Back out bug 588237, patches 2 through 5.

This commit is contained in:
L. David Baron 2013-01-10 22:20:16 -08:00
parent a478eef093
commit 82a355217b
4 changed files with 24 additions and 86 deletions

View File

@ -1464,9 +1464,9 @@ private:
*/
public:
nsIFrame* GetAbsoluteContainingBlock(nsIFrame* aFrame);
private:
nsIFrame* GetFloatContainingBlock(nsIFrame* aFrame);
private:
nsIContent* PropagateScrollToViewport();
// Build a scroll frame:

View File

@ -4427,27 +4427,9 @@ nsBlockFrame::DrainSelfOverflowList()
return true;
}
/**
* Pushed floats are floats whose placeholders are in a previous
* continuation. They might themselves be next-continuations of a float
* that partially fit in an earlier continuation, or they might be the
* first continuation of a float that couldn't be placed at all.
*
* Pushed floats live permanently at the beginning of a block's float
* list, where they must live *before* any floats whose placeholders are
* in that block.
*
* Temporarily, during reflow, they also live on the pushed floats list,
* which only holds them between (a) when one continuation pushes them to
* its pushed floats list because they don't fit and (b) when the next
* continuation pulls them onto the beginning of its float list.
*
* DrainPushedFloats sets up pushed floats the way we need them at the
* start of reflow; they are then reflowed by ReflowPushedFloats (which
* might push some of them on). Floats with placeholders in this block
* are reflowed by (nsBlockReflowState/nsLineLayout)::AddFloat, which
* also maintains these invariants.
*/
// This function assumes our prev-in-flow has completed reflow and its
// mFloats may contain frames at the end of its float list, marked with
// NS_FRAME_IS_PUSHED_FLOAT, that should be pulled to this block.
void
nsBlockFrame::DrainPushedFloats(nsBlockReflowState& aState)
{
@ -4460,58 +4442,16 @@ nsBlockFrame::DrainPushedFloats(nsBlockReflowState& aState)
nsLayoutUtils::AssertNoDuplicateContinuations(this, mFloats);
#endif
// If we're getting reflowed multiple times without our
// next-continuation being reflowed, we might need to pull back floats
// that we just put in the list to be pushed to our next-in-flow.
// But we can't pull any next-in-flows of floats on our own float list.
nsFrameList *ourPushedFloats = GetPushedFloats();
if (ourPushedFloats) {
// When we pull back floats, we want to put them with the pushed
// floats, which must live at the start of our float list, but we
// want them at the end of those pushed floats.
nsIFrame *insertionPrevSibling = nullptr; /* beginning of list */
for (nsIFrame* f = mFloats.FirstChild();
f && (f->GetStateBits() & NS_FRAME_IS_PUSHED_FLOAT);
f = f->GetNextSibling()) {
insertionPrevSibling = f;
}
nsPresContext *presContext = PresContext();
for (nsIFrame *f = ourPushedFloats->LastChild(), *next; f; f = next) {
next = f->GetPrevSibling();
if (!f->GetPrevContinuation()) {
nsPlaceholderFrame *placeholder =
presContext->FrameManager()->GetPlaceholderFrameFor(f);
nsIFrame *floatOriginalParent = presContext->PresShell()->
FrameConstructor()->GetFloatContainingBlock(placeholder);
if (floatOriginalParent != this) {
// This is a first continuation that was pushed from one of our
// previous continuations. Take it out of the pushed floats
// list and put it in our floats list, before any of our
// floats, but after other pushed floats.
ourPushedFloats->RemoveFrame(f);
mFloats.InsertFrame(nullptr, insertionPrevSibling, f);
}
}
}
if (ourPushedFloats->IsEmpty()) {
delete RemovePushedFloats();
}
}
// After our prev-in-flow has completed reflow, it may have a pushed
// floats list, containing floats that we need to own. Take these.
// Take any continuations we need to take from our prev-in-flow.
nsBlockFrame* prevBlock = static_cast<nsBlockFrame*>(GetPrevInFlow());
if (prevBlock) {
nsFrameList *list = prevBlock->RemovePushedFloats();
if (list) {
if (list->NotEmpty()) {
mFloats.InsertFrames(this, nullptr, *list);
}
delete list;
if (!prevBlock)
return;
nsFrameList *list = prevBlock->RemovePushedFloats();
if (list) {
if (list->NotEmpty()) {
mFloats.InsertFrames(this, nullptr, *list);
}
delete list;
}
}
@ -5594,9 +5534,6 @@ nsBlockFrame::StealFrame(nsPresContext* aPresContext,
nsFrameList* list = GetPushedFloats();
if (list) {
removed = list->RemoveFrameIfPresent(aChild);
if (list->IsEmpty()) {
delete RemovePushedFloats();
}
}
}
return removed ? NS_OK : NS_ERROR_UNEXPECTED;
@ -5913,8 +5850,6 @@ nsBlockFrame::ReflowPushedFloats(nsBlockReflowState& aState,
nsReflowStatus& aStatus)
{
nsresult rv = NS_OK;
// Pushed floats live at the start of our float list; see comment
// above nsBlockFrame::DrainPushedFloats.
for (nsIFrame* f = mFloats.FirstChild(), *next;
f && (f->GetStateBits() & NS_FRAME_IS_PUSHED_FLOAT);
f = next) {
@ -5961,9 +5896,17 @@ nsBlockFrame::ReflowPushedFloats(nsBlockReflowState& aState,
continue;
}
// Always call FlowAndPlaceFloat; we might need to place this float
// if didn't belong to this block the last time it was reflowed.
aState.FlowAndPlaceFloat(f);
if (NS_SUBTREE_DIRTY(f) || aState.mReflowState.ShouldReflowAllKids()) {
// Reflow
aState.FlowAndPlaceFloat(f);
}
else {
// Just reload the float region into the space manager
nsRect region = nsFloatManager::GetRegionFor(f);
aState.mFloatManager->AddFloat(f, region);
if (f->GetNextInFlow())
NS_MergeReflowStatusInto(&aStatus, NS_FRAME_OVERFLOW_INCOMPLETE);
}
ConsiderChildOverflow(aOverflowAreas, f);
}

View File

@ -783,9 +783,7 @@ protected:
return 0 != (GetStateBits() & NS_BLOCK_HAS_PUSHED_FLOATS);
}
// Get the pushed floats list, which is used for *temporary* storage
// of floats during reflow, between when we decide they don't fit in
// this block until our next continuation takes them.
// Get the pushed floats list
nsFrameList* GetPushedFloats() const;
// Get the pushed floats list, or if there is not currently one,
// make a new empty one.

View File

@ -465,9 +465,6 @@ nsBlockReflowState::AddFloat(nsLineLayout* aLineLayout,
// push it again, though.) Likewise, if that previous reflow
// reflowed this block but not its next continuation, we might need
// to steal it from our own float-continuations list.
//
// For more about pushed floats, see the comment above
// nsBlockFrame::DrainPushedFloats.
nsBlockFrame *floatParent =
static_cast<nsBlockFrame*>(aFloat->GetParent());
floatParent->StealFrame(mPresContext, aFloat);