "transform"));
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var brokenComputedTransform = convertTo3dMatrix(csTransform);
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ok(matricesRoughlyEqual(brokenOMTATransform, brokenComputedTransform),
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"dynamic rule change test, keyframe style set" +
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" - OMTA style is equally as broken as computed style");
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dyn2.name = "dyn2";
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@ -91,7 +91,8 @@ function testTransform() {
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gUtils.advanceTimeAndRefresh(10100);
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waitForAllPaints(function() {
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var transform = gUtils.getOMTAStyle(target, "transform");
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is(transform, "matrix(1, 0, 0, 1, 50, 0)",
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ok(matricesRoughlyEqual(convertTo3dMatrix(transform),
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convertTo3dMatrix("matrix(1, 0, 0, 1, 50, 0)")),
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"transform is set on compositor thread after delayed start");
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target.removeAttribute("style");
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gUtils.restoreNormalRefresh();
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@ -115,7 +116,8 @@ function testBackwardsFill() {
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gUtils.advanceTimeAndRefresh(100);
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waitForAllPaints(function() {
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var transform = gUtils.getOMTAStyle(target, "transform");
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is(transform, "matrix(1, 0, 0, 1, 1, 0)",
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ok(matricesRoughlyEqual(convertTo3dMatrix(transform),
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convertTo3dMatrix("matrix(1, 0, 0, 1, 1, 0)")),
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"transform is set on compositor thread after delayed start " +
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"with backwards fill");
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target.removeAttribute("style");
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