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Backout 316c0601d7db (bug 1167431) for static analysis bustage on CLOSED TREE
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@ -292,13 +292,7 @@ private:
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mLiveActorArray->AppendElement(this);
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}
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already_AddRefed<ContentParent>
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GetContentParent() const;
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// These methods are only called by IPDL.
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virtual void
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ProcessingError(Result aCode, const char* aReason) override;
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virtual IToplevelProtocol*
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CloneToplevel(const InfallibleTArray<ProtocolFdMapping>& aFds,
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ProcessHandle aPeerProcess,
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@ -1020,7 +1014,27 @@ ParentImpl::GetContentParent(PBackgroundParent* aBackgroundActor)
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AssertIsOnBackgroundThread();
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MOZ_ASSERT(aBackgroundActor);
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return static_cast<ParentImpl*>(aBackgroundActor)->GetContentParent();
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auto actor = static_cast<ParentImpl*>(aBackgroundActor);
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if (actor->mActorDestroyed) {
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MOZ_ASSERT(false, "GetContentParent called after ActorDestroy was called!");
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return nullptr;
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}
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if (actor->mContent) {
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// We need to hand out a reference to our ContentParent but we also need to
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// keep the one we have. We can't call AddRef here because ContentParent is
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// not threadsafe so instead we dispatch a runnable to the main thread to do
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// it for us. This is safe since we are guaranteed that our AddRef runnable
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// will run before the reference we hand out can be released, and the
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// ContentParent can't die as long as the existing reference is maintained.
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nsCOMPtr<nsIRunnable> runnable =
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NS_NewNonOwningRunnableMethod(actor->mContent, &ContentParent::AddRef);
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MOZ_ASSERT(runnable);
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MOZ_ALWAYS_TRUE(NS_SUCCEEDED(NS_DispatchToMainThread(runnable)));
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}
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return already_AddRefed<ContentParent>(actor->mContent.get());
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}
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// static
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@ -1314,78 +1328,6 @@ ParentImpl::MainThreadActorDestroy()
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Release();
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}
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already_AddRefed<ContentParent>
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ParentImpl::GetContentParent() const
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{
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if (mActorDestroyed) {
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MOZ_ASSERT(false, "GetContentParent called after ActorDestroy was called!");
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return nullptr;
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}
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if (mContent) {
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// We need to hand out a reference to our ContentParent but we also need to
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// keep the one we have. We can't call AddRef here because ContentParent is
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// not threadsafe so instead we dispatch a runnable to the main thread to do
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// it for us. This is safe since we are guaranteed that our AddRef runnable
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// will run before the reference we hand out can be released, and the
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// ContentParent can't die as long as the existing reference is maintained.
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nsCOMPtr<nsIRunnable> runnable =
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NS_NewNonOwningRunnableMethod(mContent, &ContentParent::AddRef);
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MOZ_ASSERT(runnable);
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MOZ_ALWAYS_TRUE(NS_SUCCEEDED(NS_DispatchToMainThread(runnable)));
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}
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return already_AddRefed<ContentParent>(mContent.get());
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}
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void
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ParentImpl::ProcessingError(Result aCode, const char* aReason)
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{
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AssertIsInMainProcess();
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AssertIsOnBackgroundThread();
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MOZ_ASSERT(!mActorDestroyed);
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BackgroundParentImpl::ProcessingError(aCode, aReason);
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if (!mIsOtherProcessActor) {
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// Warning is about all we can really do here, short of intentionally
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// crashing the parent process.
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return;
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}
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if (aCode == MsgDropped) {
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// Ignore this; it just means that the child process can't receive any
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// more messages.
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return;
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}
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nsRefPtr<ContentParent> content = GetContentParent();
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if (NS_WARN_IF(!content)) {
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return;
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}
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// Transfer ownership to the lambda.
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ContentParent* owningContent = content.forget().take();
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nsCString owningReason(aReason);
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nsCOMPtr<nsIRunnable> runnable = NS_NewRunnableFunction(
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[owningContent, owningReason]()
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{
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MOZ_ASSERT(NS_IsMainThread());
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// Transfer ownership back to the stack.
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nsRefPtr<ContentParent> content = dont_AddRef(owningContent);
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MOZ_ASSERT(content);
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content->KillHard(owningReason.get());
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}
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);
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MOZ_ASSERT(runnable);
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MOZ_ALWAYS_TRUE(NS_SUCCEEDED(NS_DispatchToMainThread(runnable)));
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}
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IToplevelProtocol*
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ParentImpl::CloneToplevel(const InfallibleTArray<ProtocolFdMapping>& aFds,
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ProcessHandle aPeerProcess,
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