Bug 973105 - Add a test to verify that new input blocks flush APZ repaint requests. r=botond

This commit is contained in:
Kartikaya Gupta 2014-09-25 13:46:34 -04:00
parent 8192a0dd8b
commit 7f4b94f99c

View File

@ -1488,7 +1488,7 @@ protected:
testStartTime = TimeStamp::Now();
AsyncPanZoomController::SetFrameTime(testStartTime);
mcc = new NiceMock<MockContentController>();
mcc = new NiceMock<MockContentControllerDelayed>();
manager = new TestAPZCTreeManager();
}
@ -1497,7 +1497,7 @@ protected:
}
TimeStamp testStartTime;
nsRefPtr<MockContentController> mcc;
nsRefPtr<MockContentControllerDelayed> mcc;
nsTArray<nsRefPtr<Layer> > layers;
nsRefPtr<LayerManager> lm;
@ -1525,6 +1525,15 @@ protected:
return (TestAsyncPanZoomController*)aLayer->GetAsyncPanZoomController(0);
}
void CreateSimpleScrollingLayer() {
const char* layerTreeSyntax = "t";
nsIntRegion layerVisibleRegion[] = {
nsIntRegion(nsIntRect(0,0,200,200)),
};
root = CreateLayerTree(layerTreeSyntax, layerVisibleRegion, nullptr, lm, layers);
SetScrollableFrameMetrics(root, FrameMetrics::START_SCROLL_ID, CSSRect(0, 0, 500, 500));
}
void CreateSimpleMultiLayerTree() {
const char* layerTreeSyntax = "c(tt)";
// LayerID 0 12
@ -1751,9 +1760,6 @@ TEST_F(APZHitTestingTester, HitTesting2) {
// This causes layers[1] to scroll out of view, and an async transform
// of -50 to be set on the root layer.
int time = 0;
// Silence GMock warnings about "uninteresting mock function calls".
EXPECT_CALL(*mcc, PostDelayedTask(_,_)).Times(AtLeast(1));
EXPECT_CALL(*mcc, SendAsyncScrollDOMEvent(_,_,_)).Times(AtLeast(1));
EXPECT_CALL(*mcc, RequestContentRepaint(_)).Times(1);
// This first pan will move the APZC by 50 pixels, and dispatch a paint request.
@ -1902,6 +1908,76 @@ TEST_F(APZHitTestingTester, ComplexMultiLayerTree) {
EXPECT_EQ(ApzcOf(layers[7]), hit.get());
}
TEST_F(APZHitTestingTester, TestRepaintFlushOnNewInputBlock) {
// The main purpose of this test is to verify that touch-start events (or anything
// that starts a new input block) don't ever get untransformed. This should always
// hold because the APZ code should flush repaints when we start a new input block
// and the transform to gecko space should be empty.
CreateSimpleScrollingLayer();
ScopedLayerTreeRegistration registration(0, root, mcc);
manager->UpdatePanZoomControllerTree(nullptr, root, false, 0, 0);
AsyncPanZoomController* apzcroot = ApzcOf(root);
// At this point, the following holds (all coordinates in screen pixels):
// layers[0] has content from (0,0)-(500,500), clipped by composition bounds (0,0)-(200,200)
MockFunction<void(std::string checkPointName)> check;
{
InSequence s;
EXPECT_CALL(*mcc, RequestContentRepaint(_)).Times(AtLeast(1));
EXPECT_CALL(check, Call("post-first-touch-start"));
EXPECT_CALL(*mcc, RequestContentRepaint(_)).Times(AtLeast(1));
EXPECT_CALL(check, Call("post-second-fling"));
EXPECT_CALL(*mcc, RequestContentRepaint(_)).Times(AtLeast(1));
EXPECT_CALL(check, Call("post-second-touch-start"));
}
int time = 0;
// This first pan will move the APZC by 50 pixels, and dispatch a paint request.
ApzcPanNoFling(apzcroot, time, 100, 50);
// Verify that a touch start doesn't get untransformed
ScreenIntPoint touchPoint(50, 50);
MultiTouchInput mti = MultiTouchInput(MultiTouchInput::MULTITOUCH_START, time, TimeStamp(), 0);
mti.mTouches.AppendElement(SingleTouchData(0, touchPoint, ScreenSize(0, 0), 0, 0));
EXPECT_EQ(nsEventStatus_eConsumeDoDefault, manager->ReceiveInputEvent(mti, nullptr));
EXPECT_EQ(touchPoint, mti.mTouches[0].mScreenPoint);
check.Call("post-first-touch-start");
// Send a touchend to clear state
mti.mType = MultiTouchInput::MULTITOUCH_END;
manager->ReceiveInputEvent(mti, nullptr);
AsyncPanZoomController::SetFrameTime(testStartTime + TimeDuration::FromMilliseconds(1000));
// Now do two pans. The first of these will dispatch a repaint request, as above.
// The second will get stuck in the paint throttler because the first one doesn't
// get marked as "completed", so this will result in a non-empty LD transform.
// (Note that any outstanding repaint requests from the first half of this test
// don't impact this half because we advance the time by 1 second, which will trigger
// the max-wait-exceeded codepath in the paint throttler).
ApzcPanNoFling(apzcroot, time, 100, 50);
check.Call("post-second-fling");
ApzcPanNoFling(apzcroot, time, 100, 50);
// Ensure that a touch start again doesn't get untransformed by flushing
// a repaint
mti.mType = MultiTouchInput::MULTITOUCH_START;
EXPECT_EQ(nsEventStatus_eConsumeDoDefault, manager->ReceiveInputEvent(mti, nullptr));
EXPECT_EQ(touchPoint, mti.mTouches[0].mScreenPoint);
check.Call("post-second-touch-start");
mti.mType = MultiTouchInput::MULTITOUCH_END;
EXPECT_EQ(nsEventStatus_eConsumeDoDefault, manager->ReceiveInputEvent(mti, nullptr));
EXPECT_EQ(touchPoint, mti.mTouches[0].mScreenPoint);
mcc->RunThroughDelayedTasks();
}
class APZOverscrollHandoffTester : public APZCTreeManagerTester {
protected:
UniquePtr<ScopedLayerTreeRegistration> registration;