mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
Bug 1235613 - Make gfxCriticalError/Note strings in gfx/ unique. r=jrmuizel
This commit is contained in:
parent
a2e93657e4
commit
80aea93673
@ -874,7 +874,7 @@ DrawTargetD2D1::Init(ID3D11Texture2D* aTexture, SurfaceFormat aFormat)
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hr = mDC->CreateSolidColorBrush(D2D1::ColorF(0, 0), getter_AddRefs(mSolidColorBrush));
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if (FAILED(hr)) {
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gfxCriticalError() << "[D2D1.1] Failure creating solid color brush.";
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gfxCriticalError() << "[D2D1.1] Failure creating solid color brush (I1).";
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return false;
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}
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@ -927,7 +927,7 @@ DrawTargetD2D1::Init(const IntSize &aSize, SurfaceFormat aFormat)
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hr = mDC->CreateSolidColorBrush(D2D1::ColorF(0, 0), getter_AddRefs(mSolidColorBrush));
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if (FAILED(hr)) {
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gfxCriticalError() << "[D2D1.1] Failure creating solid color brush.";
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gfxCriticalError() << "[D2D1.1] Failure creating solid color brush (I2).";
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return false;
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}
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@ -326,7 +326,7 @@ already_AddRefed<DrawTarget>
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Factory::CreateDrawTarget(BackendType aBackend, const IntSize &aSize, SurfaceFormat aFormat)
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{
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if (!AllowedSurfaceSize(aSize)) {
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gfxCriticalError(LoggerOptionsBasedOnSize(aSize)) << "Failed to allocate a surface due to invalid size " << aSize;
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gfxCriticalError(LoggerOptionsBasedOnSize(aSize)) << "Failed to allocate a surface due to invalid size (CDT) " << aSize;
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return nullptr;
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}
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@ -417,7 +417,7 @@ Factory::CreateDrawTargetForData(BackendType aBackend,
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{
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MOZ_ASSERT(aData);
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if (!AllowedSurfaceSize(aSize)) {
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gfxCriticalError(LoggerOptionsBasedOnSize(aSize)) << "Failed to allocate a surface due to invalid size " << aSize;
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gfxCriticalError(LoggerOptionsBasedOnSize(aSize)) << "Failed to allocate a surface due to invalid size (DTD) " << aSize;
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return nullptr;
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}
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@ -892,7 +892,7 @@ Factory::CreateDataSourceSurface(const IntSize &aSize,
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bool aZero)
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{
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if (!AllowedSurfaceSize(aSize)) {
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gfxCriticalError(LoggerOptionsBasedOnSize(aSize)) << "Failed to allocate a surface due to invalid size " << aSize;
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gfxCriticalError(LoggerOptionsBasedOnSize(aSize)) << "Failed to allocate a surface due to invalid size (DSS) " << aSize;
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return nullptr;
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}
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@ -195,7 +195,7 @@ DataSourceSurfaceD2D1::Map(MapType aMapType, MappedSurface *aMappedSurface)
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D2D1_MAPPED_RECT map;
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if (FAILED(mBitmap->Map(D2D1_MAP_OPTIONS_READ, &map))) {
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gfxCriticalError() << "Failed to map bitmap.";
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gfxCriticalError() << "Failed to map bitmap (M).";
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return false;
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}
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aMappedSurface->mData = map.bits;
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@ -231,7 +231,7 @@ DataSourceSurfaceD2D1::EnsureMapped()
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return;
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}
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if (FAILED(mBitmap->Map(D2D1_MAP_OPTIONS_READ, &mMap))) {
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gfxCriticalError() << "Failed to map bitmap.";
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gfxCriticalError() << "Failed to map bitmap (EM).";
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return;
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}
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mMapped = true;
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@ -65,7 +65,7 @@ SourceSurfaceD2DTarget::GetDataSurface()
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desc.MiscFlags = 0;
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if (!Factory::GetDirect3D10Device()) {
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gfxCriticalError() << "Invalid D3D10 device in D2D target surface";
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gfxCriticalError() << "Invalid D3D10 device in D2D target surface (GDS)";
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return nullptr;
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}
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@ -97,7 +97,7 @@ SourceSurfaceD2DTarget::GetSRView()
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}
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if (!Factory::GetDirect3D10Device()) {
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gfxCriticalError() << "Invalid D3D10 device in D2D target surface";
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gfxCriticalError() << "Invalid D3D10 device in D2D target surface (SRV)";
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return nullptr;
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}
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@ -303,19 +303,19 @@ BufferTextureData::UpdateFromSurface(gfx::SourceSurface* aSurface)
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RefPtr<gfx::DataSourceSurface> srcSurf = aSurface->GetDataSurface();
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if (!srcSurf) {
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gfxCriticalError() << "Failed to GetDataSurface in UpdateFromSurface.";
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gfxCriticalError() << "Failed to GetDataSurface in UpdateFromSurface (BT).";
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return false;
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}
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if (surface->GetSize() != srcSurf->GetSize() || surface->GetFormat() != srcSurf->GetFormat()) {
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gfxCriticalError() << "Attempt to update texture client from a surface with a different size or format! This: " << surface->GetSize() << " " << surface->GetFormat() << " Other: " << aSurface->GetSize() << " " << aSurface->GetFormat();
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gfxCriticalError() << "Attempt to update texture client from a surface with a different size or format (BT)! This: " << surface->GetSize() << " " << surface->GetFormat() << " Other: " << aSurface->GetSize() << " " << aSurface->GetFormat();
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return false;
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}
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gfx::DataSourceSurface::MappedSurface sourceMap;
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gfx::DataSourceSurface::MappedSurface destMap;
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if (!srcSurf->Map(gfx::DataSourceSurface::READ, &sourceMap)) {
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gfxCriticalError() << "Failed to map source surface for UpdateFromSurface.";
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gfxCriticalError() << "Failed to map source surface for UpdateFromSurface (BT).";
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return false;
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}
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@ -183,7 +183,7 @@ MemoryDIBTextureData::UpdateFromSurface(gfx::SourceSurface* aSurface)
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RefPtr<DataSourceSurface> srcSurf = aSurface->GetDataSurface();
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if (!srcSurf) {
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gfxCriticalError() << "Failed to GetDataSurface in UpdateFromSurface.";
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gfxCriticalError() << "Failed to GetDataSurface in UpdateFromSurface (DIB).";
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return false;
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}
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@ -221,7 +221,7 @@ ShmemDIBTextureData::UpdateFromSurface(gfx::SourceSurface* aSurface)
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RefPtr<DataSourceSurface> srcSurf = aSurface->GetDataSurface();
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if (!srcSurf) {
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gfxCriticalError() << "Failed to GetDataSurface in UpdateFromSurface.";
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gfxCriticalError() << "Failed to GetDataSurface in UpdateFromSurface (DTD).";
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return false;
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}
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@ -770,7 +770,7 @@ TileClient::GetBackBuffer(const nsIntRegion& aDirtyRegion,
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mBackBuffer.Set(this, mAllocator->GetTextureClient());
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if (!mBackBuffer) {
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gfxCriticalError() << "[Tiling:Client] Failed to allocate a TextureClient";
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gfxCriticalError() << "[Tiling:Client] Failed to allocate a TextureClient (B)";
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return nullptr;
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}
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@ -778,7 +778,7 @@ TileClient::GetBackBuffer(const nsIntRegion& aDirtyRegion,
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mBackBufferOnWhite = mAllocator->GetTextureClient();
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if (!mBackBufferOnWhite) {
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mBackBuffer.Set(this, nullptr);
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gfxCriticalError() << "[Tiling:Client] Failed to allocate a TextureClient";
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gfxCriticalError() << "[Tiling:Client] Failed to allocate a TextureClient (W)";
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return nullptr;
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}
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}
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@ -803,7 +803,7 @@ TileClient::GetBackBuffer(const nsIntRegion& aDirtyRegion,
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if (!mBackBuffer->IsLocked()) {
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if (!mBackBuffer->Lock(OpenMode::OPEN_READ_WRITE)) {
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gfxCriticalError() << "[Tiling:Client] Failed to lock a tile";
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gfxCriticalError() << "[Tiling:Client] Failed to lock a tile (B)";
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DiscardBackBuffer();
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DiscardFrontBuffer();
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return nullptr;
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@ -812,7 +812,7 @@ TileClient::GetBackBuffer(const nsIntRegion& aDirtyRegion,
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if (mBackBufferOnWhite && !mBackBufferOnWhite->IsLocked()) {
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if (!mBackBufferOnWhite->Lock(OpenMode::OPEN_READ_WRITE)) {
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gfxCriticalError() << "[Tiling:Client] Failed to lock a tile";
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gfxCriticalError() << "[Tiling:Client] Failed to lock a tile (W)";
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DiscardBackBuffer();
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DiscardFrontBuffer();
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return nullptr;
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@ -726,13 +726,13 @@ D3D11TextureData::UpdateFromSurface(gfx::SourceSurface* aSurface)
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RefPtr<DataSourceSurface> srcSurf = aSurface->GetDataSurface();
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if (!srcSurf) {
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gfxCriticalError() << "Failed to GetDataSurface in UpdateFromSurface.";
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gfxCriticalError() << "Failed to GetDataSurface in UpdateFromSurface (D3D11).";
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return false;
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}
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DataSourceSurface::MappedSurface sourceMap;
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if (!srcSurf->Map(DataSourceSurface::READ, &sourceMap)) {
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gfxCriticalError() << "Failed to map source surface for UpdateFromSurface.";
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gfxCriticalError() << "Failed to map source surface for UpdateFromSurface (D3D11).";
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return false;
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}
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@ -759,13 +759,13 @@ D3D10TextureData::UpdateFromSurface(gfx::SourceSurface* aSurface)
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RefPtr<DataSourceSurface> srcSurf = aSurface->GetDataSurface();
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if (!srcSurf) {
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gfxCriticalError() << "Failed to GetDataSurface in UpdateFromSurface.";
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gfxCriticalError() << "Failed to GetDataSurface in UpdateFromSurface (D3D10).";
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return false;
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}
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DataSourceSurface::MappedSurface sourceMap;
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if (!srcSurf->Map(DataSourceSurface::READ, &sourceMap)) {
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gfxCriticalError() << "Failed to map source surface for UpdateFromSurface.";
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gfxCriticalError() << "Failed to map source surface for UpdateFromSurface (D3D10).";
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return false;
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}
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@ -1250,7 +1250,7 @@ SyncObjectD3D11::FinalizeFrame()
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if (FAILED(hr) || !mutex) {
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// Leave both the critical error and MOZ_CRASH for now; the critical error lets
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// us "save" the hr value. We will probably eventuall replace this with gfxDevCrash.
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gfxCriticalError() << "Failed to get KeyedMutex: " << hexa(hr);
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gfxCriticalError() << "Failed to get KeyedMutex (1): " << hexa(hr);
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MOZ_CRASH("GFX: Cannot get D3D10 KeyedMutex");
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}
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}
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@ -1277,7 +1277,7 @@ SyncObjectD3D11::FinalizeFrame()
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if (FAILED(hr) || !mutex) {
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// Leave both the critical error and MOZ_CRASH for now; the critical error lets
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// us "save" the hr value. We will probably eventuall replace this with gfxDevCrash.
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gfxCriticalError() << "Failed to get KeyedMutex: " << hexa(hr);
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gfxCriticalError() << "Failed to get KeyedMutex (2): " << hexa(hr);
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MOZ_CRASH("GFX: Cannot get D3D11 KeyedMutex");
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}
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}
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@ -331,13 +331,13 @@ DeviceManagerD3D9::Init()
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mNv3DVUtils->SetDeviceInfo(devUnknown);
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}
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auto failCreateShaderMsg = "[D3D9] failed to create a critical resource (shader) code: ";
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auto failCreateShaderMsg = "[D3D9] failed to create a critical resource (shader) code";
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hr = mDevice->CreateVertexShader((DWORD*)LayerQuadVS,
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getter_AddRefs(mLayerVS));
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if (FAILED(hr)) {
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gfxCriticalError() << failCreateShaderMsg << gfx::hexa(hr);
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gfxCriticalError() << failCreateShaderMsg << "LayerQuadVS: " << gfx::hexa(hr);
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return false;
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}
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@ -345,7 +345,7 @@ DeviceManagerD3D9::Init()
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getter_AddRefs(mRGBPS));
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if (FAILED(hr)) {
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gfxCriticalError() << failCreateShaderMsg << gfx::hexa(hr);
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gfxCriticalError() << failCreateShaderMsg << "RGBShaderPS: " << gfx::hexa(hr);
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return false;
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}
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@ -353,7 +353,7 @@ DeviceManagerD3D9::Init()
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getter_AddRefs(mRGBAPS));
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if (FAILED(hr)) {
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gfxCriticalError() << failCreateShaderMsg << gfx::hexa(hr);
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gfxCriticalError() << failCreateShaderMsg << "RGBAShaderPS: " << gfx::hexa(hr);
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return false;
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}
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@ -361,7 +361,7 @@ DeviceManagerD3D9::Init()
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getter_AddRefs(mComponentPass1PS));
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if (FAILED(hr)) {
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gfxCriticalError() << failCreateShaderMsg << gfx::hexa(hr);
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gfxCriticalError() << failCreateShaderMsg << "ComponentPass1ShaderPS: " << gfx::hexa(hr);
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return false;
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}
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@ -369,7 +369,7 @@ DeviceManagerD3D9::Init()
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getter_AddRefs(mComponentPass2PS));
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if (FAILED(hr)) {
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gfxCriticalError() << failCreateShaderMsg << gfx::hexa(hr);
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gfxCriticalError() << failCreateShaderMsg << "ComponentPass2ShaderPS: " << gfx::hexa(hr);
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return false;
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}
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@ -377,7 +377,7 @@ DeviceManagerD3D9::Init()
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getter_AddRefs(mYCbCrPS));
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if (FAILED(hr)) {
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gfxCriticalError() << failCreateShaderMsg << gfx::hexa(hr);
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gfxCriticalError() << failCreateShaderMsg << "YCbCrShaderPS: " << gfx::hexa(hr);
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return false;
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}
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@ -385,7 +385,7 @@ DeviceManagerD3D9::Init()
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getter_AddRefs(mSolidColorPS));
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if (FAILED(hr)) {
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gfxCriticalError() << failCreateShaderMsg;
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gfxCriticalError() << failCreateShaderMsg << "SolidColorShaderPS" << gfx::hexa(hr);
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return false;
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}
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@ -393,14 +393,14 @@ DeviceManagerD3D9::Init()
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getter_AddRefs(mLayerVSMask));
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if (FAILED(hr)) {
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gfxCriticalError() << failCreateShaderMsg << gfx::hexa(hr);
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gfxCriticalError() << failCreateShaderMsg << "LayerQuadVSMask: " << gfx::hexa(hr);
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return false;
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}
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hr = mDevice->CreateVertexShader((DWORD*)LayerQuadVSMask3D,
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getter_AddRefs(mLayerVSMask3D));
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if (FAILED(hr)) {
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gfxCriticalError() << failCreateShaderMsg << gfx::hexa(hr);
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gfxCriticalError() << failCreateShaderMsg << "LayerQuadVSMask3D: " << gfx::hexa(hr);
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return false;
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}
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@ -408,7 +408,7 @@ DeviceManagerD3D9::Init()
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getter_AddRefs(mRGBPSMask));
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if (FAILED(hr)) {
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gfxCriticalError() << failCreateShaderMsg << gfx::hexa(hr);
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gfxCriticalError() << failCreateShaderMsg << "RGBShaderPSMask " << gfx::hexa(hr);
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return false;
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}
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@ -416,7 +416,7 @@ DeviceManagerD3D9::Init()
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getter_AddRefs(mRGBAPSMask));
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if (FAILED(hr)) {
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gfxCriticalError() << failCreateShaderMsg << gfx::hexa(hr);
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gfxCriticalError() << failCreateShaderMsg << "RGBAShaderPSMask: " << gfx::hexa(hr);
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return false;
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}
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@ -424,7 +424,7 @@ DeviceManagerD3D9::Init()
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getter_AddRefs(mRGBAPSMask3D));
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if (FAILED(hr)) {
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gfxCriticalError() << failCreateShaderMsg << gfx::hexa(hr);
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gfxCriticalError() << failCreateShaderMsg << "RGBAShaderPSMask3D: " << gfx::hexa(hr);
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return false;
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}
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@ -432,7 +432,7 @@ DeviceManagerD3D9::Init()
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getter_AddRefs(mComponentPass1PSMask));
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if (FAILED(hr)) {
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gfxCriticalError() << failCreateShaderMsg << gfx::hexa(hr);
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gfxCriticalError() << failCreateShaderMsg << "ComponentPass1ShaderPSMask: " << gfx::hexa(hr);
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return false;
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}
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@ -440,7 +440,7 @@ DeviceManagerD3D9::Init()
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getter_AddRefs(mComponentPass2PSMask));
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if (FAILED(hr)) {
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gfxCriticalError() << failCreateShaderMsg;
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gfxCriticalError() << failCreateShaderMsg << "ComponentPass2ShaderPSMask: ";
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return false;
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}
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@ -448,7 +448,7 @@ DeviceManagerD3D9::Init()
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getter_AddRefs(mYCbCrPSMask));
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if (FAILED(hr)) {
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gfxCriticalError() << failCreateShaderMsg << gfx::hexa(hr);
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gfxCriticalError() << failCreateShaderMsg << "YCbCrShaderPSMask: " << gfx::hexa(hr);
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return false;
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}
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@ -456,7 +456,7 @@ DeviceManagerD3D9::Init()
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getter_AddRefs(mSolidColorPSMask));
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if (FAILED(hr)) {
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gfxCriticalError() << failCreateShaderMsg << gfx::hexa(hr);
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gfxCriticalError() << failCreateShaderMsg << "SolidColorShaderPSMask: " << gfx::hexa(hr);
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return false;
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}
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@ -548,7 +548,7 @@ D3D9TextureData::BorrowDrawTarget()
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D3DLOCKED_RECT rect;
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HRESULT hr = mD3D9Surface->LockRect(&rect, nullptr, 0);
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if (FAILED(hr) || !rect.pBits) {
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gfxCriticalError() << "Failed to lock rect borrowing the target in D3D9 " << hexa(hr);
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gfxCriticalError() << "Failed to lock rect borrowing the target in D3D9 (BDT) " << hexa(hr);
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return nullptr;
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}
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dt = gfxPlatform::GetPlatform()->CreateDrawTargetForData((uint8_t*)rect.pBits, mSize,
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@ -583,21 +583,21 @@ D3D9TextureData::UpdateFromSurface(gfx::SourceSurface* aSurface)
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D3DLOCKED_RECT rect;
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HRESULT hr = mD3D9Surface->LockRect(&rect, nullptr, 0);
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if (FAILED(hr) || !rect.pBits) {
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gfxCriticalError() << "Failed to lock rect borrowing the target in D3D9 " << hexa(hr);
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gfxCriticalError() << "Failed to lock rect borrowing the target in D3D9 (UFS) " << hexa(hr);
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return false;
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}
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RefPtr<DataSourceSurface> srcSurf = aSurface->GetDataSurface();
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if (!srcSurf) {
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gfxCriticalError() << "Failed to GetDataSurface in UpdateFromSurface.";
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gfxCriticalError() << "Failed to GetDataSurface in UpdateFromSurface (D3D9).";
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mD3D9Surface->UnlockRect();
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return false;
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}
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DataSourceSurface::MappedSurface sourceMap;
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if (!srcSurf->Map(DataSourceSurface::READ, &sourceMap)) {
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gfxCriticalError() << "Failed to map source surface for UpdateFromSurface.";
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gfxCriticalError() << "Failed to map source surface for UpdateFromSurface (D3D9).";
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return false;
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}
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@ -242,7 +242,7 @@ GrallocTextureData::UpdateFromSurface(gfx::SourceSurface* aSurface)
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RefPtr<DataSourceSurface> srcSurf = aSurface->GetDataSurface();
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if (!srcSurf) {
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gfxCriticalError() << "Failed to GetDataSurface in UpdateFromSurface.";
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gfxCriticalError() << "Failed to GetDataSurface in UpdateFromSurface (GTC).";
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||||
return false;
|
||||
}
|
||||
|
||||
@ -258,7 +258,7 @@ GrallocTextureData::UpdateFromSurface(gfx::SourceSurface* aSurface)
|
||||
DataSourceSurface::MappedSurface sourceMap;
|
||||
|
||||
if (!srcSurf->Map(DataSourceSurface::READ, &sourceMap)) {
|
||||
gfxCriticalError() << "Failed to map source surface for UpdateFromSurface.";
|
||||
gfxCriticalError() << "Failed to map source surface for UpdateFromSurface (GTC).";
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -1789,7 +1789,7 @@ CheckForAdapterMismatch(ID3D11Device *device)
|
||||
nsresult ec;
|
||||
int32_t vendor = vendorID.ToInteger(&ec, 16);
|
||||
if (vendor != desc.VendorId) {
|
||||
gfxCriticalNote << "VendorIDMismatch " << hexa(vendor) << " " << hexa(desc.VendorId);
|
||||
gfxCriticalNote << "VendorIDMismatch V " << hexa(vendor) << " " << hexa(desc.VendorId);
|
||||
}
|
||||
}
|
||||
|
||||
@ -2277,7 +2277,7 @@ gfxWindowsPlatform::ContentAdapterIsParentAdapter(ID3D11Device* device)
|
||||
desc.AdapterLuid.HighPart != parent.AdapterLuid.HighPart ||
|
||||
desc.AdapterLuid.LowPart != parent.AdapterLuid.LowPart)
|
||||
{
|
||||
gfxCriticalNote << "VendorIDMismatch " << hexa(parent.VendorId) << " " << hexa(desc.VendorId);
|
||||
gfxCriticalNote << "VendorIDMismatch P " << hexa(parent.VendorId) << " " << hexa(desc.VendorId);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user